Player Matchup

Bacchus
Bacchus
Silver V
TTV-Mastamynd432
Bacchus
Silver V
Level 161
God Stats
0W - 2L
1,321 SR
Queue Stats
110W - 269L
870 MMR
Party 1
Neith
Neith
Gold V
XstonerXD
Neith
Gold V
Level 107
God Stats
10W - 10L
1,567 SR
Queue Stats
15W - 20L
1,563 MMR
Solo
Chang'e
Chang'e
Silver V
meshikagirlXO
Chang'e
Silver V
Level 107
God Stats
3W - 7L
1,532 SR
Queue Stats
110W - 270L
870 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,473 SR
1,101 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,578 SR
1,606 MMR
Cthulhu
Cthulhu
Platinum II
AIG Fear
Cthulhu
Platinum II
Level 186
God Stats
2W - 1L
1,580 SR
Queue Stats
129W - 111L
1,747 MMR
Party 2
Chaac
Chaac
Platinum IV
AIG Lord Cu
Chaac
Platinum IV
Level 159
God Stats
58W - 56L
1,608 SR
Queue Stats
630W - 618L
1,713 MMR
Party 2
Yu Huang
Yu Huang
Gold V
codemandj1818
Yu Huang
Gold V
Level 141
God Stats
22W - 21L
1,545 SR
Queue Stats
23W - 25L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,609
661
3,124
12,362
10,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
XstonerXD
Neith
12
1 / 4 / 1
7,409
741
3,836
8,529
2,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
12
1 / 5 / 1
7,375
738
2,181
11,216
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboMulanShivaAh Muzen CabArtemis

VS

Bans
AchillesBaba YagaHorusPersephoneXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AIG Fear
Cthulhu
16
7 / 0 / 5
9,526
953
6,744
12,213
7,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
5 / 1 / 7
9,464
946
10,193
8,636
8,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
codemandj1818
Yu Huang
15
2 / 1 / 10
9,190
919
11,617
6,262
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
14
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AIG Fear
Cthulhu
7
0
5
9.5
W
5
1
7
8.5
L
0
5
0
0
L
Neith
XstonerXD
Neith
1
4
1
0.38
W
Yu Huang
codemandj1818
Yu Huang
2
1
10
7
L
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,141
Damage
28,554
32,107
Taken
27,111
17,804
Mitigated
18,005
4,678
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AIG Fear
Cthulhu
6,744
289
78
3,720
12,213
7,631
333
1,826
10,387
26,539
1,821
W
10,193
409
0
3,146
8,636
8,194
1,505
2,118
6,518
0
28,597
L
3,124
337
0
754
12,362
10,752
0
5,579
6,724
11,140
0
L
Neith
XstonerXD
Neith
3,836
1,540
0
1,352
8,529
2,999
0
5,750
2,753
0
21,877
W
Yu Huang
codemandj1818
Yu Huang
11,617
667
75
705
6,262
2,180
1,605
1,415
4,847
37,407
248
L
Chang'e
2,181
47
894
1,678
11,216
4,053
0
6,424
4,751
10,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,393
Gold Earned
28,180
70
Minions Killed
146
0
Camps Cleared
0
532,950
Distance Traveled
624,151
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,526
953
47
5
0
220,655
0
W
Chaac
9,464
946
39
4
0
213,929
0
L
Bacchus
6,609
661
8
1
0
182,703
2
L
Neith
7,409
741
42
4
0
164,532
2
W
Yu Huang
9,190
919
60
6
0
189,567
1
L
Chang'e
7,375
738
20
2
0
185,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role