Player Matchup

Chiron
Chiron
HMIC AC3
Chiron
Level 67
God Stats
3W - 9L
1,338 SR
Queue Stats
564W - 556L
1,525 Elo+
Solo
Heimdallr
Heimdallr
JKILLA818
Heimdallr
Level 84
God Stats
6W - 3L
1,868 SR
Queue Stats
294W - 284L
1,516 Elo+
Solo
Loki
Loki
Mundle1821
Loki
Level 68
God Stats
2W - 2L
1,141 SR
Queue Stats
592W - 588L
1,523 Elo+
Solo
Hercules
Hercules
SnorlaxSaint
Hercules
Level 124
God Stats
0W - 6L
1,180 SR
Queue Stats
417W - 414L
1,546 Elo+
Solo
Achilles
Achilles
sxthispsychxic
Achilles
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 68L
1,432 Elo+
Solo
Team Averages
Level 90
1,405 SR
1,508 Elo+

VS

Team Averages
Level 110
1,467 SR
1,534 Elo+
Amaterasu
Amaterasu
Conqueror1597
Amaterasu
Level 103
God Stats
2W - 1L
1,528 SR
Queue Stats
12W - 9L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
CrazeaG
Nu Wa
Level 127
God Stats
1W - 1L
1,311 SR
Queue Stats
16W - 13L
1,561 Elo+
Party 1
Raijin
Raijin
Duininja
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,504 Elo+
Solo
Ares
Ares
Logic_Zeroo
Ares
Level 89
God Stats
5W - 5L
1,512 SR
Queue Stats
561W - 541L
1,492 Elo+
Solo
Medusa
Medusa
StoneThumper
Medusa
Level 123
God Stats
6W - 9L
1,484 SR
Queue Stats
196W - 217L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HMIC AC3
Chiron
16
1 / 4 / 4
9,472
592
16,595
14,205
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
JKILLA818
Heimdallr
18
7 / 7 / 3
11,547
722
20,764
17,063
7,294
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
0 / 7 / 6
8,561
535
8,951
15,053
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
SnorlaxSaint
Hercules
17
1 / 2 / 7
9,241
578
6,360
24,668
18,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
16
2 / 7 / 4
9,591
599
9,476
19,836
23,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Conqueror1597
Amaterasu
19
6 / 2 / 17
11,945
747
9,883
23,523
32,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
CrazeaG
Nu Wa
19
7 / 1 / 16
12,250
766
23,687
12,514
12,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
Duininja
Raijin
19
8 / 3 / 13
11,995
750
14,068
15,361
7,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 14
10,618
664
12,583
19,043
22,439
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
20
5 / 1 / 14
12,129
758
23,006
14,166
7,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
11
Kills
27
27
Deaths
11
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Conqueror1597
Amaterasu
6
2
17
7.25
W
Nu Wa
CrazeaG
Nu Wa
7
1
16
15
W
Raijin
Duininja
Raijin
8
3
13
4.83
L
Chiron
HMIC AC3
Chiron
1
4
4
0.75
L
Heimdallr
JKILLA818
Heimdallr
7
7
3
1.21
W
1
4
14
2
L
0
7
6
0.43
L
Hercules
SnorlaxSaint
Hercules
1
2
7
2.25
W
Medusa
5
1
14
12
L
Achilles
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,146
Damage
83,227
90,825
Taken
84,607
61,249
Mitigated
81,895
32,436
Healing
22,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Conqueror1597
Amaterasu
9,883
2,661
1,290
7,513
23,523
32,311
1,721
0
22,649
0
21,254
W
Nu Wa
CrazeaG
Nu Wa
23,687
7,030
1,915
2,211
12,514
12,181
1,917
0
12,161
50,594
0
W
Raijin
Duininja
Raijin
14,068
1,034
1,716
2,262
15,361
7,324
600
0
15,099
27,717
0
L
Chiron
HMIC AC3
Chiron
16,595
1,907
2,317
3,933
14,205
7,120
0
7,756
6,296
0
39,258
L
Heimdallr
JKILLA818
Heimdallr
20,764
7,507
0
3,420
17,063
7,294
234
8,855
7,907
0
49,373
W
12,583
356
173
1,827
19,043
22,439
53
0
18,402
22,049
1,098
L
8,951
394
0
2,101
15,053
4,729
31
8,329
6,682
0
23,740
L
Hercules
SnorlaxSaint
Hercules
6,360
1,039
1,198
14,146
24,668
18,990
0
15,422
9,117
0
18,511
W
Medusa
23,006
4,898
1,869
1,847
14,166
7,640
2,182
0
13,765
0
53,637
L
Achilles
9,476
1,107
1,215
4,106
19,836
23,116
0
9,295
10,153
0
19,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
58,937
167
Minions Killed
189
0
Camps Cleared
0
1,407,384
Distance Traveled
1,670,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,945
747
31
2
0
337,312
0
W
Nu Wa
12,250
766
49
3
0
301,332
0
W
Raijin
11,995
750
28
2
0
365,211
0
L
Chiron
9,472
592
35
2
0
296,352
0
L
Heimdallr
11,547
722
69
4
0
266,064
0
W
Ares
10,618
664
21
1
0
319,941
0
L
Loki
8,561
535
21
1
0
288,034
0
L
Hercules
9,241
578
19
1
0
283,138
0
W
Medusa
12,129
758
60
4
0
346,851
0
L
Achilles
9,591
599
23
1
0
273,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role