Player Matchup

Cerberus
Cerberus
Eclipseprism312
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 58L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZappyTbh
Cu Chulainn
Level 84
God Stats
0W - 2L
1,567 SR
Queue Stats
151W - 139L
1,472 Elo+
Solo
Lancelot
Lancelot
destructor1029r
Lancelot
Level 120
God Stats
5W - 5L
1,694 SR
Queue Stats
98W - 95L
1,522 Elo+
Party 1
Cupid
Cupid
gtka99
Cupid
Level 125
God Stats
9W - 6L
1,660 SR
Queue Stats
368W - 320L
1,549 Elo+
Party 1
Thoth
Thoth
moosechin
Thoth
Level 124
God Stats
20W - 17L
1,677 SR
Queue Stats
230W - 207L
1,517 Elo+
Solo
Team Averages
Level 103
1,620 SR
1,521 Elo+

VS

Team Averages
Level 80
1,343 SR
1,519 Elo+
Loki
Loki
DrGizmo5896
Loki
Level 110
God Stats
4W - 10L
1,086 SR
Queue Stats
368W - 352L
1,532 Elo+
Solo
Kukulkan
Kukulkan
RazorShark3055
Kukulkan
Level 69
God Stats
1W - 6L
1,130 SR
Queue Stats
36W - 28L
1,502 Elo+
Solo
Anubis
Anubis
TrollHarold
Anubis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,536 Elo+
Party 2
Osiris
Osiris
XDAlbertoXD
Osiris
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
probswhale
Cu Chulainn
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 76L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
0 / 4 / 2
3,999
571
2,470
6,676
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
ZappyTbh
Cu Chulainn
5
0 / 2 / 0
3,751
536
1,260
4,706
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
7
2 / 2 / 0
4,393
628
2,120
4,397
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cupid
gtka99
Cupid
7
1 / 4 / 1
4,143
592
1,632
4,593
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
moosechin
Thoth
8
2 / 1 / 0
4,511
644
1,997
3,052
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
4,555
651
2,751
4,935
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
8
0 / 1 / 0
4,191
599
150
1,630
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
6
1 / 2 / 4
3,850
550
2,784
3,395
1,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
8
7 / 1 / 2
5,123
732
5,240
5,845
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
probswhale
Cu Chulainn
10
2 / 0 / 1
5,202
743
2,854
3,982
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
13
13
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Cerberus
0
4
2
0.25
W
Kukulkan
0
1
0
0
W
Anubis
1
2
4
1.5
W
Osiris
7
1
2
8
L
Cu Chulainn
ZappyTbh
Cu Chulainn
0
2
0
0
L
Lancelot
2
2
0
1
L
Cupid
gtka99
Cupid
1
4
1
0.38
L
Thoth
moosechin
Thoth
2
1
0
2
W
Cu Chulainn
probswhale
Cu Chulainn
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,479
Damage
13,779
23,424
Taken
19,787
7,790
Mitigated
6,584
6,286
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,751
1,073
0
2,895
4,935
1,134
0
528
4,313
0
27,244
L
Cerberus
2,470
146
0
1,308
6,676
3,210
0
2,054
4,622
14,291
1,960
W
Kukulkan
150
0
0
322
1,630
447
0
359
1,249
20,213
0
W
Anubis
2,784
118
0
915
3,395
1,224
0
2,060
1,317
12,777
0
W
Osiris
5,240
2,494
0
1,778
5,845
2,614
0
1,243
4,538
0
19,767
L
Cu Chulainn
ZappyTbh
Cu Chulainn
1,260
340
0
1,157
4,706
2,100
0
0
4,706
0
14,613
L
Lancelot
2,120
247
0
1,812
4,397
1,198
0
0
4,397
0
16,202
L
Cupid
gtka99
Cupid
1,632
924
164
837
4,593
746
0
612
3,981
0
17,527
L
Thoth
moosechin
Thoth
1,997
41
0
1,008
3,052
536
0
242
2,784
19,044
0
W
Cu Chulainn
probswhale
Cu Chulainn
2,854
645
0
1,445
3,982
1,165
0
0
3,982
0
33,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,797
Gold Earned
22,921
183
Minions Killed
217
0
Camps Cleared
0
639,573
Distance Traveled
692,408
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,555
651
51
7
0
159,257
1
L
Cerberus
3,999
571
38
5
0
135,240
0
W
Kukulkan
4,191
599
49
7
0
119,944
0
W
Anubis
3,850
550
18
3
0
124,119
1
W
Osiris
5,123
732
32
5
0
152,488
0
L
Cu Chulainn
3,751
536
32
5
0
87,085
1
L
Lancelot
4,393
628
35
5
0
159,699
2
L
Cupid
4,143
592
33
5
0
127,512
0
L
Thoth
4,511
644
45
6
0
130,037
0
W
Cu Chulainn
5,202
743
67
10
0
136,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role