Player Matchup

Kumbhakarna
Kumbhakarna
CurryNoided
Kumbhakarna
Level 98
God Stats
1W - 2L
1,291 SR
Queue Stats
4W - 6L
1,505 Elo+
Party 1
Medusa
Medusa
Easyontheice
Medusa
Level 145
God Stats
12W - 3L
2,049 SR
Queue Stats
67W - 40L
1,629 Elo+
Party 1
Nox
Nox
SwagnaRockXL
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 23L
1,759 Elo+
Party 1
Team Averages
Level 131
1,613 SR
1,631 Elo+

VS

Team Averages
Level 143
1,614 SR
1,567 Elo+
Baron Samedi
Baron Samedi
Craving
Baron Samedi
Level 153
God Stats
3W - 1L
1,721 SR
Queue Stats
23W - 16L
1,592 Elo+
Solo
Cthulhu
Cthulhu
q MrPower c
Cthulhu
Level 126
God Stats
20W - 7L
1,722 SR
Queue Stats
124W - 120L
1,569 Elo+
Solo
Horus
Horus
xLockMade74
Horus
Level 149
God Stats
14W - 8L
1,398 SR
Queue Stats
471W - 461L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CurryNoided
Kumbhakarna
14
1 / 3 / 4
8,521
710
3,778
11,218
9,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
16
2 / 5 / 5
9,950
829
12,483
11,076
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 3
10,162
847
6,149
7,234
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Craving
Baron Samedi
17
4 / 2 / 5
10,118
843
9,960
9,093
5,114
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
q MrPower c
Cthulhu
16
1 / 3 / 6
9,444
787
10,191
13,294
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 5
9,977
831
6,555
9,184
7,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
7
Kills
9
9
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Craving
Baron Samedi
4
2
5
3.25
L
Kumbhakarna
CurryNoided
Kumbhakarna
1
3
4
1
L
Medusa
2
5
5
0.9
L
4
1
3
5.5
W
Cthulhu
q MrPower c
Cthulhu
1
3
6
1.33
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
26,706
29,528
Taken
31,571
15,996
Mitigated
26,488
675
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Craving
Baron Samedi
9,960
631
1,300
2,650
9,093
5,114
824
2,637
6,456
35,914
0
L
Kumbhakarna
CurryNoided
Kumbhakarna
3,778
318
0
0
11,218
9,464
0
6,723
3,569
10,477
0
L
Medusa
12,483
5,244
0
410
11,076
4,049
0
6,172
4,300
0
49,501
L
6,149
533
0
265
7,234
2,483
60
4,705
1,984
22,604
446
W
Cthulhu
q MrPower c
Cthulhu
10,191
198
349
2,512
13,294
14,114
0
5,224
8,070
36,493
2,489
W
6,555
2,576
721
2,231
9,184
7,260
0
1,848
7,336
2,421
15,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
29,539
136
Minions Killed
166
0
Camps Cleared
0
712,787
Distance Traveled
653,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,118
843
84
7
0
213,936
0
L
Kumbhakarna
8,521
710
10
1
0
231,357
0
L
Medusa
9,950
829
86
7
0
227,657
0
L
Nox
10,162
847
40
3
0
253,773
0
W
Cthulhu
9,444
787
60
5
0
236,734
0
W
Horus
9,977
831
22
2
0
202,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role