Player Matchup

Hercules
Hercules
JayReli
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 25L
1,208 Elo+
Party 2
Baron Samedi
Baron Samedi
S 1 B 3 R I A N
Baron Samedi
Level 148
God Stats
5W - 4L
1,828 SR
Queue Stats
167W - 156L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
SOUL_ADRIFT
Ao Kuang
Level 177
God Stats
6W - 7L
1,508 SR
Queue Stats
242W - 236L
1,403 Elo+
Party 1
Apollo
Apollo
Thunderstorm588
Apollo
Level 146
God Stats
4W - 0L
1,833 SR
Queue Stats
60W - 30L
1,552 Elo+
Party 2
Ratatoskr
Ratatoskr
u-Learn-
Ratatoskr
Level 137
God Stats
4W - 2L
1,650 SR
Queue Stats
126W - 118L
1,514 Elo+
Party 1
Team Averages
Level 147
1,664 SR
1,455 Elo+

VS

Team Averages
Level 175
1,465 SR
1,515 Elo+
Hercules
Hercules
George iz awsom
Hercules
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
131W - 121L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
KhanjarTheSharp
Baron Samedi
Level 215
God Stats
7W - 10L
1,471 SR
Queue Stats
338W - 330L
1,495 Elo+
Solo
Mercury
Mercury
khorp
Mercury
Level 164
God Stats
2W - 9L
1,177 SR
Queue Stats
505W - 465L
1,550 Elo+
Solo
Medusa
Medusa
swagenichigo10
Medusa
Level 142
God Stats
0W - 2L
1,567 SR
Queue Stats
44W - 49L
1,478 Elo+
Solo
Hera
Hera
xIIDARKUSIIx
Hera
Level 196
God Stats
17W - 9L
1,822 SR
Queue Stats
554W - 514L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JayReli
Hercules
9
1 / 2 / 2
4,959
496
2,211
9,160
7,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
S 1 B 3 R I A N
Baron Samedi
11
1 / 0 / 4
6,383
638
6,488
3,892
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SOUL_ADRIFT
Ao Kuang
11
3 / 1 / 2
5,908
591
1,462
8,485
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 2 / 3
5,487
549
2,945
6,187
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
u-Learn-
Ratatoskr
13
2 / 0 / 0
7,612
761
7,638
8,542
3,832
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 2 / 0
5,253
525
3,992
9,890
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
KhanjarTheSharp
Baron Samedi
8
0 / 1 / 2
5,422
542
3,212
5,359
3,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
khorp
Mercury
9
1 / 0 / 0
5,089
509
3,474
6,157
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
5,798
580
5,202
5,057
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 3 / 1
5,537
554
2,632
5,512
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
5
5
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
0
0
W
Hercules
JayReli
Hercules
1
2
2
1
L
Baron Samedi
KhanjarTheSharp
Baron Samedi
0
1
2
1
W
Baron Samedi
S 1 B 3 R I A N
Baron Samedi
1
0
4
3
W
Ao Kuang
SOUL_ADRIFT
Ao Kuang
3
1
2
4
W
0
2
3
0.75
L
Mercury
khorp
Mercury
1
0
0
1
L
3
1
0
3
W
Ratatoskr
u-Learn-
Ratatoskr
2
0
0
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
18,512
36,266
Taken
31,975
17,302
Mitigated
13,938
17,357
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,992
2,613
0
1,859
9,890
5,047
0
0
9,330
0
36,486
W
Hercules
JayReli
Hercules
2,211
725
0
2,532
9,160
7,164
0
3,151
6,009
0
15,851
L
Baron Samedi
KhanjarTheSharp
Baron Samedi
3,212
344
165
2,398
5,359
3,413
0
1,674
3,560
16,190
915
W
Baron Samedi
S 1 B 3 R I A N
Baron Samedi
6,488
381
500
1,735
3,892
2,041
0
1,257
2,635
38,291
1,305
W
Ao Kuang
SOUL_ADRIFT
Ao Kuang
1,462
228
0
6,057
8,485
2,480
0
1,077
7,408
33,572
0
W
2,945
1,708
0
2,566
6,187
1,785
0
779
5,408
0
37,274
L
Mercury
khorp
Mercury
3,474
1,241
0
1,309
6,157
2,186
0
1,755
4,200
0
33,784
L
5,202
1,363
0
1,206
5,057
1,545
44
358
4,619
0
48,485
W
Ratatoskr
u-Learn-
Ratatoskr
7,638
2,930
0
3,967
8,542
3,832
0
0
8,542
0
59,706
L
2,632
486
0
730
5,512
1,747
0
3,484
1,716
38,140
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
27,099
360
Minions Killed
317
0
Camps Cleared
0
1,055,319
Distance Traveled
1,009,192
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,253
525
68
7
0
184,906
0
W
Hercules
4,959
496
18
2
0
220,352
5
L
Baron Samedi
5,422
542
21
2
0
173,163
2
W
Baron Samedi
6,383
638
87
9
0
195,919
6
W
Ao Kuang
5,908
591
64
6
0
213,217
0
W
Apollo
5,487
549
71
7
0
207,447
0
L
Mercury
5,089
509
65
7
0
262,434
0
L
Medusa
5,798
580
85
9
0
187,554
0
W
Ratatoskr
7,612
761
120
12
0
218,384
0
L
Hera
5,537
554
78
8
0
201,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role