Player Matchup

Artemis
Artemis
Gold III
CSWesty
Artemis
Gold III
Level 102
God Stats
5W - 5L
1,917 SR
Queue Stats
245W - 251L
1,542 MMR
Solo
Bacchus
Bacchus
Gold V
KentaroKun16
Bacchus
Gold V
Level 101
God Stats
2W - 3L
1,889 SR
Queue Stats
41W - 55L
1,547 MMR
Solo
Mulan
Mulan
Gold IV
TeeDuckMan
Mulan
Gold IV
Level 121
God Stats
13W - 14L
1,516 SR
Queue Stats
428W - 443L
1,547 MMR
Solo
Ra
Ra
Gold III
XxStonewallJax
Ra
Gold III
Level 142
God Stats
0W - 1L
1,724 SR
Queue Stats
38W - 38L
1,557 MMR
Solo
Thanatos
Thanatos
Gold I
xopmox
Thanatos
Gold I
Level 173
God Stats
16W - 17L
1,487 SR
Queue Stats
212W - 210L
1,547 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,707 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,536 SR
1,540 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
HanzoTheNinjaATP
Artio
Gold III
Level 227
God Stats
721W - 628L
1,587 SR
Queue Stats
927W - 945L
1,540 MMR
Solo
Raijin
Raijin
Gold II
Jinkzy
Raijin
Gold II
Level 97
God Stats
12W - 7L
1,708 SR
Queue Stats
328W - 316L
1,583 MMR
Party 1
Charybdis
Charybdis
Gold I
blazek1ller
Charybdis
Gold I
Level 120
God Stats
8W - 8L
1,484 SR
Queue Stats
357W - 359L
1,553 MMR
Solo
Awilix
Awilix
Gold III
iFastLife
Awilix
Gold III
Level 148
God Stats
3W - 4L
1,402 SR
Queue Stats
324W - 329L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CSWesty
Artemis
2
0 / 0 / 0
2,582
516
161
101
19
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
KentaroKun16
Bacchus
5
0 / 1 / 0
2,857
571
1,366
4,176
2,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
6
0 / 1 / 0
3,603
721
2,816
3,085
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
3,380
676
438
2,109
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xopmox
Thanatos
6
0 / 1 / 0
3,199
640
522
2,831
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Sun WukongChang'eCu ChulainnCharon

VS

Bans
ScyllaBastetMedusaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 0 / 0
3,620
724
966
4,372
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 0 / 0
3,329
666
488
1,648
782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
Jinkzy
Raijin
7
1 / 0 / 1
3,943
789
1,140
1,391
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
blazek1ller
Charybdis
7
1 / 0 / 0
3,356
671
2,201
2,311
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
iFastLife
Awilix
6
2 / 0 / 1
3,769
754
1,183
2,629
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Artemis
CSWesty
Artemis
0
0
0
0
W
0
0
0
0
W
Raijin
Jinkzy
Raijin
1
0
1
1.5
L
Bacchus
KentaroKun16
Bacchus
0
1
0
0
L
Mulan
0
1
0
0
L
0
2
0
0
W
Charybdis
blazek1ller
Charybdis
1
0
0
1
W
Awilix
iFastLife
Awilix
2
0
1
2.5
L
Thanatos
xopmox
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,303
Damage
5,978
12,302
Taken
12,351
5,761
Mitigated
4,447
4,544
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
966
55
0
1,983
4,372
1,841
0
0
4,372
0
18,204
L
Artemis
CSWesty
Artemis
161
49
0
1
101
19
0
24
77
0
2,757
W
488
108
80
1,014
1,648
782
0
285
1,276
5,056
0
W
Raijin
Jinkzy
Raijin
1,140
184
0
375
1,391
329
0
354
1,037
19,382
0
L
Bacchus
KentaroKun16
Bacchus
1,366
177
0
1,042
4,176
2,615
0
464
3,712
7,787
0
L
Mulan
2,816
347
0
1,114
3,085
1,729
0
0
3,085
0
19,352
L
438
43
108
601
2,109
520
0
1,000
969
15,814
0
W
Charybdis
blazek1ller
Charybdis
2,201
1,337
0
1,100
2,311
661
0
872
1,317
0
19,841
W
Awilix
iFastLife
Awilix
1,183
459
0
452
2,629
834
0
84
2,545
0
15,238
L
Thanatos
xopmox
Thanatos
522
173
0
1,678
2,831
878
0
0
2,831
0
15,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,621
Gold Earned
18,017
119
Minions Killed
166
0
Camps Cleared
0
466,748
Distance Traveled
526,392
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,620
724
44
9
0
110,500
0
L
Artemis
2,582
516
8
2
0
39,816
0
W
Artio
3,329
666
8
2
0
101,662
2
W
Raijin
3,943
789
47
9
0
100,303
0
L
Bacchus
2,857
571
8
2
0
102,229
0
L
Mulan
3,603
721
37
7
0
108,129
0
L
Ra
3,380
676
33
7
0
105,442
3
W
Charybdis
3,356
671
36
7
0
87,163
0
W
Awilix
3,769
754
31
6
0
126,764
0
L
Thanatos
3,199
640
33
7
0
111,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role