Player Matchup

Maui
Maui
Apolloson
Maui
Level 125
God Stats
7W - 8L
1,395 SR
Queue Stats
47W - 76L
1,413 Elo+
Party 2
Erlang Shen
Erlang Shen
EnosWolfsbane
Erlang Shen
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 127L
1,398 Elo+
Party 2
Xbalanque
Xbalanque
Gr1mSupreme
Xbalanque
Level 147
God Stats
0W - 2L
1,551 SR
Queue Stats
37W - 60L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
IronBaronne
Gilgamesh
Level 104
God Stats
8W - 13L
1,431 SR
Queue Stats
25W - 52L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
VectraTurbo
Nu Wa
Level 158
God Stats
204W - 150L
1,650 SR
Queue Stats
375W - 347L
1,548 Elo+
Solo
Team Averages
Level 132
1,506 SR
1,445 Elo+

VS

Team Averages
Level 139
1,585 SR
1,473 Elo+
Mulan
Mulan
FollowMe76
Mulan
Level 99
God Stats
23W - 10L
1,706 SR
Queue Stats
385W - 386L
1,520 Elo+
Party 1
Loki
Loki
Rafaelme6300
Loki
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 97L
1,510 Elo+
Solo
Charybdis
Charybdis
Spenoy
Charybdis
Level 138
God Stats
19W - 15L
1,651 SR
Queue Stats
77W - 88L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
T1gTok
Morgan Le Fay
Level 162
God Stats
1W - 0L
1,566 SR
Queue Stats
78W - 70L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Tuxdude20
Cthulhu
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
3 / 3 / 0
5,983
598
2,642
8,526
5,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
EnosWolfsbane
Erlang Shen
11
1 / 2 / 0
6,020
602
3,448
6,759
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
Gr1mSupreme
Xbalanque
9
0 / 4 / 1
4,614
461
6,017
8,357
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
IronBaronne
Gilgamesh
9
0 / 6 / 4
5,251
525
2,619
11,976
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 2 / 0
5,968
597
3,934
3,023
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 1 / 6
5,659
566
7,494
8,727
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 4
6,185
619
1,385
4,366
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Spenoy
Charybdis
10
6 / 2 / 1
6,142
614
7,007
7,497
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
T1gTok
Morgan Le Fay
13
7 / 1 / 0
6,905
691
5,408
7,040
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Tuxdude20
Cthulhu
10
1 / 1 / 3
5,918
592
4,069
7,265
6,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
3
3
0
1
L
Erlang Shen
EnosWolfsbane
Erlang Shen
1
2
0
0.5
W
Mulan
2
1
6
5
L
Xbalanque
Gr1mSupreme
Xbalanque
0
4
1
0.13
L
Gilgamesh
IronBaronne
Gilgamesh
0
6
4
0.33
W
0
1
4
2
W
Charybdis
Spenoy
Charybdis
6
2
1
3.25
W
Morgan Le Fay
T1gTok
Morgan Le Fay
7
1
0
7
W
Cthulhu
Tuxdude20
Cthulhu
1
1
3
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,660
Damage
25,363
38,641
Taken
34,895
17,187
Mitigated
18,261
8,564
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,642
279
249
3,159
8,526
5,483
0
0
8,526
13,434
0
L
Erlang Shen
EnosWolfsbane
Erlang Shen
3,448
2,067
0
1,662
6,759
3,854
0
3,775
2,984
0
34,263
W
Mulan
7,494
797
0
2,938
8,727
5,915
111
2,319
6,408
0
26,636
L
Xbalanque
Gr1mSupreme
Xbalanque
6,017
2,622
0
1,813
8,357
2,716
0
0
8,357
0
36,600
L
Gilgamesh
IronBaronne
Gilgamesh
2,619
848
0
901
11,976
4,403
0
3,914
8,062
0
27,014
W
1,385
219
0
608
4,366
1,068
0
2,299
2,067
0
44,064
W
Charybdis
Spenoy
Charybdis
7,007
3,980
199
3,390
7,497
2,194
733
1,003
6,494
0
40,898
W
Morgan Le Fay
T1gTok
Morgan Le Fay
5,408
720
0
481
7,040
2,776
0
500
6,540
58,633
3,474
W
Cthulhu
Tuxdude20
Cthulhu
4,069
1,141
56
2,282
7,265
6,308
0
455
6,469
34,937
0
L
3,934
829
0
780
3,023
731
0
1,393
1,630
36,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
30,809
264
Minions Killed
355
0
Camps Cleared
0
948,690
Distance Traveled
950,604
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,983
598
16
2
0
182,232
0
L
Erlang Shen
6,020
602
63
6
0
168,049
2
W
Mulan
5,659
566
37
4
0
192,763
0
L
Xbalanque
4,614
461
56
6
0
186,934
1
L
Gilgamesh
5,251
525
53
5
0
206,754
0
W
Loki
6,185
619
83
8
0
206,095
2
W
Charybdis
6,142
614
71
7
0
158,150
0
W
Morgan Le Fay
6,905
691
94
9
0
220,783
0
W
Cthulhu
5,918
592
70
7
0
172,813
0
L
Nu Wa
5,968
597
76
8
0
204,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role