Player Matchup

Nu Wa
Nu Wa
Silver II
Joyboi111
Nu Wa
Silver II
Level 109
God Stats
32W - 21L
1,552 SR
Queue Stats
110W - 123L
1,185 MMR
Solo
Ymir
Ymir
Silver V
Relax_YourDone74
Ymir
Silver V
Level 128
God Stats
5W - 4L
1,510 SR
Queue Stats
18W - 43L
1,169 MMR
Solo
Lancelot
Lancelot
Silver III
Schlick02
Lancelot
Silver III
Level 102
God Stats
5W - 5L
1,517 SR
Queue Stats
28W - 46L
1,142 MMR
Party 1
Bellona
Bellona
Silver I
foxwarrior112
Bellona
Silver I
Level 145
God Stats
113W - 115L
1,493 SR
Queue Stats
770W - 790L
1,206 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
qwolff14
Zhong Kui
Gold IV
Level 106
God Stats
1W - 0L
1,388 SR
Queue Stats
27W - 38L
1,193 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,492 SR
1,179 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,495 SR
1,195 MMR
Scylla
Scylla
Silver II
Lynchc5
Scylla
Silver II
Level 124
God Stats
10W - 11L
1,157 SR
Queue Stats
120W - 132L
1,190 MMR
Solo
King Arthur
King Arthur
Silver III
Malaialeaist
King Arthur
Silver III
Level 65
God Stats
2W - 1L
1,684 SR
Queue Stats
27W - 38L
1,211 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
SaioFlash
Kuzenbo
Silver I
Level 68
God Stats
0W - 1L
1,242 SR
Queue Stats
39W - 50L
1,164 MMR
Solo
Nemesis
Nemesis
Silver III
Vanixly-
Nemesis
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,219 MMR
Solo
Medusa
Medusa
Silver II
steinguy97
Medusa
Silver II
Level 79
God Stats
4W - 1L
1,891 SR
Queue Stats
49W - 71L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Joyboi111
Nu Wa
12
1 / 2 / 2
6,972
536
6,318
5,101
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 5
6,718
517
3,994
10,078
6,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Schlick02
Lancelot
13
3 / 0 / 4
7,221
555
4,579
8,898
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bellona
7
1 / 1 / 0
5,235
403
1,503
4,073
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
qwolff14
Zhong Kui
14
4 / 2 / 3
7,888
607
7,406
8,142
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
FenrirAthenaMulanCthulhu

VS

Bans
PoseidonZeusHorusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lynchc5
Scylla
12
2 / 2 / 1
6,761
520
6,830
5,164
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Malaialeaist
King Arthur
12
0 / 3 / 3
7,344
565
4,955
11,846
7,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
SaioFlash
Kuzenbo
11
3 / 1 / 3
6,786
522
5,228
10,207
10,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Vanixly-
Nemesis
6
1 / 1 / 0
5,029
387
1,341
4,445
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
steinguy97
Medusa
12
1 / 3 / 2
6,763
520
2,989
7,157
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
7
7
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Joyboi111
Nu Wa
1
2
2
1
L
Scylla
Lynchc5
Scylla
2
2
1
1.25
L
King Arthur
Malaialeaist
King Arthur
0
3
3
0.5
W
1
2
5
1.75
L
Kuzenbo
SaioFlash
Kuzenbo
3
1
3
4.5
W
Lancelot
Schlick02
Lancelot
3
0
4
5
L
Nemesis
Vanixly-
Nemesis
1
1
0
1
W
Bellona
1
1
0
1
W
Zhong Kui
qwolff14
Zhong Kui
4
2
3
2.75
L
Medusa
steinguy97
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
21,343
36,292
Taken
38,819
19,506
Mitigated
22,613
14,646
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Joyboi111
Nu Wa
6,318
1,836
0
715
5,101
1,517
360
3,236
1,865
43,269
1,054
L
Scylla
Lynchc5
Scylla
6,830
145
0
1,290
5,164
1,258
176
2,960
2,204
51,071
0
L
King Arthur
Malaialeaist
King Arthur
4,955
547
0
2,364
11,846
7,433
0
2,543
9,303
0
51,315
W
3,994
695
503
3,615
10,078
6,821
135
4,481
5,597
16,061
769
L
Kuzenbo
SaioFlash
Kuzenbo
5,228
2,049
0
1,454
10,207
10,618
0
5,896
4,311
22,077
1,571
W
Lancelot
Schlick02
Lancelot
4,579
1,264
0
4,606
8,898
4,039
0
996
7,902
0
46,072
L
Nemesis
Vanixly-
Nemesis
1,341
433
0
930
4,445
1,225
0
1,343
3,102
0
12,662
W
Bellona
1,503
769
0
1,914
4,073
1,502
0
867
3,206
0
13,687
W
Zhong Kui
qwolff14
Zhong Kui
7,406
2,419
0
3,293
8,142
5,627
775
2,330
5,812
50,002
14,066
L
Medusa
steinguy97
Medusa
2,989
904
0
974
7,157
2,079
0
4,135
3,022
0
49,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
32,683
310
Minions Killed
320
0
Camps Cleared
0
1,102,032
Distance Traveled
1,137,966
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,972
536
69
5
0
222,673
2
L
Scylla
6,761
520
87
7
0
262,213
0
L
King Arthur
7,344
565
86
7
0
238,637
0
W
Ymir
6,718
517
20
2
0
241,749
7
L
Kuzenbo
6,786
522
35
3
0
246,397
0
W
Lancelot
7,221
555
78
6
0
292,951
0
L
Nemesis
5,029
387
22
2
0
128,160
0
W
Bellona
5,235
403
28
2
0
126,511
0
W
Zhong Kui
7,888
607
115
9
0
218,148
0
L
Medusa
6,763
520
90
7
0
262,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role