Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ETV Strange
Fafnir
Level 84
God Stats
26W - 16L
1,644 SR
Queue Stats
495W - 492L
1,498 Elo+
Solo
Surtr
Surtr
MendingoRei
Surtr
Level 60
God Stats
2W - 4L
1,346 SR
Queue Stats
29W - 43L
1,380 Elo+
Solo
Xbalanque
Xbalanque
NotEvenRichard
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 102
1,498 SR
1,476 Elo+

VS

Team Averages
Level 112
1,586 SR
1,504 Elo+
Agni
Agni
DiDuM DiRtY x
Agni
Level 102
God Stats
10W - 3L
1,705 SR
Queue Stats
38W - 27L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lord_Haze19
Morgan Le Fay
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 109L
1,520 Elo+
Solo
Osiris
Osiris
jnro32
Osiris
Level 144
God Stats
14W - 14L
1,563 SR
Queue Stats
192W - 184L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
killseg
Kuzenbo
Level 125
God Stats
20W - 23L
1,511 SR
Queue Stats
139W - 133L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
kronos12mikekana
Cu Chulainn
Level 125
God Stats
69W - 49L
1,652 SR
Queue Stats
121W - 116L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 2 / 0
5,434
543
2,909
8,469
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
9
0 / 3 / 0
5,077
508
2,705
5,685
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
8
5 / 3 / 0
5,942
594
3,961
9,205
8,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 1 / 0
3,497
350
298
1,172
461
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
NotEvenRichard
Xbalanque
8
0 / 5 / 3
5,132
513
4,781
7,047
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,588
559
2,129
3,008
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Lord_Haze19
Morgan Le Fay
11
3 / 1 / 2
6,178
618
4,690
5,598
1,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
jnro32
Osiris
11
5 / 0 / 3
7,052
705
4,159
6,531
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
killseg
Kuzenbo
9
2 / 2 / 5
5,129
513
3,782
7,215
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
kronos12mikekana
Cu Chulainn
9
3 / 4 / 1
5,309
531
5,176
7,802
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
14
14
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
Skadi
 
Skadi
0
3
0
0
W
1
0
1
1.5
L
Fafnir
5
3
0
1.67
W
Morgan Le Fay
Lord_Haze19
Morgan Le Fay
3
1
2
4
L
0
1
0
0
L
Xbalanque
NotEvenRichard
Xbalanque
0
5
3
0.3
W
Osiris
jnro32
Osiris
5
0
3
6.5
W
Kuzenbo
killseg
Kuzenbo
2
2
5
2.25
W
Cu Chulainn
kronos12mikekana
Cu Chulainn
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,654
Damage
19,936
31,578
Taken
30,154
16,020
Mitigated
14,836
4,589
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,909
796
0
909
8,469
3,018
0
2,497
5,901
40,249
0
L
Skadi
 
Skadi
2,705
907
0
437
5,685
1,690
0
2,980
2,525
0
32,121
W
2,129
162
0
235
3,008
1,020
0
337
2,671
45,675
0
L
Fafnir
3,961
1,067
0
1,565
9,205
8,948
0
2,250
6,489
12,935
1,191
W
Morgan Le Fay
Lord_Haze19
Morgan Le Fay
4,690
628
0
2,121
5,598
1,607
454
2,355
3,243
37,277
0
L
298
120
0
319
1,172
461
0
0
1,064
0
1,577
L
Xbalanque
NotEvenRichard
Xbalanque
4,781
2,117
0
1,359
7,047
1,903
114
2,210
4,595
0
30,467
W
Osiris
jnro32
Osiris
4,159
1,898
0
2,150
6,531
4,100
0
856
5,675
0
40,952
W
Kuzenbo
killseg
Kuzenbo
3,782
1,150
0
375
7,215
5,550
5
1,088
6,127
17,289
0
W
Cu Chulainn
kronos12mikekana
Cu Chulainn
5,176
1,417
0
574
7,802
2,559
0
2,234
5,568
0
22,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
29,256
221
Minions Killed
297
0
Camps Cleared
0
798,875
Distance Traveled
1,016,582
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,434
543
73
7
0
214,243
0
L
Skadi
5,077
508
63
6
0
190,246
0
W
Agni
5,588
559
82
8
0
249,593
1
L
Fafnir
5,942
594
26
3
0
178,451
3
W
Morgan Le Fay
6,178
618
77
8
0
174,644
3
L
Surtr
3,497
350
2
0
0
31,135
0
L
Xbalanque
5,132
513
57
6
0
184,800
1
W
Osiris
7,052
705
80
8
0
201,744
0
W
Kuzenbo
5,129
513
33
3
0
203,639
0
W
Cu Chulainn
5,309
531
25
3
0
186,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role