Player Matchup

Merlin
Merlin
Gold V
Ahstx
Merlin
Gold V
Level 142
God Stats
14W - 8L
1,616 SR
Queue Stats
196W - 204L
1,395 MMR
Solo
Sylvanus
Sylvanus
Gold III
OPLycan
Sylvanus
Gold III
Level 172
God Stats
32W - 22L
1,581 SR
Queue Stats
376W - 378L
1,387 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
SoJxhnny
Ah Muzen Cab
Gold V
Level 95
God Stats
20W - 14L
1,674 SR
Queue Stats
242W - 259L
1,389 MMR
Solo
Nemesis
Nemesis
Gold III
StonePrism62
Nemesis
Gold III
Level 106
God Stats
2W - 1L
1,324 SR
Queue Stats
171W - 179L
1,414 MMR
Solo
Scylla
Scylla
Gold IV
ºKoneko
Scylla
Gold IV
Level 156
God Stats
55W - 30L
1,695 SR
Queue Stats
78W - 67L
1,402 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,578 SR
1,397 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,672 SR
1,397 MMR
Hun Batz
Hun Batz
Gold III
BlaseBlahZay
Hun Batz
Gold III
Level 159
God Stats
27W - 20L
1,642 SR
Queue Stats
234W - 240L
1,398 MMR
Solo
Artio
Artio
Bronze III
PiIIowSweatt
Artio
Bronze III
Level 62
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 4L
1,405 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
PulseArch
Danzaburou
Bronze III
Level 66
God Stats
1W - 3L
1,505 SR
Queue Stats
1W - 4L
1,405 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
TmuBoom
Ix Chel
Gold IV
Level 143
God Stats
4W - 7L
1,552 SR
Queue Stats
176W - 192L
1,398 MMR
Solo
Achilles
Achilles
Silver I
pavo007
Achilles
Silver I
Level 122
God Stats
4W - 1L
1,939 SR
Queue Stats
146W - 163L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ahstx
Merlin
6
0 / 0 / 1
3,628
726
1,247
1,885
329
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
OPLycan
Sylvanus
5
1 / 0 / 1
3,413
683
2,010
3,141
1,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
SoJxhnny
Ah Muzen Cab
7
1 / 0 / 0
3,613
723
1,641
1,563
368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
StonePrism62
Nemesis
7
2 / 0 / 0
3,848
770
844
2,794
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ºKoneko
Scylla
6
0 / 1 / 1
3,332
666
1,725
2,674
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThanatosKing ArthurGeb

VS

Bans
Chang'eMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlaseBlahZay
Hun Batz
7
1 / 0 / 0
3,475
695
729
3,980
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
2,895
579
293
3,469
1,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
PulseArch
Danzaburou
3
0 / 1 / 0
2,684
537
798
1,977
390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
TmuBoom
Ix Chel
6
0 / 1 / 1
3,513
703
1,959
2,159
668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
pavo007
Achilles
6
0 / 1 / 0
3,559
712
1,202
3,034
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ahstx
Merlin
0
0
1
0.5
L
Hun Batz
BlaseBlahZay
Hun Batz
1
0
0
1
W
Sylvanus
OPLycan
Sylvanus
1
0
1
1.5
L
0
1
0
0
L
Danzaburou
PulseArch
Danzaburou
0
1
0
0
W
Ah Muzen Cab
SoJxhnny
Ah Muzen Cab
1
0
0
1
W
Nemesis
StonePrism62
Nemesis
2
0
0
2
L
Ix Chel
TmuBoom
Ix Chel
0
1
1
0.5
L
Achilles
pavo007
Achilles
0
1
0
0
W
Scylla
ºKoneko
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,467
Damage
4,981
12,057
Taken
14,619
3,075
Mitigated
4,480
4,715
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ahstx
Merlin
1,247
116
0
1,130
1,885
329
0
0
1,742
13,402
0
L
Hun Batz
BlaseBlahZay
Hun Batz
729
229
0
2,276
3,980
939
0
569
3,411
0
14,664
W
Sylvanus
OPLycan
Sylvanus
2,010
1,161
522
900
3,141
1,203
0
257
2,884
12,258
0
L
293
90
0
1,474
3,469
1,321
0
1,409
2,060
2,761
0
L
Danzaburou
PulseArch
Danzaburou
798
112
0
1,049
1,977
390
0
601
1,376
0
10,256
W
Ah Muzen Cab
SoJxhnny
Ah Muzen Cab
1,641
618
0
65
1,563
368
0
36
1,527
0
22,721
W
Nemesis
StonePrism62
Nemesis
844
244
0
1,348
2,794
602
0
466
2,221
0
14,001
L
Ix Chel
TmuBoom
Ix Chel
1,959
343
300
881
2,159
668
0
1,156
1,003
12,382
1,087
L
Achilles
pavo007
Achilles
1,202
198
0
1,252
3,034
1,162
0
1,247
1,787
0
13,912
W
Scylla
ºKoneko
Scylla
1,725
170
0
750
2,674
573
0
1,244
1,258
17,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,834
Gold Earned
16,126
153
Minions Killed
115
0
Camps Cleared
0
480,893
Distance Traveled
445,069
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,628
726
31
6
0
98,705
0
L
Hun Batz
3,475
695
34
7
0
118,665
1
W
Sylvanus
3,413
683
18
4
0
71,242
0
L
Artio
2,895
579
8
2
0
69,568
0
L
Danzaburou
2,684
537
16
3
0
61,885
1
W
Ah Muzen Cab
3,613
723
38
8
0
95,420
0
W
Nemesis
3,848
770
38
8
0
117,032
0
L
Ix Chel
3,513
703
27
5
0
93,097
1
L
Achilles
3,559
712
30
6
0
101,854
0
W
Scylla
3,332
666
28
6
0
98,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role