Player Matchup

Geb
Geb
DaYungin69
Geb
Level 126
God Stats
4W - 5L
1,508 SR
Queue Stats
745W - 663L
1,539 Elo+
Party 3
Serqet
Serqet
GetWreaked24
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,534 Elo+
Solo
Charybdis
Charybdis
SSBBPanther4
Charybdis
Level 145
God Stats
0W - 1L
1,478 SR
Queue Stats
385W - 310L
1,479 Elo+
Party 3
Hercules
Hercules
greedo88
Hercules
Level 48
God Stats
8W - 17L
1,558 SR
Queue Stats
68W - 73L
1,306 Elo+
Solo
Sol
Sol
majasty
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,405 Elo+
Solo
Team Averages
Level 105
1,509 SR
1,452 Elo+

VS

Team Averages
Level 50
1,510 SR
1,379 Elo+
Awilix
Awilix
GoldenApple1234
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,180 Elo+
Party 2
Hachiman
Hachiman
ZynnnDrome
Hachiman
Level 27
God Stats
27W - 35L
1,376 SR
Queue Stats
195W - 225L
1,408 Elo+
Party 1
Neith
Neith
arorca
Neith
Level 84
God Stats
414W - 372L
1,494 SR
Queue Stats
538W - 527L
1,433 Elo+
Party 1
Yemoja
Yemoja
fdhdgddutr
Yemoja
Level 47
God Stats
2W - 1L
1,677 SR
Queue Stats
5W - 14L
1,226 Elo+
Party 2
Baron Samedi
Baron Samedi
killzfordayzz
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 15L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
8,344
1,192
10,410
14,712
15,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
12
0 / 1 / 1
6,685
955
519
1,357
452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SSBBPanther4
Charybdis
13
3 / 4 / 3
8,505
1,215
9,786
11,406
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
greedo88
Hercules
13
2 / 5 / 2
8,168
1,167
5,386
10,697
7,327
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
13
2 / 2 / 1
8,113
1,159
6,790
5,420
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

254

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
9,436
1,348
8,174
8,734
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
ZynnnDrome
Hachiman
14
3 / 2 / 9
8,429
1,204
6,284
8,011
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Neith
arorca
Neith
14
3 / 1 / 14
8,740
1,249
8,074
9,274
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
fdhdgddutr
Yemoja
14
1 / 1 / 11
8,653
1,236
5,414
5,295
3,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
killzfordayzz
Baron Samedi
14
4 / 1 / 10
8,665
1,238
9,638
4,918
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
17
17
Deaths
8
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Serqet
0
1
1
0.5
W
6
3
11
3.83
L
Charybdis
SSBBPanther4
Charybdis
3
4
3
1.13
W
Hachiman
ZynnnDrome
Hachiman
3
2
9
3.75
W
Neith
arorca
Neith
3
1
14
10
W
Yemoja
fdhdgddutr
Yemoja
1
1
11
6.5
L
Hercules
greedo88
Hercules
2
5
2
0.6
W
Baron Samedi
killzfordayzz
Baron Samedi
4
1
10
9
L
Sol
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,891
Damage
37,584
43,592
Taken
36,232
29,241
Mitigated
15,022
4,426
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,410
862
0
859
14,712
15,642
0
4,849
9,863
20,077
1,962
L
Serqet
519
0
0
0
1,357
452
0
326
1,031
0
2,793
W
8,174
3,812
0
0
8,734
3,350
0
4,262
4,360
0
17,191
L
Charybdis
SSBBPanther4
Charybdis
9,786
3,598
0
991
11,406
4,169
0
3,345
8,061
0
26,350
W
Hachiman
ZynnnDrome
Hachiman
6,284
5,153
0
0
8,011
3,014
0
3,930
4,081
0
18,221
W
Neith
arorca
Neith
8,074
3,932
0
1,975
9,274
3,689
0
3,210
6,064
0
26,002
W
Yemoja
fdhdgddutr
Yemoja
5,414
1,029
5,678
1,532
5,295
3,013
0
2,117
3,178
17,135
0
L
Hercules
greedo88
Hercules
5,386
1,654
0
1,358
10,697
7,327
0
4,836
5,861
0
18,374
W
Baron Samedi
killzfordayzz
Baron Samedi
9,638
548
2,945
2,118
4,918
1,956
0
2,248
2,670
16,245
0
L
Sol
6,790
1,449
0
1,218
5,420
1,651
0
1,696
3,724
21,153
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,815
Gold Earned
43,923
134
Minions Killed
139
5
Camps Cleared
4
495,606
Distance Traveled
632,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,344
1,192
17
2
0
129,315
0
L
Serqet
6,685
955
1
0
1
39,653
0
W
Awilix
9,436
1,348
34
5
1
142,996
0
L
Charybdis
8,505
1,215
41
6
0
123,328
0
W
Hachiman
8,429
1,204
25
4
0
108,619
0
W
Neith
8,740
1,249
46
7
1
128,377
0
W
Yemoja
8,653
1,236
20
3
0
114,690
0
L
Hercules
8,168
1,167
40
6
2
114,486
0
W
Baron Samedi
8,665
1,238
14
2
2
137,513
0
L
Sol
8,113
1,159
35
5
2
88,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role