Player Matchup

Tyr
Tyr
Dr Tacos Zv
Tyr
Level 162
God Stats
13W - 10L
1,565 SR
Queue Stats
91W - 137L
1,459 Elo+
Party 2
Hachiman
Hachiman
DrDeevilZv
Hachiman
Level 236
God Stats
8W - 12L
1,622 SR
Queue Stats
71W - 89L
1,529 Elo+
Party 2
Hercules
Hercules
DrMucedaZv
Hercules
Level 155
God Stats
0W - 1L
1,688 SR
Queue Stats
63W - 77L
1,549 Elo+
Party 2
Scylla
Scylla
Leyyyi
Scylla
Level 159
God Stats
3W - 5L
1,799 SR
Queue Stats
54W - 66L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
Rosıer
Xing Tian
Level 159
God Stats
0W - 2L
1,712 SR
Queue Stats
146W - 157L
1,610 Elo+
Solo
Team Averages
Level 174
1,677 SR
1,542 Elo+

VS

Team Averages
Level 139
1,644 SR
1,632 Elo+
Bastet
Bastet
Darbey
Bastet
Level 155
God Stats
24W - 14L
1,504 SR
Queue Stats
82W - 59L
1,672 Elo+
Solo
Anhur
Anhur
Maron145
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 168L
1,548 Elo+
Party 1
Ra
Ra
Skromo
Ra
Level 104
God Stats
31W - 21L
1,728 SR
Queue Stats
95W - 84L
1,635 Elo+
Party 1
Geb
Geb
StocktonSlap
Geb
Level 153
God Stats
9W - 5L
1,783 SR
Queue Stats
269W - 217L
1,652 Elo+
Solo
Amaterasu
Amaterasu
feeper
Amaterasu
Level 159
God Stats
33W - 15L
1,704 SR
Queue Stats
263W - 233L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,563
556
2,069
8,198
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
DrDeevilZv
Hachiman
11
0 / 1 / 1
5,636
564
4,675
4,551
1,050
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DrMucedaZv
Hercules
8
0 / 1 / 0
5,011
501
1,319
7,696
4,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
Leyyyi
Scylla
10
2 / 1 / 0
5,571
557
4,159
2,962
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Rosıer
Xing Tian
7
0 / 3 / 0
4,400
440
1,790
5,796
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Darbey
Bastet
10
2 / 0 / 1
5,718
572
4,356
6,196
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anhur
Maron145
Anhur
11
2 / 1 / 0
5,972
597
2,626
4,758
1,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
0 / 2 / 1
6,241
624
1,840
4,932
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 1
5,686
569
3,638
5,588
2,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
feeper
Amaterasu
12
2 / 0 / 1
7,071
707
5,038
7,223
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Darbey
Bastet
2
0
1
2.5
L
1
0
0
1
L
Hachiman
DrDeevilZv
Hachiman
0
1
1
0.5
L
Hercules
DrMucedaZv
Hercules
0
1
0
0
L
Scylla
Leyyyi
Scylla
2
1
0
2
W
Anhur
Maron145
Anhur
2
1
0
2
L
Xing Tian
Rosıer
Xing Tian
0
3
0
0
W
Ra
0
2
1
0.25
W
0
0
1
0.5
W
Amaterasu
feeper
Amaterasu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,012
Damage
17,498
29,203
Taken
28,697
13,634
Mitigated
12,216
11,177
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Darbey
Bastet
4,356
270
0
1,411
6,196
2,254
0
672
5,436
0
40,217
L
2,069
462
0
4,199
8,198
3,402
0
827
7,238
0
35,294
L
Hachiman
DrDeevilZv
Hachiman
4,675
2,138
0
1,665
4,551
1,050
0
623
3,928
0
44,801
L
Hercules
DrMucedaZv
Hercules
1,319
110
0
3,982
7,696
4,885
0
3,135
4,500
0
9,238
L
Scylla
Leyyyi
Scylla
4,159
181
0
171
2,962
945
0
832
2,130
37,254
62
W
Anhur
Maron145
Anhur
2,626
1,061
0
1,681
4,758
1,465
0
0
4,758
0
43,221
L
Xing Tian
Rosıer
Xing Tian
1,790
135
0
1,160
5,796
3,352
0
0
5,403
13,436
0
W
Ra
1,840
536
353
1,698
4,932
1,566
0
2,590
2,042
55,337
0
W
3,638
294
0
1,924
5,588
2,753
0
514
4,994
19,172
0
W
Amaterasu
feeper
Amaterasu
5,038
2,504
0
3,672
7,223
4,178
519
1,367
5,525
0
52,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
30,688
304
Minions Killed
361
0
Camps Cleared
0
950,697
Distance Traveled
1,121,822
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,718
572
67
7
0
253,319
1
L
Tyr
5,563
556
74
7
0
239,759
0
L
Hachiman
5,636
564
92
9
0
186,642
2
L
Hercules
5,011
501
15
2
0
215,035
0
L
Scylla
5,571
557
92
9
0
193,604
0
W
Anhur
5,972
597
85
9
0
205,322
2
L
Xing Tian
4,400
440
31
3
0
115,657
0
W
Ra
6,241
624
101
10
0
233,755
0
W
Geb
5,686
569
26
3
0
224,827
1
W
Amaterasu
7,071
707
82
8
0
204,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role