Player Matchup

Fenrir
Fenrir
Silver IV
Arsenalx4949
Fenrir
Silver IV
Level 89
God Stats
28W - 25L
1,479 SR
Queue Stats
272W - 298L
767 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Dawira008
Zhong Kui
Silver III
Level 124
God Stats
46W - 56L
1,437 SR
Queue Stats
104W - 122L
897 MMR
Solo
Amaterasu
Amaterasu
Silver III
EatMySh0rtsG
Amaterasu
Silver III
Level 100
God Stats
3W - 7L
1,527 SR
Queue Stats
61W - 88L
1,001 MMR
Solo
Cthulhu
Cthulhu
Silver II
ILikeBread2
Cthulhu
Silver II
Level 149
God Stats
7W - 9L
1,484 SR
Queue Stats
160W - 167L
991 MMR
Solo
Ishtar
Ishtar
Silver IV
rosfer
Ishtar
Silver IV
Level 158
God Stats
5W - 7L
1,415 SR
Queue Stats
184W - 215L
732 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,468 SR
878 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,371 SR
877 MMR
Set
Set
Silver II
C0wB0yR0y9469
Set
Silver II
Level 89
God Stats
2W - 1L
1,462 SR
Queue Stats
78W - 99L
1,033 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
LeE_Da_GOat-
Cu Chulainn
Silver III
Level 122
God Stats
25W - 21L
1,525 SR
Queue Stats
82W - 98L
1,022 MMR
Solo
Cerberus
Cerberus
Silver V
Supra13King
Cerberus
Silver V
Level 63
God Stats
8W - 7L
1,418 SR
Queue Stats
21W - 37L
808 MMR
Solo
Scylla
Scylla
Silver IV
ViolentAcrez
Scylla
Silver IV
Level 78
God Stats
0W - 3L
1,175 SR
Queue Stats
155W - 187L
794 MMR
Party 1
Cupid
Cupid
Bronze I
nchstk
Cupid
Bronze I
Level 156
God Stats
1W - 2L
1,276 SR
Queue Stats
428W - 494L
728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 1 / 2
6,362
578
3,308
7,535
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Dawira008
Zhong Kui
11
3 / 0 / 4
6,663
606
5,573
4,446
3,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Amaterasu
EatMySh0rtsG
Amaterasu
12
3 / 0 / 5
7,123
648
5,259
12,114
9,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
ILikeBread2
Cthulhu
11
4 / 0 / 5
6,772
616
5,397
4,742
3,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
rosfer
Ishtar
11
1 / 0 / 2
6,717
611
5,329
4,325
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MulanAnhurAchillesJanus

VS

Bans
King ArthurBacchusAnubisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,867
442
1,659
7,854
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
LeE_Da_GOat-
Cu Chulainn
10
1 / 3 / 0
5,792
527
7,712
10,121
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cerberus
Supra13King
Cerberus
8
0 / 4 / 0
4,247
386
1,198
9,962
4,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
0 / 3 / 0
5,134
467
2,993
5,042
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
nchstk
Cupid
11
0 / 1 / 0
5,721
520
2,877
7,957
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
14
Kills
1
1
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
2
4
L
0
3
0
0
W
Zhong Kui
Dawira008
Zhong Kui
3
0
4
5
W
Amaterasu
EatMySh0rtsG
Amaterasu
3
0
5
5.5
W
Cthulhu
ILikeBread2
Cthulhu
4
0
5
6.5
L
Cu Chulainn
LeE_Da_GOat-
Cu Chulainn
1
3
0
0.33
L
Cerberus
Supra13King
Cerberus
0
4
0
0
L
Scylla
0
3
0
0
L
Cupid
nchstk
Cupid
0
1
0
0
W
Ishtar
rosfer
Ishtar
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,866
Damage
16,439
33,162
Taken
40,936
20,866
Mitigated
17,765
13,269
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,308
760
0
1,834
7,535
3,233
0
155
7,380
0
46,493
L
1,659
626
0
1,956
7,854
2,706
0
2,951
4,903
0
27,311
W
Zhong Kui
Dawira008
Zhong Kui
5,573
199
0
1,724
4,446
3,219
1,060
1,319
3,127
32,791
2,165
W
Amaterasu
EatMySh0rtsG
Amaterasu
5,259
3,117
0
6,130
12,114
9,540
0
510
10,907
0
42,633
W
Cthulhu
ILikeBread2
Cthulhu
5,397
425
107
1,087
4,742
3,640
120
1,950
2,792
32,609
716
L
Cu Chulainn
LeE_Da_GOat-
Cu Chulainn
7,712
2,004
0
3,092
10,121
6,502
0
1,793
8,328
0
33,541
L
Cerberus
Supra13King
Cerberus
1,198
58
0
2,569
9,962
4,666
0
3,374
6,588
13,597
0
L
Scylla
2,993
667
0
1,379
5,042
1,354
0
2,290
2,752
32,267
0
L
Cupid
nchstk
Cupid
2,877
1,503
484
3,972
7,957
2,537
0
521
7,436
0
41,820
W
Ishtar
rosfer
Ishtar
5,329
3,087
0
2,387
4,325
1,234
1,244
257
4,068
0
43,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
25,761
337
Minions Killed
272
0
Camps Cleared
0
1,079,405
Distance Traveled
1,064,166
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,362
578
72
7
0
248,743
0
L
Set
4,867
442
47
4
0
232,246
2
W
Zhong Kui
6,663
606
60
5
0
213,583
1
W
Amaterasu
7,123
648
76
7
0
206,285
2
W
Cthulhu
6,772
616
51
5
0
228,138
3
L
Cu Chulainn
5,792
527
52
5
0
236,927
0
L
Cerberus
4,247
386
30
3
0
215,369
2
L
Scylla
5,134
467
66
6
0
191,557
0
L
Cupid
5,721
520
77
7
0
188,067
2
W
Ishtar
6,717
611
78
7
0
182,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role