Player Matchup

Hel
Hel
I_M1ss_Th3_Rag3
Hel
Level 128
God Stats
37W - 36L
1,491 SR
Queue Stats
1,479W - 1,343L
1,536 Elo+
Solo
King Arthur
King Arthur
Malevator
King Arthur
Level 62
God Stats
15W - 13L
1,595 SR
Queue Stats
40W - 34L
1,372 Elo+
Solo
Vulcan
Vulcan
TheBearFair
Vulcan
Level 124
God Stats
5W - 6L
1,416 SR
Queue Stats
132W - 132L
1,484 Elo+
Party 1
Cupid
Cupid
TrueFreedom
Cupid
Level 69
God Stats
2W - 1L
1,501 SR
Queue Stats
128W - 121L
1,514 Elo+
Party 1
Pele
Pele
mystic_cerealbox
Pele
Level 147
God Stats
1W - 1L
1,290 SR
Queue Stats
181W - 172L
1,449 Elo+
Solo
Team Averages
Level 106
1,458 SR
1,471 Elo+

VS

Team Averages
Level 159
1,552 SR
1,496 Elo+
Awilix
Awilix
 
Awilix
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Wyldkarde
Medusa
Level 152
God Stats
2W - 2L
1,694 SR
Queue Stats
37W - 39L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
lilshugalips
Baba Yaga
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 403L
1,503 Elo+
Solo
Arachne
Arachne
smallgirl4ever
Arachne
Level 148
God Stats
19W - 16L
1,566 SR
Queue Stats
46W - 39L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,313
574
3,962
9,763
4,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Malevator
King Arthur
11
3 / 1 / 5
6,867
624
5,499
8,241
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
11
3 / 0 / 2
6,082
553
6,101
5,096
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 0 / 4
6,436
585
6,576
7,327
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 2
6,096
554
2,063
5,911
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
0 / 4 / 0
4,895
445
2,463
7,262
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
 
Charon
8
0 / 4 / 1
4,803
437
5,280
9,370
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Wyldkarde
Medusa
9
1 / 2 / 0
5,386
490
5,315
6,076
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
lilshugalips
Baba Yaga
10
0 / 1 / 1
5,587
508
4,328
5,030
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 3 / 1
5,123
466
3,970
10,668
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
1
1
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
4
0
0
L
Charon
 
Charon
0
4
1
0.13
W
2
0
4
4
W
King Arthur
Malevator
King Arthur
3
1
5
5.5
W
Vulcan
3
0
2
4
W
4
0
4
6
L
Medusa
Wyldkarde
Medusa
1
2
0
0.5
L
Baba Yaga
lilshugalips
Baba Yaga
0
1
1
0.5
W
2
0
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
21,356
36,338
Taken
38,406
15,748
Mitigated
13,705
18,150
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,463
962
0
1,636
7,262
1,929
0
776
6,486
0
24,079
L
Charon
 
Charon
5,280
518
0
245
9,370
5,286
0
3,227
6,143
17,274
325
W
3,962
637
3,015
5,296
9,763
4,709
153
2,272
6,883
22,556
2,922
W
King Arthur
Malevator
King Arthur
5,499
755
0
1,513
8,241
5,410
0
795
7,310
0
41,677
W
Vulcan
6,101
162
0
988
5,096
1,512
216
2,072
2,646
36,304
633
W
6,576
4,250
854
2,818
7,327
2,424
1,473
1,872
4,971
0
42,280
L
Medusa
Wyldkarde
Medusa
5,315
1,914
0
2,298
6,076
1,652
0
1,193
4,883
0
35,451
L
Baba Yaga
lilshugalips
Baba Yaga
4,328
138
0
1,235
5,030
1,384
0
1,699
3,331
31,455
1,733
W
2,063
314
0
3,666
5,911
1,693
0
481
5,294
0
41,708
L
3,970
3,019
0
2,868
10,668
3,454
0
2,545
8,123
0
35,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
25,794
340
Minions Killed
294
0
Camps Cleared
0
1,140,051
Distance Traveled
1,079,798
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,895
445
57
5
0
213,208
3
L
Charon
4,803
437
33
3
0
215,678
1
W
Hel
6,313
574
39
4
0
211,724
1
W
King Arthur
6,867
624
57
5
0
233,569
5
W
Vulcan
6,082
553
65
6
0
236,973
2
W
Cupid
6,436
585
87
8
0
199,826
0
L
Medusa
5,386
490
69
6
0
206,665
0
L
Baba Yaga
5,587
508
70
6
0
205,740
0
W
Pele
6,096
554
92
8
0
257,959
3
L
Arachne
5,123
466
65
6
0
238,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role