Player Matchup

Baron Samedi
Baron Samedi
Cbin420
Baron Samedi
Level 94
God Stats
15W - 11L
1,761 SR
Queue Stats
100W - 101L
1,416 Elo+
Solo
Thor
Thor
EL HASIEL
Thor
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
167W - 166L
1,330 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr J5807
Ah Muzen Cab
Level 147
God Stats
4W - 6L
1,423 SR
Queue Stats
224W - 217L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Thejoker_ym
Cthulhu
Level 114
God Stats
8W - 9L
1,451 SR
Queue Stats
67W - 58L
1,462 Elo+
Party 2
Poseidon
Poseidon
Tony_N16
Poseidon
Level 85
God Stats
123W - 95L
1,540 SR
Queue Stats
163W - 141L
1,425 Elo+
Party 2
Team Averages
Level 97
1,535 SR
1,421 Elo+

VS

Team Averages
Level 65
1,419 SR
1,422 Elo+
Neith
Neith
ItsJustJimmy_ttv
Neith
Level 98
God Stats
67W - 78L
1,407 SR
Queue Stats
190W - 214L
1,432 Elo+
Solo
Surtr
Surtr
Sinister9mm
Surtr
Level 57
God Stats
45W - 47L
1,511 SR
Queue Stats
163W - 150L
1,504 Elo+
Party 1
Freya
Freya
Tjslav
Freya
Level 83
God Stats
2W - 6L
1,396 SR
Queue Stats
102W - 98L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
cultured-taster1
Kuzenbo
Level 41
God Stats
3W - 5L
1,346 SR
Queue Stats
25W - 59L
1,292 Elo+
Solo
Loki
Loki
juakomr
Loki
Level 47
God Stats
2W - 2L
1,433 SR
Queue Stats
28W - 32L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cbin420
Baron Samedi
8
2 / 0 / 0
4,487
748
3,148
2,889
908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
7
1 / 1 / 1
3,845
641
1,150
3,609
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
Mr J5807
Ah Muzen Cab
7
1 / 0 / 0
3,982
664
1,832
2,866
660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Thejoker_ym
Cthulhu
6
0 / 0 / 0
3,786
631
733
4,402
2,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Tony_N16
Poseidon
8
1 / 0 / 1
4,379
730
1,741
1,668
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,195
533
3,158
3,997
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 2 / 0
4,011
669
833
4,564
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
Tjslav
Freya
7
1 / 0 / 0
4,034
672
1,150
2,712
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

1
0 / 0 / 0
2,708
451
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
juakomr
Loki
7
0 / 2 / 1
3,655
609
1,512
4,663
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cbin420
Baron Samedi
2
0
0
2
W
Thor
1
1
1
1.5
L
0
1
0
0
W
Ah Muzen Cab
Mr J5807
Ah Muzen Cab
1
0
0
1
L
0
2
0
0
W
Cthulhu
Thejoker_ym
Cthulhu
0
0
0
0
L
Freya
Tjslav
Freya
1
0
0
1
W
Poseidon
Tony_N16
Poseidon
1
0
1
1.5
L
0
0
0
0
L
Loki
juakomr
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,604
Damage
6,653
15,434
Taken
15,936
4,849
Mitigated
4,308
7,164
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cbin420
Baron Samedi
3,148
288
0
2,201
2,889
908
0
31
2,858
23,469
1,780
W
Thor
1,150
480
0
1,372
3,609
859
0
26
3,583
0
15,696
L
3,158
1,414
0
2,643
3,997
1,027
0
611
3,386
0
14,885
W
Ah Muzen Cab
Mr J5807
Ah Muzen Cab
1,832
615
0
636
2,866
660
125
0
2,866
0
22,539
L
833
275
0
1,878
4,564
1,540
0
3,128
1,436
212
18,363
W
Cthulhu
Thejoker_ym
Cthulhu
733
34
481
2,100
4,402
2,013
0
0
4,402
15,412
1,483
L
Freya
Tjslav
Freya
1,150
302
0
1,121
2,712
719
0
787
1,835
17,349
1,306
W
Poseidon
Tony_N16
Poseidon
1,741
518
0
374
1,668
409
0
928
566
23,115
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Loki
juakomr
Loki
1,512
351
0
1,874
4,663
1,022
0
894
3,677
0
15,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,479
Gold Earned
17,603
189
Minions Killed
138
0
Camps Cleared
0
613,107
Distance Traveled
480,366
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,487
748
47
8
0
116,612
0
W
Thor
3,845
641
29
5
0
131,265
0
L
Neith
3,195
533
11
2
0
110,758
0
W
Ah Muzen Cab
3,982
664
31
5
0
111,202
1
L
Surtr
4,011
669
45
8
0
116,642
1
W
Cthulhu
3,786
631
34
6
0
117,778
0
L
Freya
4,034
672
38
6
0
121,042
1
W
Poseidon
4,379
730
48
8
0
136,250
4
L
Kuzenbo
2,708
451
0
0
0
11
0
L
Loki
3,655
609
44
7
0
131,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role