Player Matchup

Bellona
Bellona
BRIMST0NE
Bellona
Level 83
God Stats
110W - 103L
1,582 SR
Queue Stats
188W - 188L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Casually-A-F2P
Aphrodite
Level 76
God Stats
10W - 4L
1,564 SR
Queue Stats
36W - 19L
1,541 Elo+
Solo
Artemis
Artemis
Newby547
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 151L
1,475 Elo+
Solo
Pele
Pele
thesis112
Pele
Level 95
God Stats
5W - 4L
1,824 SR
Queue Stats
74W - 77L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
vexedviixen
Cthulhu
Level 71
God Stats
28W - 19L
1,638 SR
Queue Stats
77W - 79L
1,454 Elo+
Party 1
Team Averages
Level 79
1,622 SR
1,487 Elo+

VS

Team Averages
Level 106
1,648 SR
1,497 Elo+
Martichoras
Martichoras
ChillBeatle
Martichoras
Level 129
God Stats
0W - 1L
1,754 SR
Queue Stats
15W - 12L
1,555 Elo+
Solo
Aphrodite
Aphrodite
DragonGamer1882
Aphrodite
Level 88
God Stats
11W - 11L
1,558 SR
Queue Stats
85W - 60L
1,535 Elo+
Solo
Geb
Geb
FirmxHandshake
Geb
Level 124
God Stats
2W - 2L
1,719 SR
Queue Stats
53W - 50L
1,453 Elo+
Solo
Nemesis
Nemesis
Slurm45
Nemesis
Level 123
God Stats
13W - 9L
1,667 SR
Queue Stats
472W - 474L
1,454 Elo+
Party 2
Awilix
Awilix
TOXICGecko482
Awilix
Level 67
God Stats
9W - 5L
1,543 SR
Queue Stats
168W - 156L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRIMST0NE
Bellona
17
1 / 0 / 7
10,711
564
14,579
19,345
19,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Casually-A-F2P
Aphrodite
16
5 / 1 / 6
10,089
531
12,542
12,874
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Artemis
Newby547
Artemis
16
3 / 0 / 6
9,426
496
9,796
7,346
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
16
6 / 4 / 11
9,824
517
11,852
19,248
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
vexedviixen
Cthulhu
15
4 / 1 / 8
10,042
529
7,408
19,426
17,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ChillBeatle
Martichoras
16
1 / 2 / 0
9,409
495
8,854
9,948
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
DragonGamer1882
Aphrodite
14
3 / 6 / 1
8,497
447
12,128
15,690
6,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

14
1 / 3 / 4
8,730
459
11,805
17,840
18,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Slurm45
Nemesis
16
0 / 2 / 1
9,490
499
13,354
20,248
16,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 6 / 3
7,938
418
4,936
15,028
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
19
Kills
6
6
Deaths
19
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
BRIMST0NE
Bellona
1
0
7
4.5
W
Aphrodite
Casually-A-F2P
Aphrodite
5
1
6
8
L
Martichoras
ChillBeatle
Martichoras
1
2
0
0.5
L
Aphrodite
DragonGamer1882
Aphrodite
3
6
1
0.58
L
1
3
4
1
W
Artemis
Newby547
Artemis
3
0
6
6
L
Nemesis
Slurm45
Nemesis
0
2
1
0.25
L
1
6
3
0.42
W
Pele
6
4
11
2.88
W
Cthulhu
vexedviixen
Cthulhu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,177
Damage
51,077
78,239
Taken
78,754
52,228
Mitigated
50,793
39,609
Healing
26,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BRIMST0NE
Bellona
14,579
6,187
0
8,220
19,345
19,415
110
1,875
16,269
0
81,807
W
Aphrodite
Casually-A-F2P
Aphrodite
12,542
1,658
5,536
8,834
12,874
5,355
84
7,296
5,482
59,553
1,006
L
Martichoras
ChillBeatle
Martichoras
8,854
1,887
0
3,294
9,948
3,847
490
2,738
7,210
0
80,663
L
Aphrodite
DragonGamer1882
Aphrodite
12,128
1,625
1,526
5,986
15,690
6,593
0
4,976
10,714
52,851
2,939
L
11,805
1,476
598
2,724
17,840
18,780
0
5,141
12,699
47,699
0
W
Artemis
Newby547
Artemis
9,796
3,916
0
2,201
7,346
2,339
367
1,667
5,679
0
53,821
L
Nemesis
Slurm45
Nemesis
13,354
5,228
0
7,752
20,248
16,230
0
3,736
16,512
2,342
77,120
L
4,936
1,477
0
4,799
15,028
5,343
0
2,743
12,285
0
56,309
W
Pele
11,852
2,600
0
4,200
19,248
7,236
222
7,942
11,306
0
74,847
W
Cthulhu
vexedviixen
Cthulhu
7,408
790
4,493
6,125
19,426
17,883
25
6,272
13,019
43,962
190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,092
Gold Earned
44,064
494
Minions Killed
531
0
Camps Cleared
0
1,937,501
Distance Traveled
1,903,744
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,711
564
147
8
0
363,389
5
W
Aphrodite
10,089
531
104
5
0
367,672
7
L
Martichoras
9,409
495
140
7
0
342,739
2
L
Aphrodite
8,497
447
93
5
0
331,819
3
L
Geb
8,730
459
67
4
0
385,267
0
W
Artemis
9,426
496
97
5
0
362,770
3
L
Nemesis
9,490
499
145
8
0
393,512
0
L
Awilix
7,938
418
86
5
0
450,407
0
W
Pele
9,824
517
96
5
0
440,566
2
W
Cthulhu
10,042
529
50
3
0
403,104
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role