Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ItsKeagz
Nemesis
Level 88
God Stats
46W - 45L
1,521 SR
Queue Stats
75W - 76L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
Kevdzl
Gilgamesh
Level 117
God Stats
0W - 3L
1,171 SR
Queue Stats
116W - 105L
1,490 Elo+
Solo
Jormungandr
Jormungandr
SpartasWolf
Jormungandr
Level 124
God Stats
25W - 11L
1,631 SR
Queue Stats
77W - 82L
1,477 Elo+
Solo
Aphrodite
Aphrodite
malwurm
Aphrodite
Level 144
God Stats
1W - 2L
1,545 SR
Queue Stats
7W - 8L
1,433 Elo+
Solo
Team Averages
Level 126
1,474 SR
1,480 Elo+

VS

Team Averages
Level 142
1,589 SR
1,512 Elo+
Thor
Thor
HeroMx
Thor
Level 149
God Stats
4W - 3L
1,585 SR
Queue Stats
90W - 81L
1,481 Elo+
Solo
Chronos
Chronos
Jack-MTX-Hammer
Chronos
Level 173
God Stats
10W - 5L
1,597 SR
Queue Stats
292W - 279L
1,509 Elo+
Party 1
Mulan
Mulan
LightingTheDark
Mulan
Level 144
God Stats
57W - 57L
1,477 SR
Queue Stats
219W - 188L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Shadowkid33tay
Baron Samedi
Level 107
God Stats
44W - 35L
1,612 SR
Queue Stats
224W - 221L
1,532 Elo+
Party 1
Zeus
Zeus
Xsadest2
Zeus
Level 135
God Stats
6W - 5L
1,674 SR
Queue Stats
295W - 279L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
3 / 3 / 0
6,215
518
6,574
9,983
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
ItsKeagz
Nemesis
11
1 / 4 / 0
5,624
469
3,249
8,260
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Kevdzl
Gilgamesh
8
0 / 4 / 2
5,516
460
3,367
9,996
6,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
SpartasWolf
Jormungandr
11
1 / 1 / 0
6,325
527
4,136
8,847
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
malwurm
Aphrodite
10
0 / 4 / 0
5,184
432
1,503
7,842
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HeroMx
Thor
12
5 / 1 / 4
7,099
592
5,487
7,937
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 3
6,603
550
5,938
7,059
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 1 / 5
6,770
564
7,500
10,846
9,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Baron Samedi
Shadowkid33tay
Baron Samedi
11
1 / 1 / 1
6,460
538
4,796
6,824
2,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
12
3 / 1 / 4
7,054
588
5,942
4,500
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
16
16
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
0
1
W
Thor
HeroMx
Thor
5
1
4
7
L
Nemesis
ItsKeagz
Nemesis
1
4
0
0.25
W
3
1
3
4.5
L
Gilgamesh
Kevdzl
Gilgamesh
0
4
2
0.25
W
4
1
5
6.5
W
Baron Samedi
Shadowkid33tay
Baron Samedi
1
1
1
1.5
L
Jormungandr
SpartasWolf
Jormungandr
1
1
0
1
W
Zeus
3
1
4
5
L
Aphrodite
malwurm
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,829
Damage
29,663
44,928
Taken
37,166
20,464
Mitigated
18,492
13,676
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,574
1,676
0
3,675
9,983
2,989
0
3,421
6,501
0
45,661
W
Thor
HeroMx
Thor
5,487
1,046
0
4,933
7,937
2,368
0
108
7,829
0
47,435
L
Nemesis
ItsKeagz
Nemesis
3,249
1,132
0
2,978
8,260
3,164
0
1,027
7,197
0
33,487
W
5,938
2,852
0
2,040
7,059
2,339
1,363
0
7,059
41,640
0
L
Gilgamesh
Kevdzl
Gilgamesh
3,367
322
0
835
9,996
6,994
0
3,213
6,783
0
17,046
W
7,500
698
0
3,128
10,846
9,566
0
427
10,419
0
26,850
W
Baron Samedi
Shadowkid33tay
Baron Samedi
4,796
396
0
3,407
6,824
2,953
0
3,351
3,473
42,148
0
L
Jormungandr
SpartasWolf
Jormungandr
4,136
496
0
3,411
8,847
4,694
0
4,796
4,051
38,775
2,095
W
Zeus
5,942
1,345
0
1,394
4,500
1,266
643
1,312
3,188
33,254
7,119
L
Aphrodite
malwurm
Aphrodite
1,503
108
170
2,607
7,842
2,623
0
3,932
3,910
26,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
33,986
290
Minions Killed
314
0
Camps Cleared
0
1,054,764
Distance Traveled
1,113,761
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,215
518
74
6
0
205,219
0
W
Thor
7,099
592
76
6
0
247,244
0
L
Nemesis
5,624
469
63
5
0
237,472
0
W
Chronos
6,603
550
63
5
0
225,266
0
L
Gilgamesh
5,516
460
28
2
0
201,462
0
W
Mulan
6,770
564
37
3
0
234,899
2
W
Baron Samedi
6,460
538
73
6
0
199,991
2
L
Jormungandr
6,325
527
73
6
0
205,840
0
W
Zeus
7,054
588
65
5
0
206,361
0
L
Aphrodite
5,184
432
52
4
0
204,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role