Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BugNRug
Bacchus
Level 109
God Stats
2W - 2L
1,381 SR
Queue Stats
272W - 215L
1,572 Elo+
Party 3
Neith
Neith
Mochi_King-
Neith
Level 142
God Stats
5W - 1L
1,729 SR
Queue Stats
296W - 298L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
Momosan19XX
Cernunnos
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 56L
1,397 Elo+
Party 1
Raijin
Raijin
theszl
Raijin
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 85L
1,405 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,471 Elo+

VS

Team Averages
Level 124
1,606 SR
1,534 Elo+
Danzaburou
Danzaburou
B00MSTiX75
Danzaburou
Level 156
God Stats
3W - 3L
1,699 SR
Queue Stats
215W - 213L
1,541 Elo+
Party 2
Khepri
Khepri
MamaB00M
Khepri
Level 140
God Stats
4W - 9L
1,446 SR
Queue Stats
175W - 180L
1,539 Elo+
Party 2
Fafnir
Fafnir
SenorPeachesYo
Fafnir
Level 123
God Stats
1W - 3L
1,739 SR
Queue Stats
226W - 246L
1,565 Elo+
Solo
Charybdis
Charybdis
bappitybapps
Charybdis
Level 61
God Stats
5W - 4L
1,646 SR
Queue Stats
221W - 231L
1,524 Elo+
Solo
Ishtar
Ishtar
jadedartzero
Ishtar
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
7 / 3 / 13
10,380
865
17,878
13,226
13,409
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
BugNRug
Bacchus
15
2 / 3 / 15
9,590
799
7,278
13,696
18,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 13
8,491
708
6,719
7,709
3,038
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Momosan19XX
Cernunnos
16
5 / 1 / 14
9,551
796
9,860
10,570
4,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
theszl
Raijin
17
7 / 1 / 10
9,931
828
14,236
8,840
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B00MSTiX75
Danzaburou
17
4 / 4 / 4
10,890
908
12,595
11,671
6,944
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
MamaB00M
Khepri
15
1 / 4 / 6
9,114
760
11,348
15,491
14,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 3 / 3
8,089
674
3,622
12,069
15,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
bappitybapps
Charybdis
15
3 / 6 / 5
9,038
753
10,686
10,590
4,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
14
1 / 6 / 5
8,373
698
5,904
10,897
4,614
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
23
Kills
9
9
Deaths
23
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
13
4.5
L
Danzaburou
B00MSTiX75
Danzaburou
4
4
4
1.5
W
Bacchus
BugNRug
Bacchus
2
3
15
3.17
L
Khepri
MamaB00M
Khepri
1
4
6
1
W
2
1
13
8.5
W
Cernunnos
Momosan19XX
Cernunnos
5
1
14
12
L
0
3
3
0.5
L
Charybdis
bappitybapps
Charybdis
3
6
5
0.92
L
Ishtar
1
6
5
0.58
W
Raijin
theszl
Raijin
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,971
Damage
44,155
54,041
Taken
60,718
43,128
Mitigated
46,091
19,262
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,878
269
2,356
1,579
13,226
13,409
0
3,620
9,606
35,519
2,019
L
Danzaburou
B00MSTiX75
Danzaburou
12,595
3,126
995
2,305
11,671
6,944
635
6,632
5,039
0
31,347
W
Bacchus
BugNRug
Bacchus
7,278
974
937
2,443
13,696
18,499
0
3,388
10,308
10,697
102
L
Khepri
MamaB00M
Khepri
11,348
262
2,358
2,191
15,491
14,116
0
8,205
7,286
16,282
1,033
W
6,719
1,911
2,268
2,643
7,709
3,038
848
1,959
5,750
0
17,269
W
Cernunnos
Momosan19XX
Cernunnos
9,860
4,981
1,121
2,732
10,570
4,602
297
3,416
7,154
0
18,528
L
3,622
564
592
3,226
12,069
15,856
20
6,802
5,267
6,620
0
L
Charybdis
bappitybapps
Charybdis
10,686
2,778
1,157
937
10,590
4,561
715
7,055
3,535
0
30,486
L
Ishtar
5,904
2,816
841
721
10,897
4,614
280
8,480
2,417
0
15,287
W
Raijin
theszl
Raijin
14,236
1,607
937
2,246
8,840
3,580
585
2,183
6,657
28,958
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
45,504
146
Minions Killed
127
0
Camps Cleared
0
1,056,518
Distance Traveled
1,063,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,380
865
39
3
0
223,917
0
L
Danzaburou
10,890
908
41
3
0
207,168
0
W
Bacchus
9,590
799
14
1
0
203,876
0
L
Khepri
9,114
760
12
1
0
220,579
0
W
Neith
8,491
708
25
2
0
202,903
0
W
Cernunnos
9,551
796
32
3
0
218,077
0
L
Fafnir
8,089
674
7
1
0
243,889
0
L
Charybdis
9,038
753
37
3
0
197,096
0
L
Ishtar
8,373
698
30
3
0
194,935
0
W
Raijin
9,931
828
36
3
0
207,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role