Player Matchup

Surtr
Surtr
Gold V
BIGDUG7
Surtr
Gold V
Level 172
God Stats
61W - 67L
1,425 SR
Queue Stats
256W - 270L
1,294 MMR
Solo
Skadi
Skadi
Bronze I
ThundaClappa639
Skadi
Bronze I
Level 155
God Stats
2W - 0L
1,871 SR
Queue Stats
77W - 128L
437 MMR
Solo
Agni
Agni
Gold V
itzdaviddd
Agni
Gold V
Level 123
God Stats
4W - 5L
1,578 SR
Queue Stats
94W - 94L
1,279 MMR
Solo
Hercules
Hercules
Silver IV
jtg6369
Hercules
Silver IV
Level 149
God Stats
4W - 4L
1,267 SR
Queue Stats
279W - 325L
680 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
oKureo
Baron Samedi
Silver V
Level 105
God Stats
2W - 0L
1,519 SR
Queue Stats
4W - 12L
1,268 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,532 SR
992 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,530 SR
1,143 MMR
Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
Drukbear
Discordia
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 106L
1,107 MMR
Party 1
Cupid
Cupid
Bronze I
LION SNATCH
Cupid
Bronze I
Level 145
God Stats
3W - 9L
1,411 SR
Queue Stats
92W - 113L
824 MMR
Solo
Chaac
Chaac
Bronze I
Rebel4206
Chaac
Bronze I
Level 84
God Stats
11W - 6L
1,737 SR
Queue Stats
68W - 93L
728 MMR
Solo
Geb
Geb
Bronze III
xRUINxLizard
Geb
Bronze III
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 95L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BIGDUG7
Surtr
11
6 / 3 / 1
6,266
570
5,771
9,074
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 2
5,736
521
3,800
4,544
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
6 / 1 / 4
7,146
650
6,367
5,073
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
jtg6369
Hercules
10
2 / 4 / 1
6,135
558
3,374
9,996
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
oKureo
Baron Samedi
9
1 / 0 / 4
5,909
537
3,860
8,942
6,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
NeithChang'eThanatosMulan

VS

Bans
JanusTyrBastetNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 3 / 0
6,078
553
1,472
4,850
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
Drukbear
Discordia
9
0 / 6 / 1
5,012
456
2,744
5,979
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,964
451
1,547
5,946
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Rebel4206
Chaac
12
8 / 4 / 0
7,590
690
12,363
10,269
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 2 / 0
4,941
449
1,474
8,584
3,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
9
9
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
Surtr
BIGDUG7
Surtr
6
3
1
2.17
L
Discordia
Drukbear
Discordia
0
6
1
0.08
L
0
1
0
0
L
Chaac
Rebel4206
Chaac
8
4
0
2
W
1
1
2
2
W
6
1
4
8
W
Hercules
jtg6369
Hercules
2
4
1
0.63
W
Baron Samedi
oKureo
Baron Samedi
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,172
Damage
19,600
37,629
Taken
35,628
16,747
Mitigated
15,570
10,854
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,472
1,196
0
1,655
4,850
1,582
0
713
4,091
0
34,855
W
Surtr
BIGDUG7
Surtr
5,771
2,284
0
3,071
9,074
3,433
18
194
8,736
2,096
44,766
L
Discordia
Drukbear
Discordia
2,744
40
0
748
5,979
1,208
0
3,354
2,293
30,114
0
L
1,547
1,178
216
2,696
5,946
1,559
0
1,390
4,556
0
29,594
L
Chaac
Rebel4206
Chaac
12,363
2,744
0
2,944
10,269
7,836
0
2,259
7,820
0
50,401
W
3,800
1,438
0
895
4,544
1,378
191
522
3,940
0
38,097
W
6,367
563
0
1,244
5,073
1,569
0
1,651
3,422
45,068
754
W
Hercules
jtg6369
Hercules
3,374
917
0
3,067
9,996
3,659
0
259
9,343
0
25,160
W
Baron Samedi
oKureo
Baron Samedi
3,860
690
111
2,466
8,942
6,708
15
1,592
7,307
20,581
725
L
1,474
30
1,099
1,170
8,584
3,385
0
2,464
6,104
13,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
28,585
312
Minions Killed
276
0
Camps Cleared
0
1,070,561
Distance Traveled
948,685
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,078
553
58
5
0
157,268
0
W
Surtr
6,266
570
65
6
0
234,997
2
L
Discordia
5,012
456
55
5
0
218,640
2
L
Cupid
4,964
451
64
6
0
161,192
1
L
Chaac
7,590
690
82
7
0
224,292
1
W
Skadi
5,736
521
71
6
0
191,029
0
W
Agni
7,146
650
86
8
0
210,735
2
W
Hercules
6,135
558
57
5
0
223,957
2
W
Baron Samedi
5,909
537
33
3
0
209,843
4
L
Geb
4,941
449
17
2
0
187,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role