Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alfie-Hammond123
Ymir
Level 125
God Stats
15W - 19L
1,574 SR
Queue Stats
81W - 124L
1,345 Elo+
Party 1
Poseidon
Poseidon
TxmmyJx
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
Zom_bay
Ao Kuang
Level 100
God Stats
14W - 18L
1,472 SR
Queue Stats
150W - 192L
1,417 Elo+
Party 1
Team Averages
Level 93
1,509 SR
1,444 Elo+

VS

Team Averages
Level 129
1,606 SR
1,509 Elo+
Skadi
Skadi
ANDAKIN_95
Skadi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,688 Elo+
Party 2
Bakasura
Bakasura
AndrejandroMagno
Bakasura
Level 118
God Stats
1W - 1L
1,541 SR
Queue Stats
26W - 25L
1,417 Elo+
Solo
Cerberus
Cerberus
AzureStarDragon
Cerberus
Level 157
God Stats
4W - 4L
1,668 SR
Queue Stats
34W - 33L
1,482 Elo+
Party 2
Shiva
Shiva
RailGungnir
Shiva
Level 145
God Stats
9W - 9L
1,519 SR
Queue Stats
18W - 19L
1,461 Elo+
Party 2
Baba Yaga
Baba Yaga
TearsInTheSnow
Baba Yaga
Level 106
God Stats
4W - 2L
1,802 SR
Queue Stats
13W - 12L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 0 / 6
7,227
602
8,662
5,702
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
 
Chaac
11
0 / 4 / 2
6,212
518
6,655
12,428
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 6
6,844
570
4,076
10,000
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
TxmmyJx
Poseidon
12
3 / 2 / 1
7,079
590
7,669
5,519
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Zom_bay
Ao Kuang
12
6 / 1 / 1
6,954
580
5,981
9,157
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 7 / 0
5,430
453
3,559
8,898
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
5 / 0 / 0
7,234
603
7,210
11,296
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
9
0 / 4 / 2
5,622
469
4,457
9,851
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 1 / 2
7,227
602
7,993
10,553
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baba Yaga
TearsInTheSnow
Baba Yaga
11
0 / 3 / 2
6,262
522
3,763
6,782
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
15
Kills
7
7
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
6
7
W
Chaac
 
Chaac
0
4
2
0.25
L
Skadi
0
7
0
0
W
2
0
6
5
L
5
0
0
5
L
Cerberus
0
4
2
0.25
L
2
1
2
3
L
Baba Yaga
TearsInTheSnow
Baba Yaga
0
3
2
0.33
W
Poseidon
TxmmyJx
Poseidon
3
2
1
1.75
W
Ao Kuang
Zom_bay
Ao Kuang
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,043
Damage
26,982
42,806
Taken
47,380
18,267
Mitigated
25,337
13,292
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,662
3,767
0
2,796
5,702
1,835
468
977
4,725
0
55,739
W
Chaac
 
Chaac
6,655
1,479
0
2,972
12,428
5,074
0
882
10,296
0
38,923
L
Skadi
3,559
1,012
0
326
8,898
2,263
0
1,887
7,011
0
33,292
W
4,076
1,397
0
2,070
10,000
7,591
97
2,270
7,402
18,736
2,758
L
7,210
4,984
0
3,709
11,296
4,963
0
4,055
7,241
0
41,734
L
Cerberus
4,457
99
0
3,243
9,851
6,325
307
4,145
5,706
25,556
0
L
7,993
2,281
66
2,214
10,553
9,819
0
2,905
7,648
0
45,048
L
Baba Yaga
TearsInTheSnow
Baba Yaga
3,763
0
0
2,102
6,782
1,967
0
4,232
2,550
39,642
708
W
Poseidon
TxmmyJx
Poseidon
7,669
1,065
0
985
5,519
1,293
341
2,052
2,844
52,923
1,083
W
Ao Kuang
Zom_bay
Ao Kuang
5,981
2,129
0
4,469
9,157
2,474
0
1,931
7,045
34,228
1,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
31,775
373
Minions Killed
381
0
Camps Cleared
0
1,185,439
Distance Traveled
1,108,499
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,227
602
93
8
0
235,240
0
W
Chaac
6,212
518
87
7
0
202,313
1
L
Skadi
5,430
453
58
5
0
229,472
0
W
Ymir
6,844
570
26
2
0
231,019
3
L
Bakasura
7,234
603
103
9
0
253,925
0
L
Cerberus
5,622
469
64
5
0
204,820
2
L
Shiva
7,227
602
82
7
0
196,567
0
L
Baba Yaga
6,262
522
74
6
0
223,715
3
W
Poseidon
7,079
590
97
8
0
239,474
0
W
Ao Kuang
6,954
580
70
6
0
277,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role