Player Matchup

Nox
Nox
Silky_Mellons
Nox
Level 156
God Stats
14W - 15L
1,587 SR
Queue Stats
472W - 451L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
TheeFiddleKid
Ratatoskr
Level 88
God Stats
2W - 6L
1,474 SR
Queue Stats
147W - 135L
1,522 Elo+
Solo
Charon
Charon
WhitestRice
Charon
Level 86
God Stats
8W - 4L
1,749 SR
Queue Stats
107W - 111L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
ZeydaAtaraxia
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,486 Elo+
Party 2
Apollo
Apollo
kumquat27
Apollo
Level 95
God Stats
3W - 4L
1,679 SR
Queue Stats
88W - 87L
1,524 Elo+
Party 2
Team Averages
Level 101
1,598 SR
1,507 Elo+

VS

Team Averages
Level 131
1,450 SR
1,483 Elo+
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 106
God Stats
685W - 597L
1,568 SR
Queue Stats
685W - 600L
1,551 Elo+
Solo
Bakasura
Bakasura
I_Miss_N64
Bakasura
Level 147
God Stats
11W - 14L
1,311 SR
Queue Stats
458W - 453L
1,506 Elo+
Solo
Medusa
Medusa
Pentacreme
Medusa
Level 138
God Stats
15W - 13L
1,372 SR
Queue Stats
74W - 72L
1,449 Elo+
Solo
Chang'e
Chang'e
temp-74985256285
Chang'e
Level 121
God Stats
9W - 2L
1,500 SR
Queue Stats
13W - 14L
1,437 Elo+
Party 1
Cerberus
Cerberus
vWardo
Cerberus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,868
491
5,533
8,633
3,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
TheeFiddleKid
Ratatoskr
11
0 / 5 / 2
6,286
449
5,253
11,867
3,853
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
11
1 / 3 / 0
6,345
453
4,826
11,269
7,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ZeydaAtaraxia
Amaterasu
12
0 / 3 / 0
6,131
438
2,559
9,747
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
kumquat27
Apollo
12
0 / 3 / 1
6,707
479
3,097
9,388
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,386
670
9,468
9,588
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bakasura
I_Miss_N64
Bakasura
13
1 / 1 / 5
7,127
509
3,626
11,282
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Pentacreme
Medusa
14
7 / 0 / 1
8,220
587
10,036
5,737
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 1 / 3
8,529
609
6,306
7,834
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
vWardo
Cerberus
13
0 / 1 / 5
7,760
554
6,135
10,319
10,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
18
18
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Bakasura
I_Miss_N64
Bakasura
1
1
5
3.5
W
Medusa
Pentacreme
Medusa
7
0
1
7.5
L
2
4
0
0.5
L
Ratatoskr
TheeFiddleKid
Ratatoskr
0
5
2
0.2
L
Charon
1
3
0
0.33
L
Amaterasu
ZeydaAtaraxia
Amaterasu
0
3
0
0
L
Apollo
kumquat27
Apollo
0
3
1
0.17
W
4
1
3
5.5
W
Cerberus
vWardo
Cerberus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,268
Damage
35,571
50,904
Taken
44,760
24,913
Mitigated
23,001
13,442
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,468
4,015
0
3,585
9,588
3,729
905
1,226
7,957
2,417
61,881
W
Bakasura
I_Miss_N64
Bakasura
3,626
3,307
0
4,807
11,282
4,654
0
1,488
9,794
0
37,515
W
Medusa
Pentacreme
Medusa
10,036
3,495
0
1,568
5,737
1,746
1,215
1,244
4,493
0
51,405
L
5,533
690
0
2,086
8,633
3,099
0
3,745
4,622
49,470
1,820
L
Ratatoskr
TheeFiddleKid
Ratatoskr
5,253
1,751
0
3,564
11,867
3,853
0
2,741
8,766
0
54,369
L
Charon
4,826
892
0
1,799
11,269
7,674
0
2,514
8,640
19,280
0
L
Amaterasu
ZeydaAtaraxia
Amaterasu
2,559
652
0
2,917
9,747
7,570
0
788
8,894
0
38,784
L
Apollo
kumquat27
Apollo
3,097
2,030
0
3,076
9,388
2,717
0
2,604
6,784
0
52,846
W
6,306
630
600
3,347
7,834
2,504
0
3,415
4,382
53,450
0
W
Cerberus
vWardo
Cerberus
6,135
286
0
2,600
10,319
10,368
0
2,887
7,432
36,815
2,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
41,022
363
Minions Killed
455
0
Camps Cleared
0
1,366,883
Distance Traveled
1,511,549
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,386
670
109
8
0
299,074
0
W
Bakasura
7,127
509
82
6
0
339,859
0
W
Medusa
8,220
587
88
6
0
309,965
2
L
Nox
6,868
491
94
7
0
249,484
1
L
Ratatoskr
6,286
449
91
7
0
302,245
2
L
Charon
6,345
453
10
1
0
272,858
1
L
Amaterasu
6,131
438
67
5
0
260,729
3
L
Apollo
6,707
479
101
7
0
281,567
0
W
Chang'e
8,529
609
93
7
0
273,752
5
W
Cerberus
7,760
554
83
6
0
288,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role