Player Matchup

Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BaWonkaDonk
Scylla
Level 119
God Stats
1W - 2L
1,206 SR
Queue Stats
79W - 87L
1,483 Elo+
Solo
Chronos
Chronos
Critiks
Chronos
Level 154
God Stats
15W - 12L
1,372 SR
Queue Stats
387W - 387L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
Praydontspray
Erlang Shen
Level 148
God Stats
7W - 4L
1,680 SR
Queue Stats
308W - 323L
1,470 Elo+
Solo
Team Averages
Level 140
1,452 SR
1,493 Elo+

VS

Team Averages
Level 98
1,538 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
ANDRESBP20
Cu Chulainn
Level 87
God Stats
1W - 4L
1,288 SR
Queue Stats
163W - 147L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
POOP32192
Sun Wukong
Level 158
God Stats
2W - 2L
1,464 SR
Queue Stats
326W - 319L
1,520 Elo+
Solo
Yemoja
Yemoja
Ragedale
Yemoja
Level 53
God Stats
3W - 5L
1,444 SR
Queue Stats
243W - 256L
1,508 Elo+
Party 2
Scylla
Scylla
ZorgtheMighty
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,472 Elo+
Party 2
Bacchus
Bacchus
tonyhd1786
Bacchus
Level 173
God Stats
6W - 1L
1,994 SR
Queue Stats
531W - 562L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
12 / 2 / 4
10,086
1,009
20,250
10,205
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
 
Yemoja
15
1 / 0 / 15
8,871
887
4,382
10,306
7,693
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Scylla
16
1 / 1 / 14
8,826
883
15,924
8,492
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Critiks
Chronos
15
3 / 1 / 13
8,377
838
18,276
14,773
6,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Praydontspray
Erlang Shen
14
2 / 2 / 15
8,195
820
14,056
15,922
15,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ANDRESBP20
Cu Chulainn
13
2 / 6 / 1
7,668
767
14,695
24,309
17,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
POOP32192
Sun Wukong
14
1 / 3 / 4
7,721
772
14,071
20,216
11,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Ragedale
Yemoja
12
0 / 3 / 4
6,876
688
3,211
11,948
5,470
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 4
7,586
759
5,822
9,035
2,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
tonyhd1786
Bacchus
15
2 / 2 / 3
8,171
817
11,131
16,366
24,025
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
19
Kills
6
6
Deaths
19
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
2
4
7
W
Yemoja
 
Yemoja
1
0
15
8.5
L
Cu Chulainn
ANDRESBP20
Cu Chulainn
2
6
1
0.42
W
Scylla
1
1
14
8
W
Chronos
Critiks
Chronos
3
1
13
9.5
L
Sun Wukong
POOP32192
Sun Wukong
1
3
4
1
W
Erlang Shen
Praydontspray
Erlang Shen
2
2
15
4.75
L
Yemoja
Ragedale
Yemoja
0
3
4
0.67
L
1
5
4
0.6
L
Bacchus
tonyhd1786
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,888
Damage
48,930
59,698
Taken
81,874
37,448
Mitigated
61,273
34,376
Healing
36,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
20,250
4,246
386
2,507
10,205
4,159
0
3,351
6,617
0
31,587
W
Yemoja
 
Yemoja
4,382
2,950
16,364
4,304
10,306
7,693
167
3,174
7,045
7,425
582
L
Cu Chulainn
ANDRESBP20
Cu Chulainn
14,695
1,834
682
6,326
24,309
17,558
0
12,466
11,480
2,753
23,171
W
Scylla
15,924
1,347
747
701
8,492
3,245
270
2,883
5,418
36,487
0
W
Chronos
Critiks
Chronos
18,276
8,983
1,807
2,770
14,773
6,523
1,520
5,892
8,686
28,480
891
L
Sun Wukong
POOP32192
Sun Wukong
14,071
1,062
769
6,865
20,216
11,828
0
10,669
9,276
0
26,029
W
Erlang Shen
Praydontspray
Erlang Shen
14,056
7,534
1,171
3,619
15,922
15,828
269
6,238
9,246
0
21,531
L
Yemoja
Ragedale
Yemoja
3,211
984
11,197
3,221
11,948
5,470
0
3,411
8,376
10,499
0
L
5,822
447
335
426
9,035
2,392
0
3,281
5,683
13,441
565
L
Bacchus
tonyhd1786
Bacchus
11,131
368
906
6,035
16,366
24,025
0
7,922
8,254
17,591
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
38,022
127
Minions Killed
89
0
Camps Cleared
0
1,045,546
Distance Traveled
958,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,086
1,009
26
3
0
225,867
0
W
Yemoja
8,871
887
11
1
0
192,583
0
L
Cu Chulainn
7,668
767
19
2
0
182,676
0
W
Scylla
8,826
883
63
6
0
212,985
0
W
Chronos
8,377
838
18
2
0
213,165
0
L
Sun Wukong
7,721
772
22
2
0
204,103
0
W
Erlang Shen
8,195
820
9
1
0
200,946
0
L
Yemoja
6,876
688
12
1
0
180,348
0
L
Scylla
7,586
759
19
2
0
182,951
0
L
Bacchus
8,171
817
17
2
0
208,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role