Player Matchup

Ymir
Ymir
LuvChubs
Ymir
Level 96
God Stats
2W - 0L
1,801 SR
Queue Stats
49W - 22L
1,777 Elo+
Party 1
Baba Yaga
Baba Yaga
juzoozuj
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,700 Elo+
Party 1
Sun Wukong
Sun Wukong
unbanthetoe
Sun Wukong
Level 29
God Stats
1W - 1L
1,246 SR
Queue Stats
32W - 16L
1,682 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,720 Elo+

VS

Team Averages
Level 107
1,442 SR
1,501 Elo+
Ra
Ra
CodyDriscollz80
Ra
Level 18
God Stats
7W - 14L
1,135 SR
Queue Stats
31W - 45L
1,422 Elo+
Party 2
Sol
Sol
MustyGlitter352
Sol
Level 154
God Stats
2W - 3L
1,542 SR
Queue Stats
76W - 99L
1,497 Elo+
Party 2
Mulan
Mulan
jesseDriscol420
Mulan
Level 148
God Stats
22W - 18L
1,650 SR
Queue Stats
127W - 140L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 9
8,497
850
4,541
8,475
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baba Yaga
juzoozuj
Baba Yaga
16
8 / 3 / 10
9,988
999
14,696
7,413
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
unbanthetoe
Sun Wukong
16
8 / 1 / 11
9,863
986
9,637
10,700
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,202
820
2,452
9,041
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 5 / 3
8,256
826
4,000
9,797
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

12
0 / 7 / 4
7,535
754
6,656
13,781
10,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
3
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Ymir
3
1
9
7.5
L
1
5
3
0.5
L
0
7
4
0.29
W
Baba Yaga
juzoozuj
Baba Yaga
8
3
10
4.33
W
Sun Wukong
unbanthetoe
Sun Wukong
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,874
Damage
13,108
26,588
Taken
32,619
17,977
Mitigated
15,601
4,816
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,452
234
1,364
1,458
9,041
2,498
0
4,876
3,817
8,429
0
W
Ymir
4,541
1,058
0
950
8,475
5,649
497
3,196
5,048
15,361
564
L
4,000
1,133
0
2,897
9,797
2,857
0
4,317
5,298
27,694
4,561
L
6,656
746
0
1,611
13,781
10,246
0
9,801
3,746
0
13,569
W
Baba Yaga
juzoozuj
Baba Yaga
14,696
388
0
1,897
7,413
2,886
1,102
1,271
5,947
37,064
844
W
Sun Wukong
unbanthetoe
Sun Wukong
9,637
2,116
0
1,969
10,700
9,442
65
1,742
8,694
248
29,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
23,993
116
Minions Killed
95
0
Camps Cleared
0
532,589
Distance Traveled
474,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,202
820
22
2
0
149,253
0
W
Ymir
8,497
850
24
2
0
163,314
0
L
Sol
8,256
826
50
5
0
153,614
0
L
Mulan
7,535
754
23
2
0
171,603
0
W
Baba Yaga
9,988
999
53
5
0
200,483
0
W
Sun Wukong
9,863
986
39
4
0
168,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role