Player Matchup

Scylla
Scylla
 
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DOPExCLIQUE
Anhur
Level 29
God Stats
3W - 1L
1,843 SR
Queue Stats
6W - 6L
1,542 Elo+
Party 3
Bacchus
Bacchus
mahisaid
Bacchus
Level 88
God Stats
12W - 5L
1,682 SR
Queue Stats
180W - 166L
1,532 Elo+
Party 3
Horus
Horus
mobsymbol
Horus
Level 105
God Stats
10W - 4L
1,626 SR
Queue Stats
48W - 38L
1,571 Elo+
Party 3
Bastet
Bastet
xAGxROBLEON
Bastet
Level 159
God Stats
2W - 3L
1,519 SR
Queue Stats
227W - 222L
1,516 Elo+
Solo
Team Averages
Level 103
1,634 SR
1,532 Elo+

VS

Team Averages
Level 102
1,516 SR
1,517 Elo+
Kuzenbo
Kuzenbo
Antidragonvenom
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,487 Elo+
Party 2
Ishtar
Ishtar
Demonfox9995
Ishtar
Level 67
God Stats
0W - 2L
1,252 SR
Queue Stats
57W - 48L
1,494 Elo+
Party 2
Ravana
Ravana
Gearthworm
Ravana
Level 103
God Stats
1W - 1L
1,766 SR
Queue Stats
61W - 57L
1,526 Elo+
Solo
Chang'e
Chang'e
ItsJustDavis
Chang'e
Level 103
God Stats
7W - 9L
1,598 SR
Queue Stats
119W - 120L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
WingNuutzz
Ne Zha
Level 155
God Stats
12W - 18L
1,466 SR
Queue Stats
583W - 595L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 4 / 3
8,227
484
7,945
9,361
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 1
9,750
574
7,888
10,795
4,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
mahisaid
Bacchus
15
5 / 1 / 9
10,210
601
10,026
13,813
15,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
mobsymbol
Horus
16
3 / 2 / 6
9,636
567
11,988
17,012
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
16
4 / 5 / 5
9,027
531
7,384
14,523
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,499
441
4,246
12,858
13,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ishtar
12
0 / 5 / 0
7,565
445
4,836
10,390
2,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Gearthworm
Ravana
15
1 / 4 / 1
9,026
531
13,161
13,732
13,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
ItsJustDavis
Chang'e
14
2 / 1 / 4
8,175
481
9,839
12,506
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
WingNuutzz
Ne Zha
15
8 / 8 / 2
8,909
524
11,276
16,815
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
12
12
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
4
3
1.13
L
1
3
2
0.67
W
6
0
1
6.5
L
Ishtar
0
5
0
0
L
Ravana
Gearthworm
Ravana
1
4
1
0.38
L
Chang'e
ItsJustDavis
Chang'e
2
1
4
4
L
Ne Zha
WingNuutzz
Ne Zha
8
8
2
1.13
W
Bacchus
mahisaid
Bacchus
5
1
9
9.5
W
Horus
mobsymbol
Horus
3
2
6
3
W
Bastet
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
43,358
65,504
Taken
66,301
39,864
Mitigated
38,930
21,106
Healing
21,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,945
207
0
2,446
9,361
1,845
0
5,982
2,901
40,259
1,083
L
4,246
1,827
0
2,162
12,858
13,941
0
4,463
8,232
18,924
0
W
7,888
4,161
0
5,666
10,795
4,129
1,138
408
10,387
0
74,722
L
Ishtar
4,836
2,495
0
3,291
10,390
2,255
392
1,703
8,641
0
49,736
L
Ravana
Gearthworm
Ravana
13,161
1,928
0
4,641
13,732
13,248
0
2,111
11,020
3,248
67,105
L
Chang'e
ItsJustDavis
Chang'e
9,839
475
1,352
5,591
12,506
3,686
0
5,500
7,006
46,627
573
L
Ne Zha
WingNuutzz
Ne Zha
11,276
3,356
0
4,559
16,815
5,800
121
3,909
12,664
0
62,415
W
Bacchus
mahisaid
Bacchus
10,026
1,699
0
2,642
13,813
15,098
47
3,261
10,328
40,827
1,976
W
Horus
mobsymbol
Horus
11,988
4,496
868
4,886
17,012
14,447
53
1,077
15,935
0
63,360
W
Bastet
7,384
1,813
0
4,598
14,523
4,345
266
3,486
10,753
0
66,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
41,174
466
Minions Killed
410
0
Camps Cleared
0
1,757,054
Distance Traveled
1,561,229
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,227
484
70
4
0
347,585
6
L
Kuzenbo
7,499
441
22
1
0
329,885
0
W
Anhur
9,750
574
125
7
0
335,605
2
L
Ishtar
7,565
445
89
5
0
287,827
0
L
Ravana
9,026
531
103
6
0
313,104
0
L
Chang'e
8,175
481
107
6
0
318,962
0
L
Ne Zha
8,909
524
89
5
0
311,451
0
W
Bacchus
10,210
601
53
3
0
357,334
5
W
Horus
9,636
567
113
7
0
330,661
0
W
Bastet
9,027
531
105
6
0
385,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role