Player Matchup

Ymir
Ymir
JetJOSHUA0809
Ymir
Level 86
God Stats
1W - 4L
1,286 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 3
Ah Puch
Ah Puch
MobMNCE
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,170 Elo+
Party 3
Danzaburou
Danzaburou
Penguinator2780
Danzaburou
Level 59
God Stats
1W - 1L
1,367 SR
Queue Stats
2W - 1L
1,293 Elo+
Party 3
Sun Wukong
Sun Wukong
redox_rundown9
Sun Wukong
Level 101
God Stats
24W - 20L
1,454 SR
Queue Stats
483W - 462L
1,456 Elo+
Solo
Mulan
Mulan
santdavid
Mulan
Level 148
God Stats
22W - 21L
1,445 SR
Queue Stats
106W - 106L
1,448 Elo+
Solo
Team Averages
Level 103
1,410 SR
1,317 Elo+

VS

Team Averages
Level 113
1,704 SR
1,478 Elo+
Geb
Geb
KazooLah
Geb
Level 66
God Stats
0W - 1L
1,771 SR
Queue Stats
110W - 130L
1,411 Elo+
Party 2
King Arthur
King Arthur
PopRaid
King Arthur
Level 87
God Stats
39W - 38L
1,519 SR
Queue Stats
361W - 402L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
RedDragon4798
Cabrakan
Level 149
God Stats
5W - 2L
1,871 SR
Queue Stats
179W - 164L
1,565 Elo+
Party 1
Bastet
Bastet
ShadowWolf1294
Bastet
Level 136
God Stats
4W - 1L
1,816 SR
Queue Stats
17W - 15L
1,488 Elo+
Party 1
Neith
Neith
YourFatherWantsU
Neith
Level 127
God Stats
40W - 31L
1,543 SR
Queue Stats
83W - 72L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
9,817
577
6,286
14,852
16,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
MobMNCE
Ah Puch
16
1 / 0 / 5
9,659
568
6,699
5,058
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Penguinator2780
Danzaburou
15
4 / 2 / 10
9,732
572
12,580
12,162
4,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
redox_rundown9
Sun Wukong
14
5 / 5 / 2
8,856
521
7,754
14,672
8,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
santdavid
Mulan
16
9 / 3 / 4
9,853
580
12,774
15,518
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,599
388
5,025
16,159
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
PopRaid
King Arthur
10
0 / 3 / 1
6,779
399
1,522
7,323
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cabrakan
RedDragon4798
Cabrakan
15
4 / 6 / 2
9,686
570
13,964
18,420
16,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 2
8,621
507
9,742
14,344
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 0
8,718
513
7,712
8,755
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
10
12
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
0
8
2
0.13
W
Ah Puch
MobMNCE
Ah Puch
1
0
5
3.5
W
Danzaburou
Penguinator2780
Danzaburou
4
2
10
4.5
L
King Arthur
PopRaid
King Arthur
0
3
1
0.17
L
Cabrakan
RedDragon4798
Cabrakan
4
6
2
0.83
L
3
4
2
1
L
3
2
0
1.5
W
Sun Wukong
redox_rundown9
Sun Wukong
5
5
2
1.2
W
Mulan
santdavid
Mulan
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,093
Damage
37,965
62,262
Taken
65,001
38,314
Mitigated
37,932
19,583
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,286
1,678
0
3,003
14,852
16,543
316
2,821
12,031
37,166
0
L
5,025
843
0
1,293
16,159
11,123
0
3,198
12,961
18,886
1,754
W
Ah Puch
MobMNCE
Ah Puch
6,699
200
0
1,258
5,058
1,549
1,698
902
4,156
72,126
493
W
Danzaburou
Penguinator2780
Danzaburou
12,580
6,030
0
6,248
12,162
4,762
1,532
3,964
8,198
0
65,651
L
King Arthur
PopRaid
King Arthur
1,522
171
0
746
7,323
3,318
0
4,920
2,403
0
26,440
L
Cabrakan
RedDragon4798
Cabrakan
13,964
1,975
0
5,858
18,420
16,143
0
2,137
16,283
78,293
0
L
9,742
1,567
0
5,146
14,344
4,470
0
651
13,693
0
63,026
L
7,712
2,461
0
2,168
8,755
2,878
0
2,066
6,689
0
61,401
W
Sun Wukong
redox_rundown9
Sun Wukong
7,754
1,731
0
2,156
14,672
8,198
1,080
7,596
7,076
0
47,219
W
Mulan
santdavid
Mulan
12,774
1,908
0
6,918
15,518
7,262
252
3,548
11,970
0
59,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,917
Gold Earned
40,403
442
Minions Killed
443
0
Camps Cleared
0
1,613,193
Distance Traveled
1,435,372
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,817
577
41
2
0
322,647
4
L
Geb
6,599
388
19
1
0
284,215
1
W
Ah Puch
9,659
568
133
8
0
324,970
5
W
Danzaburou
9,732
572
117
7
0
311,119
2
L
King Arthur
6,779
399
57
3
0
213,496
3
L
Cabrakan
9,686
570
127
7
0
263,664
0
L
Bastet
8,621
507
113
7
0
371,409
5
L
Neith
8,718
513
127
7
0
302,588
0
W
Sun Wukong
8,856
521
70
4
0
294,847
2
W
Mulan
9,853
580
81
5
0
359,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role