Player Matchup

Skadi
Skadi
Silver I
BlOcKboYs Mc
Skadi
Silver I
Level 123
God Stats
2W - 8L
1,342 SR
Queue Stats
61W - 97L
1,342 MMR
Solo
Chang'e
Chang'e
Bronze III
MasterWayne2077
Chang'e
Bronze III
Level 107
God Stats
0W - 4L
1,304 SR
Queue Stats
4W - 14L
1,254 MMR
Party 2
Sylvanus
Sylvanus
Silver II
MetalMally
Sylvanus
Silver II
Level 142
God Stats
0W - 4L
1,296 SR
Queue Stats
9W - 30L
1,040 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,314 SR
1,212 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,692 SR
1,539 MMR
Kuzenbo
Kuzenbo
Gold IV
GrootsStickPics
Kuzenbo
Gold IV
Level 49
God Stats
10W - 3L
2,007 SR
Queue Stats
36W - 25L
1,524 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
JBOYDD
Baron Samedi
Gold IV
Level 124
God Stats
6W - 6L
1,619 SR
Queue Stats
35W - 28L
1,546 MMR
Party 1
Achilles
Achilles
Gold IV
renchiee
Achilles
Gold IV
Level 147
God Stats
1W - 1L
1,450 SR
Queue Stats
36W - 30L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,730
695
10,523
13,403
4,865
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 2
8,725
623
5,688
18,002
6,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
MetalMally
Sylvanus
16
2 / 2 / 1
9,406
672
4,003
13,457
12,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuThothVulcanMulanChaac

VS

Bans
Ne ZhaJanusBacchusPoseidonKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 10
11,835
845
14,399
19,710
22,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baron Samedi
JBOYDD
Baron Samedi
19
7 / 1 / 7
12,199
871
15,524
7,706
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
renchiee
Achilles
18
3 / 2 / 7
11,391
814
10,456
16,755
15,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
4
0
10
9
W
Baron Samedi
JBOYDD
Baron Samedi
7
1
7
10.5
L
0
7
2
0.14
L
Sylvanus
MetalMally
Sylvanus
2
2
1
1.25
W
Achilles
renchiee
Achilles
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
40,379
44,862
Taken
44,171
23,694
Mitigated
41,484
13,286
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,523
3,133
0
1,034
13,403
4,865
0
7,093
5,277
0
38,005
W
14,399
3,557
0
6,668
19,710
22,760
331
3,206
16,227
31,602
3,277
W
Baron Samedi
JBOYDD
Baron Samedi
15,524
807
4,107
3,950
7,706
3,214
1,551
2,646
4,937
61,775
0
L
5,688
61
2,147
3,582
18,002
6,226
0
11,948
5,357
23,517
0
L
Sylvanus
MetalMally
Sylvanus
4,003
499
2,942
3,581
13,457
12,603
0
7,301
5,384
12,948
0
W
Achilles
renchiee
Achilles
10,456
1,879
0
3,679
16,755
15,510
1,089
3,279
13,269
0
43,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
35,425
123
Minions Killed
184
0
Camps Cleared
0
695,267
Distance Traveled
818,191
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,730
695
75
5
0
242,269
0
W
Kuzenbo
11,835
845
29
2
0
307,829
0
W
Baron Samedi
12,199
871
103
7
0
238,515
4
L
Chang'e
8,725
623
25
2
0
234,105
2
L
Sylvanus
9,406
672
23
2
0
218,893
5
W
Achilles
11,391
814
52
4
0
271,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role