Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dahsyn
Cthulhu
Level 131
God Stats
6W - 5L
1,581 SR
Queue Stats
81W - 71L
1,604 Elo+
Party 2
Scylla
Scylla
Jedi2044
Scylla
Level 158
God Stats
1W - 2L
1,585 SR
Queue Stats
106W - 115L
1,485 Elo+
Solo
Cliodhna
Cliodhna
JustinClay
Cliodhna
Level 130
God Stats
0W - 6L
1,136 SR
Queue Stats
159W - 135L
1,616 Elo+
Party 2
Freya
Freya
Longest4skin
Freya
Level 149
God Stats
15W - 9L
1,405 SR
Queue Stats
175W - 158L
1,555 Elo+
Solo
Team Averages
Level 139
1,442 SR
1,552 Elo+

VS

Team Averages
Level 159
1,596 SR
1,544 Elo+
Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BillyTheSigma
Hachiman
Level 233
God Stats
2W - 1L
1,599 SR
Queue Stats
68W - 72L
1,564 Elo+
Solo
Scylla
Scylla
EvictSingleMoms
Scylla
Level 158
God Stats
14W - 6L
1,763 SR
Queue Stats
476W - 438L
1,557 Elo+
Party 1
Serqet
Serqet
KeyWielder
Serqet
Level 118
God Stats
13W - 9L
1,613 SR
Queue Stats
161W - 133L
1,556 Elo+
Solo
Set
Set
brėw
Set
Level 145
God Stats
2W - 2L
1,507 SR
Queue Stats
197W - 191L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 1 / 2
5,485
686
4,351
6,448
4,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Dahsyn
Cthulhu
10
1 / 1 / 0
5,651
706
4,592
7,182
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Jedi2044
Scylla
9
0 / 2 / 1
4,776
597
2,330
3,887
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
JustinClay
Cliodhna
10
2 / 1 / 1
5,569
696
3,363
4,465
1,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 1 / 0
4,494
562
1,336
4,749
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 2 / 3
4,012
502
1,605
4,213
2,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
BillyTheSigma
Hachiman
8
0 / 2 / 1
4,587
573
2,990
4,948
974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 2
5,282
660
3,736
3,573
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
KeyWielder
Serqet
10
3 / 1 / 2
5,481
685
2,022
6,258
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
brėw
Set
9
1 / 1 / 0
5,209
651
3,671
6,252
2,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
6
6
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
2
3
W
Odin
 
Odin
0
2
3
0.75
W
Hachiman
BillyTheSigma
Hachiman
0
2
1
0.25
L
Cthulhu
Dahsyn
Cthulhu
1
1
0
1
W
2
0
2
3
L
Scylla
Jedi2044
Scylla
0
2
1
0.25
L
Cliodhna
JustinClay
Cliodhna
2
1
1
2.5
W
Serqet
KeyWielder
Serqet
3
1
2
4
L
1
1
0
1
W
Set
brėw
Set
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
14,024
26,731
Taken
25,244
13,424
Mitigated
9,358
7,899
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,351
2,174
250
2,571
6,448
4,971
0
1,189
4,996
0
18,052
W
Odin
 
Odin
1,605
452
0
542
4,213
2,251
0
1,103
3,026
0
11,635
W
Hachiman
BillyTheSigma
Hachiman
2,990
1,576
0
1,290
4,948
974
0
0
4,948
0
30,363
L
Cthulhu
Dahsyn
Cthulhu
4,592
263
0
2,335
7,182
4,478
0
1,242
5,834
33,054
474
W
3,736
834
0
500
3,573
990
0
2,332
1,133
31,024
465
L
Scylla
Jedi2044
Scylla
2,330
425
0
750
3,887
1,014
0
939
2,914
30,517
578
L
Cliodhna
JustinClay
Cliodhna
3,363
296
0
657
4,465
1,343
0
0
4,437
0
40,735
W
Serqet
KeyWielder
Serqet
2,022
263
0
559
6,258
2,249
0
1,564
4,684
0
37,328
L
1,336
540
0
1,336
4,749
1,618
0
555
4,194
25,660
1,818
W
Set
brėw
Set
3,671
1,730
0
2,450
6,252
2,894
0
2,699
3,254
538
32,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
24,571
295
Minions Killed
287
0
Camps Cleared
0
857,526
Distance Traveled
925,886
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,485
686
23
3
0
171,192
3
W
Odin
4,012
502
27
3
0
194,280
0
W
Hachiman
4,587
573
50
6
0
174,507
0
L
Cthulhu
5,651
706
77
10
0
168,018
0
W
Scylla
5,282
660
62
8
0
173,557
0
L
Scylla
4,776
597
63
8
0
167,333
2
L
Cliodhna
5,569
696
81
10
0
203,488
2
W
Serqet
5,481
685
74
9
0
217,097
3
L
Freya
4,494
562
51
6
0
147,495
0
W
Set
5,209
651
74
9
0
166,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role