Player Matchup

Danzaburou
Danzaburou
HitMwitDaRythm
Danzaburou
Level 166
God Stats
4W - 1L
1,706 SR
Queue Stats
360W - 349L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
SuaveAsErkel
Sun Wukong
Level 153
God Stats
2W - 1L
1,776 SR
Queue Stats
149W - 176L
1,503 Elo+
Party 1
Nike
Nike
TheMFnDon
Nike
Level 148
God Stats
1W - 0L
1,241 SR
Queue Stats
75W - 79L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
Umcomfirmed
Jormungandr
Level 156
God Stats
2W - 0L
1,697 SR
Queue Stats
209W - 117L
1,609 Elo+
Solo
Tyr
Tyr
thewaffmaster
Tyr
Level 144
God Stats
1W - 3L
1,623 SR
Queue Stats
287W - 297L
1,493 Elo+
Solo
Team Averages
Level 153
1,609 SR
1,522 Elo+

VS

Team Averages
Level 159
1,558 SR
1,554 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BoldWords
Tiamat
Level 124
God Stats
4W - 4L
1,629 SR
Queue Stats
278W - 257L
1,566 Elo+
Solo
Shiva
Shiva
CletusDf3tus
Shiva
Level 243
God Stats
7W - 5L
1,656 SR
Queue Stats
556W - 386L
1,620 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IMAMILKMAN27
Ah Muzen Cab
Level 145
God Stats
4W - 3L
1,620 SR
Queue Stats
257W - 260L
1,567 Elo+
Solo
Ravana
Ravana
tengriii
Ravana
Level 158
God Stats
1W - 4L
1,385 SR
Queue Stats
209W - 223L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HitMwitDaRythm
Danzaburou
15
5 / 3 / 9
9,194
836
7,633
7,778
2,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SuaveAsErkel
Sun Wukong
15
3 / 2 / 13
8,843
804
10,668
12,655
9,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
16
4 / 2 / 13
8,884
808
10,437
17,256
9,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Umcomfirmed
Jormungandr
14
5 / 5 / 8
8,553
778
12,247
12,085
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 14
8,697
791
7,570
16,342
17,918
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 4 / 4
8,042
731
7,576
7,918
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
BoldWords
Tiamat
15
5 / 4 / 7
9,069
824
9,618
8,374
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 9
7,674
698
14,297
14,229
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
IMAMILKMAN27
Ah Muzen Cab
17
3 / 1 / 8
9,000
818
13,989
9,005
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
tengriii
Ravana
13
1 / 5 / 9
7,752
705
6,447
12,960
11,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
19
Kills
14
15
Deaths
19
57
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
4
1.5
L
Tiamat
BoldWords
Tiamat
5
4
7
2.13
L
1
5
9
1.1
W
Danzaburou
HitMwitDaRythm
Danzaburou
5
3
9
3.17
L
Ah Muzen Cab
IMAMILKMAN27
Ah Muzen Cab
3
1
8
7
W
Sun Wukong
SuaveAsErkel
Sun Wukong
3
2
13
4.75
W
Nike
4
2
13
5.25
W
Jormungandr
Umcomfirmed
Jormungandr
5
5
8
1.8
L
Ravana
tengriii
Ravana
1
5
9
1.1
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,555
Damage
51,927
66,116
Taken
52,486
46,341
Mitigated
41,860
23,759
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,576
524
679
2,894
7,918
3,163
0
1,379
6,459
0
10,310
L
Tiamat
BoldWords
Tiamat
9,618
495
807
1,058
8,374
5,152
0
1,575
6,684
12,797
0
L
14,297
1,062
2,249
4,716
14,229
18,315
0
2,663
11,330
1,358
20,938
W
Danzaburou
HitMwitDaRythm
Danzaburou
7,633
3,057
642
2,073
7,778
2,789
2,455
757
6,715
0
24,562
L
Ah Muzen Cab
IMAMILKMAN27
Ah Muzen Cab
13,989
3,112
643
280
9,005
3,725
0
2,280
6,687
0
43,500
W
Sun Wukong
SuaveAsErkel
Sun Wukong
10,668
1,464
1,177
4,098
12,655
9,807
366
1,839
9,998
0
19,170
W
Nike
10,437
372
0
6,079
17,256
9,937
269
1,512
14,936
0
19,324
W
Jormungandr
Umcomfirmed
Jormungandr
12,247
2,717
503
2,136
12,085
5,890
105
3,357
8,219
23,507
98
L
Ravana
tengriii
Ravana
6,447
728
507
2,311
12,960
11,505
0
3,614
9,177
0
11,130
W
7,570
496
999
6,052
16,342
17,918
141
1,981
13,450
0
13,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
41,537
146
Minions Killed
116
0
Camps Cleared
0
972,008
Distance Traveled
1,041,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,042
731
11
1
0
205,304
0
L
Tiamat
9,069
824
15
1
0
196,278
0
L
Shiva
7,674
698
17
2
0
226,697
0
W
Danzaburou
9,194
836
52
5
0
164,463
0
L
Ah Muzen Cab
9,000
818
66
6
0
230,247
0
W
Sun Wukong
8,843
804
27
2
0
236,655
0
W
Nike
8,884
808
17
2
0
196,429
0
W
Jormungandr
8,553
778
27
2
0
167,022
0
L
Ravana
7,752
705
7
1
0
183,021
0
W
Tyr
8,697
791
23
2
0
207,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role