Player Matchup

Bakasura
Bakasura
Huckleberry1029
Bakasura
Level 87
God Stats
2W - 2L
1,591 SR
Queue Stats
370W - 358L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
JebodiahTSC
Kuzenbo
Level 69
God Stats
3W - 2L
1,411 SR
Queue Stats
173W - 168L
1,501 Elo+
Party 2
Ra
Ra
Oldswole
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 2
The Morrigan
The Morrigan
TFASTMACH1
The Morrigan
Level 166
God Stats
2W - 3L
1,405 SR
Queue Stats
144W - 169L
1,440 Elo+
Solo
Odin
Odin
jakaseem89
Odin
Level 166
God Stats
0W - 3L
1,191 SR
Queue Stats
342W - 362L
1,400 Elo+
Solo
Team Averages
Level 107
1,420 SR
1,463 Elo+

VS

Team Averages
Level 91
1,516 SR
1,437 Elo+
Atlas
Atlas
HOLT13
Atlas
Level 69
God Stats
2W - 0L
1,799 SR
Queue Stats
10W - 11L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Lipsis
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,422 Elo+
Party 1
Anhur
Anhur
OCDMiller1
Anhur
Level 96
God Stats
4W - 2L
1,485 SR
Queue Stats
134W - 147L
1,424 Elo+
Solo
Charybdis
Charybdis
Quetzalcoatlu
Charybdis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 110L
1,476 Elo+
Solo
Nu Wa
Nu Wa
x2inchmadnessx
Nu Wa
Level 159
God Stats
3W - 3L
1,294 SR
Queue Stats
244W - 267L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 3 / 3
7,872
787
5,630
10,482
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
JebodiahTSC
Kuzenbo
14
0 / 3 / 7
8,098
810
6,985
15,255
16,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 3 / 4
8,125
813
11,746
8,361
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TFASTMACH1
The Morrigan
12
0 / 3 / 4
7,051
705
5,750
7,211
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
7,183
718
11,189
12,236
10,601
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HOLT13
Atlas
15
2 / 2 / 11
9,205
921
6,643
12,942
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
Lipsis
Sylvanus
15
1 / 2 / 12
9,284
928
5,328
12,314
12,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
15
5 / 1 / 7
9,212
921
8,504
6,906
3,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Quetzalcoatlu
Charybdis
16
5 / 1 / 10
9,252
925
11,272
9,286
4,180
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 13
8,637
864
15,622
9,970
4,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
8
Kills
15
15
Deaths
8
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Atlas
HOLT13
Atlas
2
2
11
3.75
L
Bakasura
3
3
3
1.5
L
Kuzenbo
JebodiahTSC
Kuzenbo
0
3
7
1.17
W
Sylvanus
Lipsis
Sylvanus
1
2
12
3.5
W
Anhur
5
1
7
8.5
L
3
3
4
1.67
W
Charybdis
Quetzalcoatlu
Charybdis
5
1
10
10
L
The Morrigan
TFASTMACH1
The Morrigan
0
3
4
0.67
L
2
3
3
1.17
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,300
Damage
47,369
53,545
Taken
51,418
41,774
Mitigated
38,964
21,080
Healing
28,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
HOLT13
Atlas
6,643
3,029
866
1,545
12,942
14,140
435
5,552
6,214
16,921
0
L
Bakasura
5,630
2,786
230
1,943
10,482
9,688
0
4,869
5,427
0
8,079
L
Kuzenbo
JebodiahTSC
Kuzenbo
6,985
2,262
3,326
3,796
15,255
16,349
0
6,659
8,445
20,688
0
W
Sylvanus
Lipsis
Sylvanus
5,328
632
10,869
5,457
12,314
12,962
223
6,868
4,794
9,037
1,564
W
Anhur
8,504
3,132
2,021
2,723
6,906
3,105
568
3,583
3,248
0
19,360
L
11,746
1,961
4,757
1,959
8,361
2,894
0
5,240
2,949
26,621
0
W
Charybdis
Quetzalcoatlu
Charybdis
11,272
5,213
288
2,594
9,286
4,180
2,064
4,932
4,055
0
31,045
L
The Morrigan
TFASTMACH1
The Morrigan
5,750
985
511
711
7,211
2,242
0
4,705
2,419
17,352
757
L
11,189
951
1,252
2,595
12,236
10,601
0
5,003
7,199
3,598
13,395
W
15,622
4,430
1,104
1,150
9,970
4,577
711
6,017
3,733
36,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
45,590
129
Minions Killed
151
0
Camps Cleared
0
992,504
Distance Traveled
998,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,205
921
12
1
0
218,302
0
L
Bakasura
7,872
787
23
2
0
227,943
0
L
Kuzenbo
8,098
810
22
2
0
235,353
0
W
Sylvanus
9,284
928
20
2
0
188,039
0
W
Anhur
9,212
921
28
3
0
205,967
0
L
Ra
8,125
813
47
5
0
175,991
0
W
Charybdis
9,252
925
62
6
0
178,487
0
L
The Morrigan
7,051
705
27
3
0
180,014
0
L
Odin
7,183
718
10
1
0
173,203
0
W
Nu Wa
8,637
864
29
3
0
207,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role