Player Matchup

Surtr
Surtr
ChefByardee
Surtr
Level 165
God Stats
19W - 6L
1,732 SR
Queue Stats
362W - 352L
1,513 Elo+
Solo
Anubis
Anubis
Foxynak
Anubis
Level 142
God Stats
3W - 3L
1,560 SR
Queue Stats
127W - 134L
1,471 Elo+
Party 2
Camazotz
Camazotz
Scafre
Camazotz
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,500 Elo+
Party 2
Neith
Neith
T0P DUELIST
Neith
Level 118
God Stats
102W - 83L
1,560 SR
Queue Stats
321W - 326L
1,436 Elo+
Party 3
Terra
Terra
xXRavenyraXx
Terra
Level 157
God Stats
5W - 2L
1,519 SR
Queue Stats
238W - 237L
1,386 Elo+
Party 3
Team Averages
Level 139
1,574 SR
1,461 Elo+

VS

Team Averages
Level 124
1,512 SR
1,471 Elo+
Nu Wa
Nu Wa
Danilo6944
Nu Wa
Level 161
God Stats
1W - 3L
1,552 SR
Queue Stats
116W - 119L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
RaluisRoco
Zhong Kui
Level 124
God Stats
76W - 61L
1,533 SR
Queue Stats
285W - 290L
1,449 Elo+
Solo
Hercules
Hercules
iReeed
Hercules
Level 129
God Stats
7W - 7L
1,554 SR
Queue Stats
92W - 105L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
macbear2332
Cthulhu
Level 113
God Stats
18W - 11L
1,654 SR
Queue Stats
368W - 330L
1,461 Elo+
Solo
Arachne
Arachne
seve412
Arachne
Level 94
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,510
501
8,274
17,023
15,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Foxynak
Anubis
18
9 / 1 / 0
11,301
595
13,444
10,019
4,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Scafre
Camazotz
19
7 / 0 / 3
11,040
581
12,567
16,434
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 4
7,629
402
3,129
6,833
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 3
9,356
492
2,647
9,671
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 2 / 0
7,296
384
6,988
5,542
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
RaluisRoco
Zhong Kui
10
1 / 6 / 0
7,078
373
7,760
11,833
6,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
iReeed
Hercules
15
0 / 1 / 0
7,870
414
1,928
11,073
7,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
macbear2332
Cthulhu
17
4 / 2 / 0
10,282
541
13,275
18,483
17,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
seve412
Arachne
12
0 / 8 / 1
7,322
385
3,568
13,157
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
5
5
Deaths
19
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Nu Wa
0
2
0
0
W
Anubis
Foxynak
Anubis
9
1
0
9
L
Zhong Kui
RaluisRoco
Zhong Kui
1
6
0
0.17
W
Camazotz
Scafre
Camazotz
7
0
3
8.5
W
1
1
4
3
L
Hercules
iReeed
Hercules
0
1
0
0
L
Cthulhu
macbear2332
Cthulhu
4
2
0
2
L
Arachne
seve412
Arachne
0
8
1
0.06
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,061
Damage
33,519
59,980
Taken
60,088
36,393
Mitigated
35,513
26,972
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,274
1,874
0
3,608
17,023
15,027
37
8,032
8,118
2,250
63,339
L
Nu Wa
6,988
888
0
371
5,542
1,006
0
3,170
2,372
45,662
0
W
Anubis
Foxynak
Anubis
13,444
399
0
6,104
10,019
4,708
184
4,473
5,448
99,436
5,499
L
Zhong Kui
RaluisRoco
Zhong Kui
7,760
748
0
3,837
11,833
6,546
0
2,011
9,822
36,650
928
W
Camazotz
Scafre
Camazotz
12,567
3,182
0
12,865
16,434
7,047
186
4,767
11,526
0
112,331
W
3,129
868
0
1,242
6,833
2,175
555
3,886
2,947
0
34,080
L
Hercules
iReeed
Hercules
1,928
125
0
2,221
11,073
7,061
0
1,547
9,526
0
47,701
L
Cthulhu
macbear2332
Cthulhu
13,275
934
0
4,939
18,483
17,688
0
5,245
12,311
83,103
1,824
L
Arachne
seve412
Arachne
3,568
2,312
54
2,275
13,157
3,212
360
4,132
8,980
0
35,404
W
2,647
647
283
2,870
9,671
7,436
727
4,635
5,036
29,544
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
39,848
583
Minions Killed
442
0
Camps Cleared
0
1,564,807
Distance Traveled
1,511,064
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,510
501
127
7
0
292,210
0
L
Nu Wa
7,296
384
78
4
0
249,386
2
W
Anubis
11,301
595
181
10
0
324,291
0
L
Zhong Kui
7,078
373
50
3
0
264,242
0
W
Camazotz
11,040
581
161
8
0
437,141
0
W
Neith
7,629
402
59
3
0
213,624
0
L
Hercules
7,870
414
73
4
0
351,927
0
L
Cthulhu
10,282
541
171
9
0
299,412
0
L
Arachne
7,322
385
70
4
0
346,097
5
W
Terra
9,356
492
55
3
0
297,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role