Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CyberLynx07
Cerberus
Level 87
God Stats
9W - 1L
2,098 SR
Queue Stats
241W - 289L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
Flameburst21
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,480 Elo+
Party 1
Ra
Ra
Rawrx3Susanowo
Ra
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 216L
1,458 Elo+
Party 1
Neith
Neith
wolfyzach
Neith
Level 67
God Stats
0W - 3L
1,087 SR
Queue Stats
139W - 214L
1,418 Elo+
Party 1
Team Averages
Level 92
1,537 SR
1,483 Elo+

VS

Team Averages
Level 124
1,571 SR
1,540 Elo+
Jormungandr
Jormungandr
Jossseis
Jormungandr
Level 145
God Stats
14W - 14L
1,518 SR
Queue Stats
796W - 710L
1,586 Elo+
Solo
Horus
Horus
Kyzoke
Horus
Level 139
God Stats
7W - 6L
1,469 SR
Queue Stats
458W - 430L
1,498 Elo+
Solo
Loki
Loki
RoyalMarine101
Loki
Level 146
God Stats
24W - 21L
1,611 SR
Queue Stats
385W - 361L
1,545 Elo+
Solo
Sol
Sol
SuicideStang
Sol
Level 82
God Stats
4W - 1L
1,651 SR
Queue Stats
103W - 84L
1,570 Elo+
Solo
Chronos
Chronos
Wentanio98
Chronos
Level 109
God Stats
140W - 93L
1,606 SR
Queue Stats
367W - 315L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 3 / 0
7,055
504
7,001
13,768
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
CyberLynx07
Cerberus
10
0 / 2 / 0
6,058
433
6,284
14,863
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Flameburst21
Hun Batz
10
0 / 5 / 1
5,808
415
2,587
11,551
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 1
6,733
481
8,222
9,126
2,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
wolfyzach
Neith
10
0 / 3 / 0
5,697
407
5,372
7,913
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jossseis
Jormungandr
14
2 / 1 / 4
9,185
656
7,185
10,342
8,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Kyzoke
Horus
13
3 / 0 / 8
8,810
629
7,999
14,930
13,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 4
8,695
621
4,719
8,949
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 0 / 4
8,676
620
10,416
7,560
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
Wentanio98
Chronos
15
5 / 0 / 5
9,406
672
10,636
9,745
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
17
17
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
0
0.67
L
Cerberus
CyberLynx07
Cerberus
0
2
0
0
L
Hun Batz
Flameburst21
Hun Batz
0
5
1
0.1
W
Jormungandr
Jossseis
Jormungandr
2
1
4
4
W
Horus
Kyzoke
Horus
3
0
8
7
L
0
4
1
0.13
W
4
1
4
6
W
3
0
4
5
W
Chronos
Wentanio98
Chronos
5
0
5
7.5
L
Neith
wolfyzach
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,466
Damage
40,955
57,221
Taken
51,526
22,724
Mitigated
30,856
19,263
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,001
2,630
0
4,751
13,768
4,300
0
6,281
6,859
0
52,091
L
Cerberus
CyberLynx07
Cerberus
6,284
302
0
5,506
14,863
10,130
0
7,945
6,868
26,435
4,006
L
Hun Batz
Flameburst21
Hun Batz
2,587
410
0
3,659
11,551
3,442
0
5,240
6,221
0
32,468
W
Jormungandr
Jossseis
Jormungandr
7,185
1,559
0
3,037
10,342
8,479
177
568
9,774
54,354
1,682
W
Horus
Kyzoke
Horus
7,999
3,219
962
6,212
14,930
13,902
153
4,409
10,521
563
20,929
L
8,222
881
600
3,050
9,126
2,868
0
3,963
5,103
68,163
0
W
4,719
537
0
5,197
8,949
3,015
493
1,686
7,263
0
69,546
W
10,416
4,465
0
4,946
7,560
1,995
3,793
2,656
4,904
60,835
3,751
W
Chronos
Wentanio98
Chronos
10,636
2,056
0
3,110
9,745
3,465
2,826
5,314
4,369
70,652
341
L
Neith
wolfyzach
Neith
5,372
1,212
0
1,697
7,913
1,984
0
3,731
4,136
0
34,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
44,772
371
Minions Killed
480
0
Camps Cleared
0
1,405,192
Distance Traveled
1,488,669
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,055
504
98
7
0
263,356
1
L
Cerberus
6,058
433
45
3
0
286,205
0
L
Hun Batz
5,808
415
61
4
0
309,397
1
W
Jormungandr
9,185
656
112
8
0
264,236
2
W
Horus
8,810
629
24
2
0
299,981
4
L
Ra
6,733
481
96
7
0
297,684
3
W
Loki
8,695
621
109
8
0
330,012
2
W
Sol
8,676
620
106
8
0
284,042
0
W
Chronos
9,406
672
129
9
0
310,398
2
L
Neith
5,697
407
71
5
0
248,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role