Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FRAUDGODATLARGE
Apollo
Level 116
God Stats
29W - 30L
1,501 SR
Queue Stats
798W - 766L
1,512 Elo+
Solo
Kali
Kali
Goplayarena
Kali
Level 126
God Stats
2W - 2L
1,247 SR
Queue Stats
66W - 54L
1,552 Elo+
Party 1
Chang'e
Chang'e
OneTapSkadi
Chang'e
Level 127
God Stats
13W - 12L
1,540 SR
Queue Stats
61W - 55L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
YaBoiTturnai
Cthulhu
Level 82
God Stats
12W - 5L
1,624 SR
Queue Stats
319W - 291L
1,490 Elo+
Solo
Team Averages
Level 120
1,483 SR
1,519 Elo+

VS

Team Averages
Level 110
1,437 SR
1,499 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
MrTibbs2001
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,498 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NotJosshua
Cu Chulainn
Level 118
God Stats
3W - 5L
1,174 SR
Queue Stats
92W - 107L
1,531 Elo+
Party 2
Serqet
Serqet
SynJB
Serqet
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,477 Elo+
Party 3
Cupid
Cupid
slicklyerly
Cupid
Level 62
God Stats
4W - 4L
1,510 SR
Queue Stats
118W - 123L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 5
5,958
596
2,367
3,772
1,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 1
6,519
652
2,710
5,852
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 4
6,887
689
2,077
6,547
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
OneTapSkadi
Chang'e
12
5 / 0 / 0
6,993
699
2,778
2,896
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
YaBoiTturnai
Cthulhu
11
3 / 1 / 2
6,845
685
3,172
6,083
3,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 1 / 1
4,280
428
2,126
4,423
3,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,843
484
2,126
4,714
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
NotJosshua
Cu Chulainn
6
1 / 3 / 0
4,406
441
1,478
3,861
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
SynJB
Serqet
8
1 / 3 / 0
4,626
463
777
6,175
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 2 / 0
3,707
371
853
2,263
443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
5
2.5
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
1
1
1
1.5
W
2
0
4
4
L
0
3
0
0
L
Cu Chulainn
NotJosshua
Cu Chulainn
1
3
0
0.33
W
Chang'e
OneTapSkadi
Chang'e
5
0
0
5
L
Serqet
SynJB
Serqet
1
3
0
0.33
W
Cthulhu
YaBoiTturnai
Cthulhu
3
1
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,104
Damage
7,360
25,150
Taken
21,436
9,895
Mitigated
8,337
15,065
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,367
416
2,405
1,165
3,772
1,897
275
1,173
2,599
14,888
0
L
Kuzenbo
 
Kuzenbo
2,126
714
0
1,450
4,423
3,397
0
391
4,032
10,371
0
W
2,710
2,087
0
2,671
5,852
1,731
2,925
1,923
3,929
0
47,335
W
2,077
740
0
4,638
6,547
2,127
589
78
6,469
0
48,865
L
2,126
37
0
620
4,714
1,356
0
3,206
1,508
27,490
0
L
Cu Chulainn
NotJosshua
Cu Chulainn
1,478
277
0
89
3,861
1,467
0
1,811
2,050
1,086
11,000
W
Chang'e
OneTapSkadi
Chang'e
2,778
44
288
1,417
2,896
942
648
1,156
1,740
42,832
998
L
Serqet
SynJB
Serqet
777
42
0
1,982
6,175
1,674
0
2,482
3,693
0
17,685
W
Cthulhu
YaBoiTturnai
Cthulhu
3,172
172
105
2,376
6,083
3,198
774
198
5,885
38,248
427
L
853
599
162
746
2,263
443
0
361
1,902
0
8,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
21,862
380
Minions Killed
147
0
Camps Cleared
0
891,043
Distance Traveled
664,088
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,958
596
19
2
0
173,562
4
L
Kuzenbo
4,280
428
8
1
0
119,509
0
W
Apollo
6,519
652
101
10
0
149,150
0
W
Kali
6,887
689
95
10
0
211,237
0
L
Janus
4,843
484
53
5
0
185,360
0
L
Cu Chulainn
4,406
441
24
2
0
66,993
0
W
Chang'e
6,993
699
87
9
0
199,528
0
L
Serqet
4,626
463
42
4
0
239,249
1
W
Cthulhu
6,845
685
78
8
0
157,566
2
L
Cupid
3,707
371
20
2
0
52,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role