Player Matchup

Merlin
Merlin
HighLordArkain
Merlin
Level 33
God Stats
23W - 26L
1,334 SR
Queue Stats
71W - 84L
1,486 Elo+
Party 2
Medusa
Medusa
Kobe_24_Mamba08
Medusa
Level 43
God Stats
9W - 9L
1,185 SR
Queue Stats
218W - 280L
1,378 Elo+
Solo
Chaac
Chaac
MzCraziness
Chaac
Level 38
God Stats
1W - 5L
1,232 SR
Queue Stats
17W - 21L
1,351 Elo+
Party 2
Team Averages
Level 38
1,251 SR
1,405 Elo+

VS

Team Averages
Level 54
1,613 SR
1,411 Elo+
Medusa
Medusa
ESPEONツ
Medusa
Level 58
God Stats
27W - 29L
1,492 SR
Queue Stats
240W - 234L
1,449 Elo+
Party 1
Nemesis
Nemesis
UMBREONツ
Nemesis
Level 61
God Stats
28W - 24L
1,632 SR
Queue Stats
255W - 256L
1,438 Elo+
Party 1
Artio
Artio
YmirsChosen316
Artio
Level 42
God Stats
2W - 0L
1,716 SR
Queue Stats
139W - 139L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,908
810
9,471
7,216
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
2 / 1 / 1
9,192
836
6,681
7,315
2,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 3
8,251
750
3,596
5,355
5,010
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ESPEONツ
Medusa
16
1 / 1 / 3
9,468
861
5,715
6,540
2,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
UMBREONツ
Nemesis
16
4 / 3 / 2
9,948
904
9,058
12,546
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
1 / 1 / 4
8,854
805
2,498
8,094
6,879
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
6
6
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
ESPEONツ
Medusa
1
1
3
2.5
L
2
3
2
1
L
2
1
1
2.5
L
1
2
3
1.25
W
Nemesis
UMBREONツ
Nemesis
4
3
2
1.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
17,271
19,886
Taken
27,180
10,111
Mitigated
16,433
2,709
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ESPEONツ
Medusa
5,715
2,230
0
3,101
6,540
2,259
2,063
1,466
4,796
0
40,390
L
9,471
623
0
1,536
7,216
2,622
0
870
6,322
30,556
0
L
6,681
1,396
0
480
7,315
2,479
0
644
6,638
0
28,006
L
3,596
556
209
484
5,355
5,010
0
1,032
4,283
0
7,963
W
Nemesis
UMBREONツ
Nemesis
9,058
2,723
0
2,877
12,546
7,295
602
3,712
8,293
0
35,553
W
2,498
426
1,092
2,222
8,094
6,879
925
3,017
4,557
15,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
28,270
121
Minions Killed
161
0
Camps Cleared
0
527,193
Distance Traveled
734,148
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,468
861
88
8
0
240,574
0
L
Merlin
8,908
810
70
6
0
175,827
0
L
Medusa
9,192
836
34
3
0
227,180
0
L
Chaac
8,251
750
17
2
0
124,186
1
W
Nemesis
9,948
904
54
5
0
266,090
0
W
Artio
8,854
805
19
2
0
227,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role