Player Matchup

Nu Wa
Nu Wa
Empaaaaa
Nu Wa
Level 25
God Stats
3W - 1L
1,592 SR
Queue Stats
10W - 10L
1,283 Elo+
Party 1
Bakasura
Bakasura
LaderLappen38
Bakasura
Level 89
God Stats
2W - 1L
1,273 SR
Queue Stats
15W - 21L
1,283 Elo+
Party 1
Ymir
Ymir
LenusISc0tt0n
Ymir
Level 12
God Stats
9W - 6L
1,393 SR
Queue Stats
9W - 9L
1,251 Elo+
Party 1
Osiris
Osiris
Leon_Zombi
Osiris
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,386 Elo+
Solo
Medusa
Medusa
Wx_DeEZz
Medusa
Level 62
God Stats
3W - 0L
1,751 SR
Queue Stats
9W - 9L
1,251 Elo+
Party 1
Team Averages
Level 54
1,502 SR
1,291 Elo+

VS

Team Averages
Level 103
1,427 SR
1,384 Elo+
Loki
Loki
FiZZeSchteven
Loki
Level 138
God Stats
79W - 81L
1,488 SR
Queue Stats
259W - 254L
1,401 Elo+
Solo
Anubis
Anubis
Justice_delivery
Anubis
Level 128
God Stats
2W - 5L
1,354 SR
Queue Stats
199W - 204L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
NISSANGTRBE
Gilgamesh
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 103L
1,412 Elo+
Party 2
Geb
Geb
VampishDread
Geb
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 66L
1,412 Elo+
Party 2
Hel
Hel
itdayanna
Hel
Level 43
God Stats
5W - 7L
1,294 SR
Queue Stats
32W - 55L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Empaaaaa
Nu Wa
5
0 / 1 / 0
3,124
625
465
1,388
167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LaderLappen38
Bakasura
7
2 / 0 / 0
3,738
748
756
2,772
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,418
684
213
2,465
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Leon_Zombi
Osiris
5
0 / 0 / 2
3,307
661
1,869
3,034
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Wx_DeEZz
Medusa
5
0 / 0 / 0
3,133
627
850
831
180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,985
597
1,038
2,412
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,808
762
1,002
757
212
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NISSANGTRBE
Gilgamesh
6
0 / 0 / 0
2,829
566
330
2,775
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,080
616
1,027
3,303
1,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 1 / 0
2,417
483
0
493
53
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Empaaaaa
Nu Wa
0
1
0
0
L
0
1
0
0
L
1
0
0
1
W
Bakasura
LaderLappen38
Bakasura
2
0
0
2
W
0
0
0
0
W
Osiris
Leon_Zombi
Osiris
0
0
2
1
L
Gilgamesh
NISSANGTRBE
Gilgamesh
0
0
0
0
L
0
1
0
0
W
Medusa
Wx_DeEZz
Medusa
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,153
Damage
3,397
10,490
Taken
9,740
3,841
Mitigated
2,994
3,332
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Empaaaaa
Nu Wa
465
127
0
168
1,388
167
0
1,002
386
8,572
757
L
1,038
165
0
1,103
2,412
500
0
240
2,132
0
9,353
L
1,002
96
0
495
757
212
0
111
609
17,081
0
W
Bakasura
LaderLappen38
Bakasura
756
702
0
1,263
2,772
961
0
0
2,772
0
16,287
W
213
0
0
397
2,465
1,007
0
0
2,465
7,355
1,269
W
Osiris
Leon_Zombi
Osiris
1,869
706
0
1,014
3,034
1,526
0
856
2,007
0
10,092
L
Gilgamesh
NISSANGTRBE
Gilgamesh
330
0
0
1,321
2,775
699
0
180
2,595
0
8,577
L
1,027
244
0
1,157
3,303
1,530
0
0
3,267
10,711
0
W
Medusa
Wx_DeEZz
Medusa
850
304
0
490
831
180
144
0
831
0
15,860
L
0
0
0
0
493
53
0
0
493
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,720
Gold Earned
15,119
111
Minions Killed
85
0
Camps Cleared
0
441,276
Distance Traveled
363,804
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,124
625
19
4
0
82,719
2
L
Loki
2,985
597
22
4
0
67,380
0
L
Anubis
3,808
762
31
6
0
88,171
0
W
Bakasura
3,738
748
45
9
0
124,992
0
W
Ymir
3,418
684
17
3
0
76,340
0
W
Osiris
3,307
661
14
3
0
91,055
0
L
Gilgamesh
2,829
566
15
3
0
97,218
0
L
Geb
3,080
616
17
3
0
87,661
0
W
Medusa
3,133
627
16
3
0
66,170
0
L
Hel
2,417
483
0
0
0
23,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role