Player Matchup

Cu Chulainn
Cu Chulainn
EvL Blakky
Cu Chulainn
Level 88
God Stats
2W - 0L
1,656 SR
Queue Stats
3W - 1L
1,234 Elo+
Party 2
Cthulhu
Cthulhu
EvL FYL
Cthulhu
Level 66
God Stats
3W - 0L
1,506 SR
Queue Stats
3W - 1L
1,234 Elo+
Party 2
Atlas
Atlas
Graiskye
Atlas
Level 89
God Stats
30W - 43L
1,399 SR
Queue Stats
452W - 470L
1,401 Elo+
Solo
Cerberus
Cerberus
gabriel-wayo
Cerberus
Level 64
God Stats
51W - 53L
1,311 SR
Queue Stats
296W - 310L
1,343 Elo+
Solo
Cupid
Cupid
hatetank14
Cupid
Level 97
God Stats
20W - 27L
1,333 SR
Queue Stats
261W - 238L
1,447 Elo+
Solo
Team Averages
Level 81
1,441 SR
1,332 Elo+

VS

Team Averages
Level 99
1,566 SR
1,370 Elo+
Susano
Susano
MajinSoul03
Susano
Level 77
God Stats
5W - 4L
1,486 SR
Queue Stats
365W - 367L
1,416 Elo+
Solo
Artemis
Artemis
MicMak_98
Artemis
Level 109
God Stats
6W - 2L
1,699 SR
Queue Stats
501W - 483L
1,485 Elo+
Solo
Bacchus
Bacchus
Rhimixed
Bacchus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 38L
1,271 Elo+
Party 1
Surtr
Surtr
VenomousWrath96
Surtr
Level 97
God Stats
14W - 9L
1,565 SR
Queue Stats
27W - 15L
1,271 Elo+
Party 1
Sol
Sol
isabelissima
Sol
Level 90
God Stats
9W - 8L
1,581 SR
Queue Stats
63W - 69L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EvL Blakky
Cu Chulainn
14
5 / 3 / 11
9,063
504
14,540
17,237
16,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
EvL FYL
Cthulhu
15
4 / 0 / 8
9,502
528
12,072
10,923
9,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Graiskye
Atlas
13
2 / 1 / 6
8,967
498
5,200
13,062
10,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
gabriel-wayo
Cerberus
16
2 / 0 / 5
9,530
529
5,513
10,251
8,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
15
6 / 2 / 4
9,005
500
9,128
10,270
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 7 / 1
7,511
417
7,563
16,539
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
MicMak_98
Artemis
12
1 / 4 / 0
7,570
421
14,764
14,258
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Rhimixed
Bacchus
12
0 / 1 / 2
7,588
422
7,219
14,256
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 5 / 1
8,081
449
9,572
15,318
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 2 / 0
6,459
359
2,253
5,693
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
5
6
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
EvL Blakky
Cu Chulainn
5
3
11
3.5
W
Cthulhu
EvL FYL
Cthulhu
4
0
8
8
W
Atlas
Graiskye
Atlas
2
1
6
5
L
Susano
2
7
1
0.36
L
Artemis
MicMak_98
Artemis
1
4
0
0.25
L
Bacchus
Rhimixed
Bacchus
0
1
2
1
L
2
5
1
0.5
W
Cerberus
gabriel-wayo
Cerberus
2
0
5
4.5
W
Cupid
6
2
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,453
Damage
41,371
61,743
Taken
66,064
49,037
Mitigated
35,788
18,446
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
EvL Blakky
Cu Chulainn
14,540
2,288
222
999
17,237
16,434
306
1,871
15,366
0
53,472
W
Cthulhu
EvL FYL
Cthulhu
12,072
668
693
3,314
10,923
9,705
455
3,564
7,359
54,086
1,146
W
Atlas
Graiskye
Atlas
5,200
1,620
0
2,140
13,062
10,711
470
1,735
11,327
26,897
2,616
L
Susano
7,563
1,081
0
2,850
16,539
6,921
0
3,364
13,145
0
56,247
L
Artemis
MicMak_98
Artemis
14,764
7,228
364
4,940
14,258
5,021
0
4,551
9,613
0
61,640
L
Bacchus
Rhimixed
Bacchus
7,219
540
0
5,873
14,256
11,994
0
4,243
9,972
30,960
0
L
9,572
4,569
0
4,422
15,318
10,367
191
6,491
8,277
1,559
49,199
W
Cerberus
gabriel-wayo
Cerberus
5,513
61
0
3,062
10,251
8,705
0
383
9,868
66,859
4,159
W
Cupid
9,128
3,926
1,690
6,326
10,270
3,482
1,421
2,386
7,884
0
47,153
L
2,253
529
0
2,682
5,693
1,485
0
2,370
3,323
26,728
2,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,067
Gold Earned
37,209
488
Minions Killed
344
0
Camps Cleared
0
1,772,642
Distance Traveled
1,463,748
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,063
504
67
4
0
326,728
0
W
Cthulhu
9,502
528
96
5
0
391,378
0
W
Atlas
8,967
498
39
2
0
339,731
18
L
Susano
7,511
417
85
5
0
354,613
0
L
Artemis
7,570
421
89
5
0
306,927
0
L
Bacchus
7,588
422
44
2
0
341,533
12
L
Surtr
8,081
449
80
4
0
316,220
0
W
Cerberus
9,530
529
197
11
0
372,474
3
W
Cupid
9,005
500
89
5
0
342,331
0
L
Sol
6,459
359
46
3
0
144,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role