Player Matchup

Ra
Ra
NoseRunning
Ra
Level 119
God Stats
3W - 0L
1,726 SR
Queue Stats
58W - 56L
1,461 Elo+
Party 2
Athena
Athena
PapaSWAGlol
Athena
Level 147
God Stats
26W - 10L
1,796 SR
Queue Stats
107W - 88L
1,580 Elo+
Party 2
Surtr
Surtr
XxTAURENxX
Surtr
Level 109
God Stats
45W - 32L
1,388 SR
Queue Stats
320W - 282L
1,534 Elo+
Solo
Ullr
Ullr
mikejoneslol
Ullr
Level 160
God Stats
2W - 3L
1,309 SR
Queue Stats
92W - 87L
1,491 Elo+
Party 2
Awilix
Awilix
squidlyy
Awilix
Level 149
God Stats
11W - 6L
1,487 SR
Queue Stats
108W - 89L
1,548 Elo+
Party 2
Team Averages
Level 137
1,541 SR
1,523 Elo+

VS

Team Averages
Level 122
1,490 SR
1,530 Elo+
Nu Wa
Nu Wa
HJVS_ViequesPR77
Nu Wa
Level 148
God Stats
13W - 8L
1,631 SR
Queue Stats
258W - 273L
1,512 Elo+
Party 1
Maui
Maui
MUSHYMUFFINS
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,609 Elo+
Solo
Cernunnos
Cernunnos
NotDejvis
Cernunnos
Level 94
God Stats
1W - 2L
1,267 SR
Queue Stats
169W - 140L
1,541 Elo+
Solo
Fafnir
Fafnir
PopRaid
Fafnir
Level 87
God Stats
10W - 7L
1,617 SR
Queue Stats
361W - 402L
1,445 Elo+
Party 1
Nemesis
Nemesis
mottyj
Nemesis
Level 159
God Stats
1W - 4L
1,434 SR
Queue Stats
70W - 78L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,427
584
2,677
4,719
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
2 / 1 / 3
6,024
548
4,510
7,380
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
12
2 / 0 / 2
6,940
631
5,076
6,170
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 3 / 5
6,394
581
5,348
6,308
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
squidlyy
Awilix
12
5 / 0 / 3
6,626
602
5,825
5,277
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,683
517
3,783
3,388
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 6 / 2
5,465
497
2,843
10,249
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
NotDejvis
Cernunnos
10
2 / 1 / 2
5,833
530
5,903
7,284
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fafnir
PopRaid
Fafnir
11
0 / 3 / 0
5,343
486
2,724
9,102
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nemesis
mottyj
Nemesis
10
1 / 1 / 1
5,458
496
2,341
6,607
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
5
5
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
2
6
2
0.5
W
2
1
2
3
L
Cernunnos
NotDejvis
Cernunnos
2
1
2
3
W
Athena
2
1
3
3.5
L
Fafnir
PopRaid
Fafnir
0
3
0
0
W
Surtr
2
0
2
3
W
1
3
5
1.17
L
Nemesis
mottyj
Nemesis
1
1
1
1.5
W
Awilix
squidlyy
Awilix
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
17,594
29,854
Taken
36,630
12,607
Mitigated
19,527
6,141
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,783
661
0
1,729
3,388
909
0
1,009
2,340
40,023
975
L
2,843
849
194
1,745
10,249
7,847
0
2,476
7,773
12,622
0
W
2,677
483
209
1,093
4,719
1,150
0
2,303
2,416
45,876
336
L
Cernunnos
NotDejvis
Cernunnos
5,903
2,827
0
2,731
7,284
2,194
0
790
6,494
0
40,639
W
Athena
4,510
1,914
0
1,521
7,380
5,929
0
1,330
6,050
27,525
10,711
L
Fafnir
PopRaid
Fafnir
2,724
1,393
0
2,962
9,102
6,293
0
858
8,244
34,166
0
W
Surtr
5,076
2,319
0
1,627
6,170
2,268
341
3,495
2,675
1,685
44,205
W
5,348
1,963
0
781
6,308
1,496
0
1,383
4,925
0
38,570
L
Nemesis
mottyj
Nemesis
2,341
813
0
1,191
6,607
2,284
0
1,862
4,745
0
42,759
W
Awilix
squidlyy
Awilix
5,825
2,678
0
910
5,277
1,764
0
768
4,509
0
48,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
27,782
368
Minions Killed
323
0
Camps Cleared
0
1,176,521
Distance Traveled
1,030,786
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,683
517
90
8
0
209,415
4
L
Maui
5,465
497
15
1
0
187,014
0
W
Ra
6,427
584
97
9
0
251,930
3
L
Cernunnos
5,833
530
84
8
0
210,929
2
W
Athena
6,024
548
58
5
0
248,782
3
L
Fafnir
5,343
486
54
5
0
155,500
0
W
Surtr
6,940
631
84
8
0
188,652
0
W
Ullr
6,394
581
55
5
0
206,216
2
L
Nemesis
5,458
496
80
7
0
267,928
4
W
Awilix
6,626
602
74
7
0
280,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role