Player Matchup

Kumbhakarna
Kumbhakarna
Garithen
Kumbhakarna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,449 Elo+
Party 1
Chang'e
Chang'e
Mocabis
Chang'e
Level 103
God Stats
4W - 4L
1,430 SR
Queue Stats
6W - 9L
1,481 Elo+
Party 1
Izanami
Izanami
NVerezza
Izanami
Level 140
God Stats
4W - 0L
1,863 SR
Queue Stats
136W - 104L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
SwabbieMente
Sun Wukong
Level 124
God Stats
4W - 3L
1,672 SR
Queue Stats
140W - 103L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
TrustedTripod85
Nu Wa
Level 27
God Stats
8W - 11L
1,636 SR
Queue Stats
89W - 71L
1,578 Elo+
Solo
Team Averages
Level 103
1,620 SR
1,522 Elo+

VS

Team Averages
Level 146
1,565 SR
1,537 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Nimbos_Umbra
Pele
Level 126
God Stats
0W - 2L
1,339 SR
Queue Stats
8W - 8L
1,608 Elo+
Solo
Mulan
Mulan
SonnyGunz27
Mulan
Level 156
God Stats
22W - 20L
1,609 SR
Queue Stats
240W - 272L
1,493 Elo+
Solo
Poseidon
Poseidon
Zirtiel
Poseidon
Level 149
God Stats
5W - 4L
1,592 SR
Queue Stats
151W - 145L
1,604 Elo+
Solo
Sobek
Sobek
dankherb47
Sobek
Level 143
God Stats
1W - 2L
1,785 SR
Queue Stats
74W - 80L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Garithen
Kumbhakarna
12
0 / 4 / 2
6,857
857
3,516
8,518
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Mocabis
Chang'e
13
2 / 1 / 1
7,595
949
3,551
6,731
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NVerezza
Izanami
14
1 / 4 / 1
8,015
1,002
3,781
7,632
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SwabbieMente
Sun Wukong
13
2 / 1 / 2
7,540
943
5,853
7,488
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 2
7,662
958
9,692
5,223
1,698
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 2 / 2
7,135
892
4,040
7,728
2,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 3
6,767
846
8,156
8,902
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
6,009
751
0
334
110
Poseidon
Zirtiel
Poseidon
16
7 / 1 / 1
9,017
1,127
9,425
5,633
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sobek
13
1 / 1 / 8
7,720
965
4,044
9,200
10,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
11
11
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
2
1.5
W
Kumbhakarna
Garithen
Kumbhakarna
0
4
2
0.25
W
Chang'e
Mocabis
Chang'e
2
1
1
2.5
W
Izanami
NVerezza
Izanami
1
4
1
0.38
L
1
3
3
0.83
L
0
0
0
0
W
Sun Wukong
SwabbieMente
Sun Wukong
2
1
2
3
W
2
1
2
3
L
Poseidon
Zirtiel
Poseidon
7
1
1
7.5
L
Sobek
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
25,665
35,592
Taken
31,797
14,045
Mitigated
18,491
5,024
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,040
849
0
507
7,728
2,455
0
4,433
3,295
0
19,207
W
Kumbhakarna
Garithen
Kumbhakarna
3,516
230
0
417
8,518
3,648
0
2,700
5,558
9,212
770
W
Chang'e
Mocabis
Chang'e
3,551
209
839
1,470
6,731
2,341
351
1,611
5,044
18,484
0
W
Izanami
NVerezza
Izanami
3,781
1,574
0
24
7,632
2,061
2,213
4,762
2,627
0
27,469
L
8,156
863
0
1,475
8,902
3,520
0
4,161
4,741
0
20,437
L
0
0
0
0
334
110
0
334
0
0
0
W
Sun Wukong
SwabbieMente
Sun Wukong
5,853
687
0
1,525
7,488
4,297
0
2,142
4,997
0
21,927
W
9,692
4,799
137
612
5,223
1,698
1,863
1,578
3,388
20,186
0
L
Poseidon
Zirtiel
Poseidon
9,425
2,055
0
625
5,633
1,833
0
1,635
3,998
35,786
0
L
Sobek
4,044
283
0
1,527
9,200
10,573
0
5,798
3,402
16,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
36,648
177
Minions Killed
155
0
Camps Cleared
0
863,563
Distance Traveled
715,891
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,135
892
35
4
0
167,847
3
W
Kumbhakarna
6,857
857
26
3
0
162,419
0
W
Chang'e
7,595
949
38
5
0
194,871
0
W
Izanami
8,015
1,002
69
9
0
151,609
0
L
Pele
6,767
846
20
3
0
214,107
0
L
Mulan
6,009
751
0
0
0
1,277
0
W
Sun Wukong
7,540
943
30
4
0
186,274
0
W
Nu Wa
7,662
958
14
2
0
168,390
0
L
Poseidon
9,017
1,127
81
10
0
184,813
0
L
Sobek
7,720
965
19
2
0
147,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role