Player Matchup

Susano
Susano
Diamond V
 
Susano
Diamond V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum III
Hadesoul
Olorun
Platinum III
Level 221
God Stats
4W - 3L
1,755 SR
Queue Stats
216W - 201L
1,889 MMR
Solo
Sylvanus
Sylvanus
Platinum III
ImZayne
Sylvanus
Platinum III
Level 144
God Stats
2W - 8L
1,143 SR
Queue Stats
204W - 194L
1,846 MMR
Solo
Nu Wa
Nu Wa
Platinum I
driotica
Nu Wa
Platinum I
Level 158
God Stats
5W - 6L
1,321 SR
Queue Stats
255W - 244L
1,910 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,444 SR
1,729 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,677 SR
1,885 MMR
Ganesha
Ganesha
Platinum V
BenHouston
Ganesha
Platinum V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,838 MMR
Solo
Ah Puch
Ah Puch
Platinum III
Gol_D_Shiesty
Ah Puch
Platinum III
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 177L
1,857 MMR
Solo
Izanami
Izanami
Diamond V
MuaKnịghtOfAsh
Izanami
Diamond V
Level 82
God Stats
7W - 2L
1,992 SR
Queue Stats
247W - 234L
2,034 MMR
Party 1
Chaac
Chaac
Platinum III
Ok Fossil
Chaac
Platinum III
Level 146
God Stats
18W - 7L
1,837 SR
Queue Stats
56W - 41L
1,835 MMR
Solo
King Arthur
King Arthur
Platinum I
Zetaro
King Arthur
Platinum I
Level 166
God Stats
4W - 5L
1,559 SR
Queue Stats
198W - 181L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 1 / 0
5,098
566
1,882
5,750
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
 
Thor
5
0 / 1 / 0
3,870
430
1,507
3,976
920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Olorun
Hadesoul
Olorun
10
3 / 3 / 1
5,733
637
7,263
6,072
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ImZayne
Sylvanus
9
1 / 0 / 3
5,310
590
2,647
5,138
3,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
driotica
Nu Wa
11
1 / 1 / 2
5,592
621
4,649
3,344
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CamazotzErlang ShenFreyaBellona

VS

Bans
PersephoneKaliMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BenHouston
Ganesha
9
0 / 1 / 3
5,455
606
1,501
7,981
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
11
1 / 1 / 1
5,892
655
3,800
4,730
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 0
5,779
642
3,672
6,119
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Ok Fossil
Chaac
10
1 / 1 / 2
5,172
575
1,702
5,535
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Zetaro
King Arthur
11
1 / 0 / 0
6,224
692
2,559
5,760
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
6
6
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
1
0
2
L
Thor
 
Thor
0
1
0
0
W
Ganesha
BenHouston
Ganesha
0
1
3
1.5
W
Ah Puch
1
1
1
1.5
L
Olorun
Hadesoul
Olorun
3
3
1
1.17
L
Sylvanus
ImZayne
Sylvanus
1
0
3
2.5
W
3
4
0
0.75
W
Chaac
Ok Fossil
Chaac
1
1
2
2
W
King Arthur
Zetaro
King Arthur
1
0
0
1
L
Nu Wa
driotica
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,948
Damage
13,234
24,280
Taken
30,125
8,523
Mitigated
11,402
7,105
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,882
173
0
678
5,750
1,950
0
1,636
4,114
0
30,154
L
Thor
 
Thor
1,507
463
0
1,000
3,976
920
0
0
3,976
0
12,746
W
Ganesha
BenHouston
Ganesha
1,501
240
0
2,478
7,981
3,454
0
5,107
2,433
13,568
2,187
W
Ah Puch
3,800
94
0
1,875
4,730
1,285
0
1,700
2,885
49,093
0
L
Olorun
Hadesoul
Olorun
7,263
3,174
60
1,191
6,072
1,609
0
423
5,649
37,270
0
L
Sylvanus
ImZayne
Sylvanus
2,647
1,855
1,239
2,243
5,138
3,123
0
935
4,203
19,800
0
W
3,672
2,275
0
1,018
6,119
1,520
750
3,623
2,143
0
39,931
W
Chaac
Ok Fossil
Chaac
1,702
434
0
1,346
5,535
2,348
0
2,238
3,111
0
34,411
W
King Arthur
Zetaro
King Arthur
2,559
574
0
625
5,760
2,795
0
595
5,110
0
45,705
L
Nu Wa
driotica
Nu Wa
4,649
1,092
0
694
3,344
921
0
2,111
1,233
41,050
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
28,522
283
Minions Killed
352
0
Camps Cleared
0
825,930
Distance Traveled
1,009,583
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,098
566
61
7
0
218,532
0
L
Thor
3,870
430
24
3
0
77,453
0
W
Ganesha
5,455
606
12
1
0
199,252
2
W
Ah Puch
5,892
655
109
12
0
203,036
1
L
Olorun
5,733
637
63
7
0
169,148
2
L
Sylvanus
5,310
590
40
4
0
175,830
0
W
Izanami
5,779
642
91
10
0
185,301
1
W
Chaac
5,172
575
63
7
0
221,931
0
W
King Arthur
6,224
692
77
9
0
200,063
1
L
Nu Wa
5,592
621
95
11
0
184,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role