Player Matchup

Cthulhu
Cthulhu
Barthahn
Cthulhu
Level 125
God Stats
16W - 11L
1,585 SR
Queue Stats
296W - 307L
1,490 Elo+
Solo
Ix Chel
Ix Chel
Storgy
Ix Chel
Level 143
God Stats
1W - 0L
1,554 SR
Queue Stats
13W - 16L
1,531 Elo+
Solo
Medusa
Medusa
UIF1001
Medusa
Level 106
God Stats
193W - 157L
1,564 SR
Queue Stats
261W - 262L
1,467 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,496 Elo+

VS

Team Averages
Level 120
1,492 SR
1,749 Elo+
Shiva
Shiva
CoolDogFin
Shiva
Level 127
God Stats
2W - 3L
1,669 SR
Queue Stats
12W - 8L
1,709 Elo+
Party 1
Mercury
Mercury
rihizz
Mercury
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,830 Elo+
Party 1
Maman Brigitte
Maman Brigitte
skoobii
Maman Brigitte
Level 120
God Stats
0W - 2L
1,308 SR
Queue Stats
12W - 9L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barthahn
Cthulhu
17
7 / 0 / 8
11,076
1,007
13,351
12,238
16,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Storgy
Ix Chel
16
7 / 2 / 8
10,426
948
13,981
10,243
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
UIF1001
Medusa
14
1 / 1 / 10
9,330
848
7,591
8,134
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 5 / 2
7,121
647
7,152
14,699
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
rihizz
Mercury
15
2 / 4 / 1
8,804
800
6,182
13,400
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
skoobii
Maman Brigitte
12
1 / 6 / 2
7,819
711
5,441
11,186
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Barthahn
Cthulhu
7
0
8
11
L
Shiva
0
5
2
0.2
W
Ix Chel
Storgy
Ix Chel
7
2
8
5.5
W
Medusa
UIF1001
Medusa
1
1
10
6
L
Mercury
rihizz
Mercury
2
4
1
0.63
L
Maman Brigitte
skoobii
Maman Brigitte
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
18,775
30,615
Taken
39,285
25,761
Mitigated
20,357
15,150
Healing
3,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Barthahn
Cthulhu
13,351
880
206
5,053
12,238
16,814
129
1,489
10,369
35,259
2,079
L
Shiva
7,152
918
105
1,114
14,699
11,978
0
9,106
5,022
0
14,611
W
Ix Chel
Storgy
Ix Chel
13,981
1,666
2,255
5,997
10,243
5,271
1,132
2,462
7,614
48,069
36
W
Medusa
UIF1001
Medusa
7,591
1,742
0
1,639
8,134
3,676
2,090
1,531
6,403
0
42,152
L
Mercury
rihizz
Mercury
6,182
2,784
0
1,354
13,400
5,106
0
8,511
4,563
0
31,691
L
Maman Brigitte
skoobii
Maman Brigitte
5,441
428
0
514
11,186
3,273
0
7,738
3,150
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
23,744
165
Minions Killed
88
0
Camps Cleared
0
687,322
Distance Traveled
675,793
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,076
1,007
50
5
0
239,107
0
L
Shiva
7,121
647
12
1
0
211,360
0
W
Ix Chel
10,426
948
68
6
0
226,914
0
W
Medusa
9,330
848
47
4
0
221,301
4
L
Mercury
8,804
800
58
5
0
244,692
0
L
Maman Brigitte
7,819
711
18
2
0
219,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role