Player Matchup

Surtr
Surtr
BLACKKNIGHT1331
Surtr
Level 68
God Stats
4W - 2L
1,584 SR
Queue Stats
123W - 125L
1,491 Elo+
Solo
Mercury
Mercury
Craftingpro
Mercury
Level 125
God Stats
8W - 7L
1,500 SR
Queue Stats
107W - 104L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
FTC Menkster
Baron Samedi
Level 55
God Stats
5W - 1L
1,672 SR
Queue Stats
100W - 93L
1,518 Elo+
Solo
Athena
Athena
TimeCrisis3
Athena
Level 145
God Stats
5W - 3L
1,816 SR
Queue Stats
251W - 232L
1,566 Elo+
Solo
Izanami
Izanami
kendrick_2_fly
Izanami
Level 125
God Stats
3W - 2L
1,416 SR
Queue Stats
291W - 297L
1,486 Elo+
Solo
Team Averages
Level 104
1,598 SR
1,517 Elo+

VS

Team Averages
Level 105
1,510 SR
1,568 Elo+
Danzaburou
Danzaburou
Apollex24
Danzaburou
Level 74
God Stats
2W - 2L
1,850 SR
Queue Stats
85W - 72L
1,504 Elo+
Solo
Xing Tian
Xing Tian
Kh0matose
Xing Tian
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 66L
1,584 Elo+
Solo
Fenrir
Fenrir
MrTibbs2001
Fenrir
Level 80
God Stats
0W - 7L
1,207 SR
Queue Stats
76W - 75L
1,485 Elo+
Party 1
Ganesha
Ganesha
Shnada22
Ganesha
Level 123
God Stats
2W - 2L
1,606 SR
Queue Stats
14W - 14L
1,800 Elo+
Solo
Janus
Janus
SynJB
Janus
Level 120
God Stats
1W - 3L
1,390 SR
Queue Stats
29W - 29L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,483
680
10,452
12,572
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Craftingpro
Mercury
12
5 / 1 / 4
7,076
643
7,027
9,295
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
FTC Menkster
Baron Samedi
10
1 / 1 / 4
6,122
557
2,467
3,885
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
2 / 0 / 6
6,689
608
3,072
8,262
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 2
6,999
636
4,701
4,638
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apollex24
Danzaburou
5
0 / 0 / 0
4,091
372
1,333
1,017
197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Kh0matose
Xing Tian
11
2 / 3 / 2
6,421
584
8,151
14,078
8,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
12
3 / 3 / 0
6,462
587
4,296
10,139
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Shnada22
Ganesha
9
1 / 4 / 1
5,395
490
2,169
11,414
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
SynJB
Janus
8
0 / 3 / 0
4,808
437
3,569
5,218
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
6
6
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Apollex24
Danzaburou
0
0
0
0
W
4
3
1
1.5
W
Mercury
Craftingpro
Mercury
5
1
4
7
W
Baron Samedi
FTC Menkster
Baron Samedi
1
1
4
3
L
Xing Tian
Kh0matose
Xing Tian
2
3
2
1
L
Fenrir
3
3
0
1
L
Ganesha
Shnada22
Ganesha
1
4
1
0.38
L
Janus
SynJB
Janus
0
3
0
0
W
Athena
2
0
6
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,719
Damage
19,518
38,652
Taken
41,866
20,465
Mitigated
21,056
13,938
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Apollex24
Danzaburou
1,333
715
0
855
1,017
197
0
113
904
0
12,399
W
10,452
4,552
0
7,222
12,572
7,212
12
5,498
6,214
517
45,519
W
Mercury
Craftingpro
Mercury
7,027
3,649
0
1,582
9,295
4,182
107
1,849
7,429
0
49,545
W
Baron Samedi
FTC Menkster
Baron Samedi
2,467
134
299
1,215
3,885
1,353
0
1,757
2,128
23,396
474
L
Xing Tian
Kh0matose
Xing Tian
8,151
536
0
3,611
14,078
8,883
0
1,266
11,927
35,775
2,343
L
Fenrir
4,296
561
0
1,905
10,139
4,273
0
1,014
9,091
0
46,556
L
Ganesha
Shnada22
Ganesha
2,169
401
0
1,906
11,414
6,512
0
2,120
9,174
13,565
0
L
Janus
SynJB
Janus
3,569
241
0
500
5,218
1,191
0
1,294
3,813
19,801
0
W
Athena
3,072
943
0
1,824
8,262
6,352
116
2,849
5,209
12,653
0
W
4,701
3,374
0
1,796
4,638
1,366
1,350
1,440
3,198
0
58,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
27,177
319
Minions Killed
235
0
Camps Cleared
0
1,041,338
Distance Traveled
961,437
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,091
372
32
3
0
64,924
0
W
Surtr
7,483
680
84
8
0
202,189
0
W
Mercury
7,076
643
81
7
0
244,463
0
W
Baron Samedi
6,122
557
35
3
0
174,019
0
L
Xing Tian
6,421
584
85
8
0
211,739
4
L
Fenrir
6,462
587
71
6
0
248,064
0
L
Ganesha
5,395
490
3
0
0
216,712
2
L
Janus
4,808
437
44
4
0
219,998
2
W
Athena
6,689
608
17
2
0
225,058
4
W
Izanami
6,999
636
102
9
0
195,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role