Player Matchup

Anhur
Anhur
Diamond I
BABOOOOOoooooN
Anhur
Diamond I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
2,391 MMR
Solo
Cliodhna
Cliodhna
Masters
Briоche
Cliodhna
Masters
Level 161
God Stats
78W - 36L
1,784 SR
Queue Stats
388W - 319L
2,395 MMR
Solo
Medusa
Medusa
Diamond I
DutchWhisperer
Medusa
Diamond I
Level 164
God Stats
17W - 6L
1,738 SR
Queue Stats
535W - 488L
2,434 MMR
Party 1
Surtr
Surtr
Diamond III
FluffyMedic
Surtr
Diamond III
Level 110
God Stats
431W - 335L
1,696 SR
Queue Stats
794W - 804L
2,434 MMR
Solo
Mulan
Mulan
Diamond II
Κami
Mulan
Diamond II
Level 139
God Stats
4W - 0L
1,953 SR
Queue Stats
369W - 338L
2,407 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,734 SR
2,412 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 176
1,525 SR
1,816 MMR
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 317
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
DX2Y
Agni
Diamond II
Level 155
God Stats
11W - 14L
1,542 SR
Queue Stats
194W - 169L
2,357 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Fіve
Kuzenbo
Masters
Level 125
God Stats
4W - 6L
1,584 SR
Queue Stats
188W - 172L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
7,702
770
6,985
8,360
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Briоche
Cliodhna
11
1 / 2 / 2
5,494
549
2,958
6,273
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
6 / 0 / 0
7,444
744
5,289
3,891
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
6,357
636
3,733
8,861
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
Κami
Mulan
10
3 / 1 / 9
6,535
654
6,602
10,426
6,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
AphroditeArtemisChang'eIx Chel

VS

Bans
FreyaKing ArthurHe BoDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 6 / 1
5,925
593
6,141
8,279
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
 
Apollo
9
0 / 1 / 0
5,534
553
6,527
8,637
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
 
Ao Kuang
9
3 / 3 / 0
5,254
525
2,836
6,722
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
DX2Y
Agni
11
1 / 3 / 0
5,607
561
1,929
4,337
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Fіve
Kuzenbo
9
0 / 3 / 5
5,311
531
3,144
8,876
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
7
7
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
1
0.58
L
Apollo
 
Apollo
0
1
0
0
L
Ao Kuang
 
Ao Kuang
3
3
0
1
W
6
4
3
1.88
W
Cliodhna
Briоche
Cliodhna
1
2
2
1
L
Agni
DX2Y
Agni
1
3
0
0.33
W
6
0
0
6
W
0
0
0
0
L
Kuzenbo
Fіve
Kuzenbo
0
3
5
0.83
W
Mulan
Κami
Mulan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
20,577
37,811
Taken
36,851
16,214
Mitigated
15,504
12,622
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,141
2,345
0
2,381
8,279
1,375
0
608
7,671
32,385
2,420
L
Apollo
 
Apollo
6,527
2,571
0
4,794
8,637
3,794
0
236
8,401
0
43,528
L
Ao Kuang
 
Ao Kuang
2,836
446
0
2,939
6,722
1,914
0
0
6,722
24,743
0
W
6,985
3,645
0
2,836
8,360
2,658
1,400
4,315
4,045
0
55,563
W
Cliodhna
Briоche
Cliodhna
2,958
507
0
3,171
6,273
1,785
0
1,487
4,705
0
41,482
L
Agni
DX2Y
Agni
1,929
0
0
750
4,337
1,086
0
247
4,090
33,429
1,130
W
5,289
1,449
0
835
3,891
1,287
0
1,307
2,527
0
56,724
W
3,733
1,176
0
2,668
8,861
3,691
0
0
8,182
1,402
44,972
L
Kuzenbo
Fіve
Kuzenbo
3,144
1,070
0
1,290
8,876
7,335
0
300
8,576
14,366
383
W
Mulan
Κami
Mulan
6,602
1,144
0
3,112
10,426
6,793
36
6,289
4,011
1,577
15,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
27,631
395
Minions Killed
302
0
Camps Cleared
0
1,076,833
Distance Traveled
1,021,350
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,925
593
56
6
0
186,864
0
L
Apollo
5,534
553
84
8
0
201,904
0
L
Ao Kuang
5,254
525
53
5
0
196,169
1
W
Anhur
7,702
770
105
11
0
186,556
0
W
Cliodhna
5,494
549
70
7
0
235,275
0
L
Agni
5,607
561
87
9
0
214,605
2
W
Medusa
7,444
744
96
10
0
226,734
2
W
Surtr
6,357
636
94
9
0
203,902
0
L
Kuzenbo
5,311
531
22
2
0
221,808
1
W
Mulan
6,535
654
30
3
0
224,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role