Player Matchup

Neith
Neith
CoCoCod127
Neith
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,553 Elo+
Party 2
Kuzenbo
Kuzenbo
DrStone69420
Kuzenbo
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,417 Elo+
Solo
Nox
Nox
GANKyaMOMMA
Nox
Level 52
God Stats
0W - 3L
1,169 SR
Queue Stats
188W - 190L
1,443 Elo+
Solo
Ravana
Ravana
PairOfAces007
Ravana
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 181L
1,481 Elo+
Party 2
Ishtar
Ishtar
ReadnRainJoe
Ishtar
Level 122
God Stats
10W - 5L
1,584 SR
Queue Stats
875W - 884L
1,414 Elo+
Solo
Team Averages
Level 90
1,451 SR
1,462 Elo+

VS

Team Averages
Level 105
1,502 SR
1,478 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
CarnageRose3878
Charon
Level 80
God Stats
10W - 4L
1,619 SR
Queue Stats
228W - 258L
1,478 Elo+
Solo
Xing Tian
Xing Tian
Diego20
Xing Tian
Level 65
God Stats
1W - 1L
1,497 SR
Queue Stats
38W - 33L
1,440 Elo+
Solo
Izanami
Izanami
krystaldigsyou
Izanami
Level 150
God Stats
4W - 4L
1,393 SR
Queue Stats
511W - 543L
1,473 Elo+
Solo
Chaac
Chaac
vinboss15
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 3 / 2
5,991
1,198
5,546
5,878
2,166
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
DrStone69420
Kuzenbo
1
0 / 0 / 0
1,212
242
0
0
0
6
0 / 0 / 0
4,411
882
1,198
810
273
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 2 / 2
5,572
1,114
5,905
4,765
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
1
0 / 0 / 0
1,212
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 1 / 2
6,798
1,360
2,732
4,261
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 2 / 4
5,561
1,112
2,096
4,385
2,583
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Diego20
Xing Tian
11
0 / 0 / 5
6,424
1,285
1,668
7,109
5,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 2 / 3
6,013
1,203
1,848
3,978
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
vinboss15
Chaac
11
1 / 2 / 4
6,369
1,274
1,890
4,435
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
5
5
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
2
4
W
0
2
4
1
L
Neith
5
3
2
2
W
Xing Tian
Diego20
Xing Tian
0
0
5
2.5
L
Kuzenbo
DrStone69420
Kuzenbo
0
0
0
0
L
0
0
0
0
L
2
2
2
1.5
L
Ishtar
0
0
0
0
W
1
2
3
1.25
W
Chaac
vinboss15
Chaac
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,649
Damage
10,234
11,453
Taken
24,168
5,672
Mitigated
17,782
3,414
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,732
378
244
485
4,261
4,119
0
695
3,566
0
9,635
W
2,096
352
709
720
4,385
2,583
855
1,128
3,257
7,059
0
L
Neith
5,546
2,371
0
2,367
5,878
2,166
0
1,371
4,328
0
11,260
W
Xing Tian
Diego20
Xing Tian
1,668
65
1,621
2,332
7,109
5,692
406
1,164
5,945
5,015
0
L
Kuzenbo
DrStone69420
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
1,198
0
16
400
810
273
0
236
574
2,372
0
L
5,905
571
114
517
4,765
3,233
0
2,157
2,531
4,024
7,195
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
1,848
1,086
355
624
3,978
1,142
1,982
475
3,503
0
6,535
W
Chaac
vinboss15
Chaac
1,890
36
917
861
4,435
4,246
0
715
3,720
0
8,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,398
Gold Earned
31,165
19
Minions Killed
63
0
Camps Cleared
0
200,486
Distance Traveled
524,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,798
1,360
21
4
0
107,234
0
W
Charon
5,561
1,112
6
1
0
105,089
0
L
Neith
5,991
1,198
7
1
0
86,322
0
W
Xing Tian
6,424
1,285
6
1
0
123,211
0
L
Kuzenbo
1,212
242
0
0
0
0
0
L
Nox
4,411
882
6
1
0
36,860
0
L
Ravana
5,572
1,114
6
1
0
77,304
0
L
Ishtar
1,212
242
0
0
0
0
0
W
Izanami
6,013
1,203
16
3
0
80,531
0
W
Chaac
6,369
1,274
14
3
0
107,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role