Player Matchup

Horus
Horus
Blackmoes
Horus
Level 148
God Stats
40W - 30L
1,735 SR
Queue Stats
275W - 231L
1,539 Elo+
Solo
Aphrodite
Aphrodite
BonoTheBear
Aphrodite
Level 109
God Stats
5W - 2L
1,779 SR
Queue Stats
498W - 464L
1,497 Elo+
Party 1
Nox
Nox
LlL-CHAMPS
Nox
Level 104
God Stats
1W - 1L
1,297 SR
Queue Stats
47W - 56L
1,479 Elo+
Party 1
Thanatos
Thanatos
julyuslio97
Thanatos
Level 129
God Stats
7W - 2L
1,677 SR
Queue Stats
226W - 221L
1,461 Elo+
Party 1
Izanami
Izanami
maury_is_thebest
Izanami
Level 124
God Stats
2W - 3L
1,386 SR
Queue Stats
179W - 169L
1,518 Elo+
Party 1
Team Averages
Level 123
1,575 SR
1,499 Elo+

VS

Team Averages
Level 82
1,587 SR
1,493 Elo+
Cupid
Cupid
BetterPops
Cupid
Level 142
God Stats
3W - 2L
1,894 SR
Queue Stats
304W - 296L
1,441 Elo+
Solo
Pele
Pele
Saluga123
Pele
Level 65
God Stats
21W - 21L
1,630 SR
Queue Stats
637W - 553L
1,478 Elo+
Party 2
Janus
Janus
hktrixster
Janus
Level 25
God Stats
2W - 6L
1,522 SR
Queue Stats
94W - 98L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iDonkii
Cu Chulainn
Level 31
God Stats
4W - 1L
1,291 SR
Queue Stats
87W - 80L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
llkeipll
Kumbhakarna
Level 146
God Stats
4W - 6L
1,596 SR
Queue Stats
77W - 61L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blackmoes
Horus
16
5 / 0 / 2
10,300
687
9,338
11,002
7,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
BonoTheBear
Aphrodite
12
0 / 2 / 4
7,826
522
3,232
14,335
10,229
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
5 / 2 / 4
9,200
613
5,655
7,180
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
julyuslio97
Thanatos
16
7 / 2 / 3
9,182
612
8,048
12,919
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 3 / 5
8,267
551
10,613
11,921
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 2 / 1
6,723
448
10,002
10,098
2,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
11
4 / 4 / 1
6,663
444
7,191
9,292
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
13
3 / 6 / 2
7,502
500
6,899
8,581
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
iDonkii
Cu Chulainn
11
0 / 6 / 1
6,919
461
3,773
14,599
9,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
llkeipll
Kumbhakarna
11
1 / 0 / 4
6,922
461
6,052
12,954
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
9
9
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
2
1
0.75
W
Horus
Blackmoes
Horus
5
0
2
6
W
Aphrodite
BonoTheBear
Aphrodite
0
2
4
1
W
5
2
4
3.5
L
Pele
4
4
1
1.13
L
Janus
3
6
2
0.67
L
Cu Chulainn
iDonkii
Cu Chulainn
0
6
1
0.08
W
Thanatos
julyuslio97
Thanatos
7
2
3
4.25
L
Kumbhakarna
llkeipll
Kumbhakarna
1
0
4
3
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,886
Damage
33,917
57,357
Taken
55,524
29,497
Mitigated
26,028
26,868
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
10,002
4,768
517
3,995
10,098
2,711
180
3,755
6,343
0
57,109
W
Horus
Blackmoes
Horus
9,338
3,543
40
3,125
11,002
7,502
0
565
10,415
1,618
73,553
W
Aphrodite
BonoTheBear
Aphrodite
3,232
685
3,300
7,612
14,335
10,229
93
3,593
10,698
18,568
0
W
5,655
420
0
431
7,180
2,357
0
2,730
4,180
54,707
0
L
Pele
7,191
1,394
0
3,480
9,292
2,594
0
754
8,538
0
41,208
L
Janus
6,899
119
0
482
8,581
2,717
0
2,839
5,742
42,055
2,071
L
Cu Chulainn
iDonkii
Cu Chulainn
3,773
526
0
1,279
14,599
9,745
0
628
13,971
283
44,757
W
Thanatos
julyuslio97
Thanatos
8,048
1,479
0
9,051
12,919
4,956
0
2,351
10,396
0
67,778
L
Kumbhakarna
llkeipll
Kumbhakarna
6,052
227
0
2,378
12,954
8,261
0
1,403
11,551
22,779
0
W
10,613
8,338
0
3,309
11,921
4,453
870
3,578
8,303
0
77,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
34,729
484
Minions Killed
376
0
Camps Cleared
0
1,507,425
Distance Traveled
1,356,148
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,723
448
92
6
0
285,240
2
W
Horus
10,300
687
129
9
0
320,346
0
W
Aphrodite
7,826
522
28
2
0
282,271
4
W
Nox
9,200
613
108
7
0
308,514
0
L
Pele
6,663
444
73
5
0
256,973
0
L
Janus
7,502
500
98
7
0
244,490
0
L
Cu Chulainn
6,919
461
87
6
0
227,757
0
W
Thanatos
9,182
612
90
6
0
330,266
0
L
Kumbhakarna
6,922
461
26
2
0
341,688
0
W
Izanami
8,267
551
129
9
0
266,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role