Player Matchup

Izanami
Izanami
 
Izanami
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Lapisepapel
Surtr
Level 61
God Stats
5W - 2L
1,677 SR
Queue Stats
84W - 100L
1,407 Elo+
Solo
Aphrodite
Aphrodite
LouboutinnDonn
Aphrodite
Level 112
God Stats
20W - 33L
1,429 SR
Queue Stats
70W - 104L
1,366 Elo+
Solo
Awilix
Awilix
Spritelemons
Awilix
Level 103
God Stats
7W - 7L
1,486 SR
Queue Stats
17W - 28L
1,327 Elo+
Solo
Nu Wa
Nu Wa
Tuca Mote8761
Nu Wa
Level 89
God Stats
24W - 21L
1,587 SR
Queue Stats
515W - 519L
1,450 Elo+
Solo
Team Averages
Level 116
1,536 SR
1,410 Elo+

VS

Team Averages
Level 99
1,415 SR
1,417 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Alex rivera4738
Kali
Level 52
God Stats
5W - 6L
1,573 SR
Queue Stats
110W - 125L
1,437 Elo+
Solo
Artemis
Artemis
Horroroso7567
Artemis
Level 21
God Stats
3W - 11L
1,287 SR
Queue Stats
12W - 50L
1,161 Elo+
Party 1
Jormungandr
Jormungandr
Kanan7555
Jormungandr
Level 77
God Stats
2W - 6L
1,254 SR
Queue Stats
349W - 367L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
chenlezhi
Danzaburou
Level 258
God Stats
13W - 16L
1,462 SR
Queue Stats
1,288W - 1,258L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 1
5,092
364
1,155
1,873
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
8 / 1 / 2
8,593
614
5,736
9,161
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
LouboutinnDonn
Aphrodite
11
1 / 2 / 5
6,514
465
5,868
6,901
1,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
13
5 / 1 / 4
7,555
540
5,818
8,932
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 4 / 5
7,839
560
15,707
6,318
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 5 / 4
6,330
452
4,407
10,771
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 1
6,938
496
5,085
11,304
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
9
1 / 6 / 0
5,363
383
1,575
7,429
2,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Kanan7555
Jormungandr
10
0 / 4 / 1
5,814
415
3,699
11,751
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
chenlezhi
Danzaburou
10
2 / 2 / 1
6,618
473
2,141
10,083
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
7
8
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
L
Baron Samedi
 
Baron Samedi
1
5
4
0.6
L
3
2
1
1.75
L
Artemis
1
6
0
0.17
L
Jormungandr
Kanan7555
Jormungandr
0
4
1
0.13
W
8
1
2
9
W
Aphrodite
LouboutinnDonn
Aphrodite
1
2
5
1.75
W
Awilix
5
1
4
7
W
4
4
5
1.63
L
Danzaburou
chenlezhi
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,284
Damage
16,907
33,185
Taken
51,338
14,834
Mitigated
18,781
6,365
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,155
602
0
596
1,873
370
0
190
1,551
0
13,059
L
Baron Samedi
 
Baron Samedi
4,407
115
374
2,845
10,771
3,735
0
6,875
3,896
38,055
0
L
5,085
1,715
0
2,751
11,304
3,093
0
4,516
6,788
0
43,417
L
Artemis
1,575
325
0
933
7,429
2,185
0
1,210
6,219
0
15,013
L
Jormungandr
Kanan7555
Jormungandr
3,699
325
0
2,172
11,751
7,141
280
3,246
8,505
28,979
906
W
5,736
1,572
0
898
9,161
7,649
571
1,670
7,309
1,052
49,507
W
Aphrodite
LouboutinnDonn
Aphrodite
5,868
271
898
2,422
6,901
1,954
0
1,637
5,166
31,260
1,277
W
Awilix
5,818
2,122
0
1,301
8,932
3,176
281
1,633
7,117
0
49,752
W
15,707
6,014
0
250
6,318
1,685
1,207
2,016
4,230
58,314
0
L
Danzaburou
chenlezhi
Danzaburou
2,141
863
0
3,206
10,083
2,627
254
5,814
4,269
0
39,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
31,063
292
Minions Killed
281
0
Camps Cleared
0
1,235,970
Distance Traveled
1,220,338
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,092
364
18
1
0
89,650
0
L
Baron Samedi
6,330
452
66
5
0
239,416
0
L
Kali
6,938
496
65
5
0
297,081
0
L
Artemis
5,363
383
20
1
0
231,551
0
L
Jormungandr
5,814
415
65
5
0
221,850
0
W
Surtr
8,593
614
74
5
0
273,011
2
W
Aphrodite
6,514
465
51
4
0
263,365
0
W
Awilix
7,555
540
67
5
0
319,615
2
W
Nu Wa
7,839
560
82
6
0
290,329
0
L
Danzaburou
6,618
473
65
5
0
230,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role