Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeutschFrank
Cu Chulainn
Level 120
God Stats
4W - 4L
1,508 SR
Queue Stats
253W - 240L
1,515 Elo+
Solo
Bakasura
Bakasura
JustTakeiTTT
Bakasura
Level 89
God Stats
7W - 8L
1,203 SR
Queue Stats
141W - 126L
1,548 Elo+
Solo
Charybdis
Charybdis
TheKenshi
Charybdis
Level 169
God Stats
8W - 3L
1,801 SR
Queue Stats
552W - 540L
1,489 Elo+
Solo
Agni
Agni
Varoskt
Agni
Level 144
God Stats
8W - 9L
1,503 SR
Queue Stats
111W - 104L
1,475 Elo+
Solo
Team Averages
Level 144
1,503 SR
1,505 Elo+

VS

Team Averages
Level 131
1,608 SR
1,588 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bombbeth
Ares
Level 127
God Stats
2W - 1L
1,531 SR
Queue Stats
192W - 192L
1,531 Elo+
Party 1
Loki
Loki
BoraTomarUma
Loki
Level 87
God Stats
1W - 0L
1,769 SR
Queue Stats
70W - 16L
1,910 Elo+
Party 1
Atlas
Atlas
SrCotocoMaster
Atlas
Level 159
God Stats
2W - 0L
1,740 SR
Queue Stats
121W - 135L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 2 / 1
3,359
672
1,911
3,712
1,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
DeutschFrank
Cu Chulainn
5
0 / 2 / 0
3,425
685
1,150
4,445
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
JustTakeiTTT
Bakasura
5
0 / 1 / 1
3,147
629
857
3,427
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
TheKenshi
Charybdis
6
1 / 1 / 1
3,531
706
4,105
2,261
407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Varoskt
Agni
7
2 / 2 / 0
4,050
810
1,466
2,481
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 1
4,340
868
1,329
2,790
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anhur
 
Anhur
6
0 / 1 / 3
3,550
710
1,477
3,943
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
5
0 / 1 / 1
3,412
682
1,330
4,076
1,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
6 / 0 / 0
4,495
899
3,786
3,151
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 3
3,885
777
1,308
3,789
1,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
W
Cthulhu
 
Cthulhu
1
0
1
1.5
W
Anhur
 
Anhur
0
1
3
1.5
W
Ares
0
1
1
0.5
W
6
0
0
6
L
Cu Chulainn
DeutschFrank
Cu Chulainn
0
2
0
0
L
Bakasura
JustTakeiTTT
Bakasura
0
1
1
0.5
W
1
2
3
1.25
L
Charybdis
TheKenshi
Charybdis
1
1
1
1.5
L
Agni
Varoskt
Agni
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,489
Damage
9,230
16,326
Taken
17,749
4,524
Mitigated
5,683
5,741
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,911
171
203
1,325
3,712
1,223
0
1,105
2,607
8,229
1,771
W
Cthulhu
 
Cthulhu
1,329
49
0
1,028
2,790
1,144
0
0
2,790
25,187
0
W
Anhur
 
Anhur
1,477
1,196
0
1,571
3,943
838
0
507
3,436
0
17,011
W
Ares
1,330
216
0
1,010
4,076
1,705
0
1,070
3,006
5,746
0
W
3,786
1,619
0
1,972
3,151
715
0
242
2,799
0
22,437
L
Cu Chulainn
DeutschFrank
Cu Chulainn
1,150
179
0
1,292
4,445
1,497
0
1,278
2,961
0
17,150
L
Bakasura
JustTakeiTTT
Bakasura
857
563
0
1,404
3,427
971
0
58
3,369
0
7,641
W
1,308
445
0
668
3,789
1,281
0
1,366
2,423
12,854
396
L
Charybdis
TheKenshi
Charybdis
4,105
2,377
0
824
2,261
407
0
670
1,591
0
18,019
L
Agni
Varoskt
Agni
1,466
186
0
693
2,481
426
0
577
1,904
15,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,512
Gold Earned
19,682
142
Minions Killed
162
0
Camps Cleared
0
529,701
Distance Traveled
613,787
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,359
672
14
3
0
117,336
0
W
Cthulhu
4,340
868
51
10
0
103,244
0
W
Anhur
3,550
710
32
6
0
117,028
0
W
Ares
3,412
682
10
2
0
121,384
2
W
Loki
4,495
899
46
9
0
140,511
0
L
Cu Chulainn
3,425
685
34
7
0
105,296
0
L
Bakasura
3,147
629
21
4
0
87,120
0
W
Atlas
3,885
777
23
5
0
131,620
0
L
Charybdis
3,531
706
43
9
0
95,459
0
L
Agni
4,050
810
30
6
0
124,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role