Player Matchup

Achilles
Achilles
Ouigee Da OG
Achilles
Level 128
God Stats
4W - 7L
1,531 SR
Queue Stats
60W - 56L
1,539 Elo+
Solo
Baba Yaga
Baba Yaga
bigdaddytime
Baba Yaga
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,503 Elo+
Party 2
Cupid
Cupid
markpettus75
Cupid
Level 142
God Stats
4W - 5L
1,447 SR
Queue Stats
127W - 138L
1,385 Elo+
Solo
Ymir
Ymir
nincomepoop
Ymir
Level 86
God Stats
239W - 191L
1,564 SR
Queue Stats
411W - 418L
1,477 Elo+
Solo
Chang'e
Chang'e
theghostoftime95
Chang'e
Level 144
God Stats
1W - 4L
1,516 SR
Queue Stats
305W - 268L
1,506 Elo+
Party 2
Team Averages
Level 124
1,512 SR
1,482 Elo+

VS

Team Averages
Level 111
1,540 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fertilesheep420
Ah Muzen Cab
Level 20
God Stats
1W - 1L
1,280 SR
Queue Stats
9W - 10L
1,383 Elo+
Party 1
Awilix
Awilix
Julian34588
Awilix
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,410 Elo+
Party 3
Sun Wukong
Sun Wukong
Khärö
Sun Wukong
Level 165
God Stats
6W - 7L
1,643 SR
Queue Stats
48W - 53L
1,494 Elo+
Party 3
Zhong Kui
Zhong Kui
PapaVoodoo313
Zhong Kui
Level 158
God Stats
3W - 0L
1,468 SR
Queue Stats
9W - 8L
1,436 Elo+
Party 1
Geb
Geb
g3rry24
Geb
Level 107
God Stats
3W - 0L
1,808 SR
Queue Stats
19W - 16L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ouigee Da OG
Achilles
14
2 / 4 / 1
8,238
458
5,299
18,988
6,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baba Yaga
bigdaddytime
Baba Yaga
14
2 / 7 / 1
8,815
490
7,795
11,772
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 1
7,721
429
5,244
8,695
2,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
7,722
429
7,124
18,621
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 5 / 0
10,221
568
14,655
16,759
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fertilesheep420
Ah Muzen Cab
16
6 / 2 / 6
10,467
582
11,065
12,308
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
14
4 / 1 / 4
8,582
477
6,963
11,529
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Khärö
Sun Wukong
17
5 / 2 / 1
10,356
575
8,023
13,775
6,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
PapaVoodoo313
Zhong Kui
17
6 / 3 / 6
9,738
541
18,459
12,715
10,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Geb
14
2 / 1 / 10
9,100
506
8,852
12,877
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
23
24
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Fertilesheep420
Ah Muzen Cab
6
2
6
4.5
W
Awilix
4
1
4
6
W
Sun Wukong
Khärö
Sun Wukong
5
2
1
2.75
L
Achilles
Ouigee Da OG
Achilles
2
4
1
0.63
W
Zhong Kui
PapaVoodoo313
Zhong Kui
6
3
6
3
L
Baba Yaga
bigdaddytime
Baba Yaga
2
7
1
0.36
W
Geb
2
1
10
7
L
1
4
1
0.38
L
0
4
3
0.38
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
53,362
74,835
Taken
63,204
30,144
Mitigated
37,456
19,210
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Fertilesheep420
Ah Muzen Cab
11,065
4,226
0
1,942
12,308
4,193
822
7,588
4,609
0
76,458
W
Awilix
6,963
1,986
0
5,689
11,529
3,834
0
4,559
6,821
0
55,511
W
Sun Wukong
Khärö
Sun Wukong
8,023
2,237
0
3,435
13,775
6,919
0
7,197
5,895
0
76,898
L
Achilles
Ouigee Da OG
Achilles
5,299
1,240
0
4,168
18,988
6,846
0
4,637
14,351
0
68,073
W
Zhong Kui
PapaVoodoo313
Zhong Kui
18,459
4,868
0
5,525
12,715
10,187
1,667
4,681
7,893
70,799
16,654
L
Baba Yaga
bigdaddytime
Baba Yaga
7,795
320
0
1,707
11,772
4,025
0
611
11,161
50,993
0
W
Geb
8,852
1,565
0
2,089
12,877
12,323
0
4,345
8,447
30,919
0
L
5,244
2,913
284
2,532
8,695
2,357
0
6,656
2,039
0
43,189
L
7,124
918
0
1,710
18,621
12,563
0
11,431
7,190
29,329
825
L
14,655
1,011
1,289
7,520
16,759
4,353
0
2,883
13,876
78,491
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
48,243
486
Minions Killed
535
0
Camps Cleared
0
1,647,245
Distance Traveled
1,738,034
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,467
582
140
8
0
345,284
1
W
Awilix
8,582
477
93
5
0
357,789
0
W
Sun Wukong
10,356
575
124
7
0
336,934
4
L
Achilles
8,238
458
115
6
0
383,233
0
W
Zhong Kui
9,738
541
130
7
0
331,670
1
L
Baba Yaga
8,815
490
87
5
0
287,311
0
W
Geb
9,100
506
48
3
0
366,357
7
L
Cupid
7,721
429
85
5
0
268,892
10
L
Ymir
7,722
429
36
2
0
341,965
6
L
Chang'e
10,221
568
163
9
0
365,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role