Player Matchup

Bastet
Bastet
DeadBrownBread
Bastet
Level 153
God Stats
2W - 1L
1,693 SR
Queue Stats
155W - 158L
1,384 Elo+
Solo
Tyr
Tyr
DinoWood97
Tyr
Level 109
God Stats
3W - 15L
1,122 SR
Queue Stats
137W - 143L
1,476 Elo+
Solo
Ishtar
Ishtar
LORD PECOS
Ishtar
Level 205
God Stats
3W - 3L
1,240 SR
Queue Stats
155W - 151L
1,486 Elo+
Solo
Cabrakan
Cabrakan
Zeverei
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,070 Elo+
Party 1
Chang'e
Chang'e
Zeverei
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,070 Elo+
Party 1
Team Averages
Level 124
1,411 SR
1,297 Elo+

VS

Team Averages
Level 127
1,512 SR
1,481 Elo+
Hercules
Hercules
DonSilbato
Hercules
Level 83
God Stats
22W - 17L
1,640 SR
Queue Stats
134W - 133L
1,496 Elo+
Solo
Izanami
Izanami
ReZ JellyFish
Izanami
Level 146
God Stats
11W - 12L
1,432 SR
Queue Stats
33W - 36L
1,368 Elo+
Solo
Athena
Athena
SuctionPuppy2
Athena
Level 108
God Stats
9W - 11L
1,273 SR
Queue Stats
236W - 231L
1,526 Elo+
Solo
Discordia
Discordia
Weeevs_
Discordia
Level 139
God Stats
2W - 0L
1,437 SR
Queue Stats
42W - 48L
1,439 Elo+
Solo
Nemesis
Nemesis
josscan003
Nemesis
Level 158
God Stats
23W - 11L
1,779 SR
Queue Stats
291W - 274L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,176
696
2,600
5,456
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

3
0 / 1 / 0
2,920
487
268
2,534
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ishtar
LORD PECOS
Ishtar
6
2 / 1 / 1
3,607
601
2,219
3,128
871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Zeverei
Cabrakan
6
1 / 2 / 2
3,331
555
1,627
2,534
1,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Zeverei
Chang'e
7
0 / 1 / 3
3,811
635
2,579
3,947
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonSilbato
Hercules
8
1 / 0 / 0
4,611
769
1,289
2,682
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Izanami
6
1 / 2 / 3
3,817
636
2,341
3,183
617
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
1 / 2 / 2
3,848
641
1,155
4,324
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Weeevs_
Discordia
6
0 / 2 / 0
3,536
589
741
1,951
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
josscan003
Nemesis
8
3 / 0 / 1
4,307
718
3,546
5,100
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
0
1
0
0
W
Hercules
DonSilbato
Hercules
1
0
0
1
L
Ishtar
LORD PECOS
Ishtar
2
1
1
2.5
W
Izanami
1
2
3
1.25
W
1
2
2
1
W
Discordia
Weeevs_
Discordia
0
2
0
0
L
Cabrakan
Zeverei
Cabrakan
1
2
2
1
L
Chang'e
Zeverei
Chang'e
0
1
3
1.5
W
Nemesis
josscan003
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,293
Damage
9,072
17,599
Taken
17,240
5,209
Mitigated
6,365
5,633
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,600
1,040
0
1,882
5,456
1,620
0
0
5,456
0
17,683
L
268
0
0
635
2,534
602
0
0
2,534
0
7,136
W
Hercules
DonSilbato
Hercules
1,289
409
0
846
2,682
1,400
92
219
2,463
0
29,054
L
Ishtar
LORD PECOS
Ishtar
2,219
1,560
0
1,025
3,128
871
0
638
2,490
0
16,592
W
Izanami
2,341
1,631
0
842
3,183
617
57
572
2,554
0
18,295
W
1,155
295
0
932
4,324
2,542
0
935
3,211
10,168
0
W
Discordia
Weeevs_
Discordia
741
44
0
223
1,951
347
0
872
1,079
15,900
0
L
Cabrakan
Zeverei
Cabrakan
1,627
353
0
624
2,534
1,249
0
517
2,017
3,016
0
L
Chang'e
Zeverei
Chang'e
2,579
163
160
1,307
3,947
867
0
741
3,206
16,791
1,757
W
Nemesis
josscan003
Nemesis
3,546
2,033
0
1,541
5,100
1,459
0
1,239
3,861
0
19,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,845
Gold Earned
20,119
110
Minions Killed
161
0
Camps Cleared
0
518,782
Distance Traveled
614,815
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,176
696
35
6
0
136,022
0
L
Tyr
2,920
487
12
2
0
66,485
1
W
Hercules
4,611
769
50
8
0
121,124
0
L
Ishtar
3,607
601
25
4
0
103,972
0
W
Izanami
3,817
636
24
4
0
119,009
0
W
Athena
3,848
641
15
3
0
121,340
4
W
Discordia
3,536
589
31
5
0
86,777
0
L
Cabrakan
3,331
555
6
1
0
97,198
0
L
Chang'e
3,811
635
32
5
0
115,105
0
W
Nemesis
4,307
718
41
7
0
166,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role