Player Matchup

Bacchus
Bacchus
AleiMJ
Bacchus
Level 104
God Stats
7W - 7L
1,524 SR
Queue Stats
346W - 304L
1,545 Elo+
Party 1
Cupid
Cupid
MR C BIZZY
Cupid
Level 77
God Stats
10W - 9L
1,617 SR
Queue Stats
52W - 55L
1,432 Elo+
Party 2
Scylla
Scylla
badbitxhsonly
Scylla
Level 89
God Stats
30W - 26L
1,608 SR
Queue Stats
326W - 299L
1,534 Elo+
Party 1
Chiron
Chiron
consideratetwink
Chiron
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 29L
1,364 Elo+
Solo
Tiamat
Tiamat
smokin blazer
Tiamat
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 63L
1,416 Elo+
Party 2
Team Averages
Level 71
1,550 SR
1,458 Elo+

VS

Team Averages
Level 92
1,530 SR
1,459 Elo+
Anubis
Anubis
DaTurbanTwister
Anubis
Level 122
God Stats
6W - 12L
1,423 SR
Queue Stats
165W - 171L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
JakkBiRD
Gilgamesh
Level 89
God Stats
6W - 6L
1,574 SR
Queue Stats
14W - 9L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
N0N4P
Kuzenbo
Level 78
God Stats
6W - 4L
1,557 SR
Queue Stats
175W - 143L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZayGenix
Cu Chulainn
Level 104
God Stats
6W - 4L
1,512 SR
Queue Stats
90W - 85L
1,448 Elo+
Solo
Izanami
Izanami
smackerss
Izanami
Level 67
God Stats
4W - 2L
1,583 SR
Queue Stats
250W - 263L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AleiMJ
Bacchus
1
0 / 0 / 0
3,276
364
0
227
89
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
4
0 / 4 / 0
3,570
397
632
3,497
537
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,243
360
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 1
4,748
528
4,298
7,841
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 5 / 0
4,313
479
1,089
5,443
2,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,746
750
2,151
4,579
1,634
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gilgamesh
JakkBiRD
Gilgamesh
10
1 / 0 / 2
6,168
685
3,313
8,280
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
N0N4P
Kuzenbo
8
0 / 2 / 1
5,493
610
3,022
8,072
7,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
ZayGenix
Cu Chulainn
12
5 / 0 / 0
6,869
763
1,342
4,985
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
smackerss
Izanami
10
1 / 1 / 0
5,939
660
2,387
4,948
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
10
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AleiMJ
Bacchus
0
0
0
0
W
2
0
2
3
W
Gilgamesh
JakkBiRD
Gilgamesh
1
0
2
2
L
Cupid
0
4
0
0
W
Kuzenbo
N0N4P
Kuzenbo
0
2
1
0.25
W
Cu Chulainn
ZayGenix
Cu Chulainn
5
0
0
5
L
0
0
0
0
L
2
1
1
2.5
W
Izanami
smackerss
Izanami
1
1
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,019
Damage
12,215
17,008
Taken
30,864
5,178
Mitigated
15,732
3,144
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AleiMJ
Bacchus
0
0
0
0
227
89
0
0
227
48
0
W
2,151
0
0
3,296
4,579
1,634
1,168
0
4,579
44,776
0
W
Gilgamesh
JakkBiRD
Gilgamesh
3,313
834
0
937
8,280
3,348
646
805
7,278
0
37,733
L
Cupid
632
279
0
108
3,497
537
0
2,151
1,346
0
4,509
W
Kuzenbo
N0N4P
Kuzenbo
3,022
841
0
1,923
8,072
7,224
84
0
8,072
12,378
1,743
W
Cu Chulainn
ZayGenix
Cu Chulainn
1,342
261
0
508
4,985
2,259
0
58
4,898
2,455
42,960
L
0
0
0
0
0
0
0
0
0
0
0
L
4,298
1,094
0
2,401
7,841
2,059
0
2,860
4,981
0
22,535
W
Izanami
smackerss
Izanami
2,387
1,274
0
2,141
4,948
1,267
2,253
0
4,948
0
43,218
L
1,089
274
0
635
5,443
2,493
56
26
5,417
17,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,150
Gold Earned
31,215
74
Minions Killed
331
0
Camps Cleared
0
440,205
Distance Traveled
880,659
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,276
364
0
0
0
16,115
0
W
Anubis
6,746
750
83
9
0
158,395
0
W
Gilgamesh
6,168
685
66
7
0
155,691
1
L
Cupid
3,570
397
5
1
0
85,779
0
W
Kuzenbo
5,493
610
16
2
0
185,496
0
W
Cu Chulainn
6,869
763
81
9
0
206,491
0
L
Scylla
3,243
360
0
0
0
8,139
0
L
Chiron
4,748
528
41
5
0
185,642
0
W
Izanami
5,939
660
85
9
0
174,586
1
L
Tiamat
4,313
479
28
3
0
144,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role