Player Matchup

Nemesis
Nemesis
Darkschiri23
Nemesis
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
799W - 787L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gotrunks30000
Baron Samedi
Level 88
God Stats
15W - 12L
1,545 SR
Queue Stats
402W - 418L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Soken1986
Cernunnos
Level 81
God Stats
12W - 19L
1,510 SR
Queue Stats
367W - 382L
1,519 Elo+
Solo
Hercules
Hercules
linnorm
Hercules
Level 174
God Stats
6W - 5L
1,339 SR
Queue Stats
271W - 270L
1,460 Elo+
Solo
Janus
Janus
rodman-38
Janus
Level 83
God Stats
4W - 3L
1,517 SR
Queue Stats
31W - 24L
1,430 Elo+
Solo
Team Averages
Level 91
1,482 SR
1,478 Elo+

VS

Team Averages
Level 78
1,605 SR
1,469 Elo+
Medusa
Medusa
Chico__Miko
Medusa
Level 85
God Stats
56W - 41L
1,658 SR
Queue Stats
198W - 189L
1,492 Elo+
Solo
Nu Wa
Nu Wa
KursatD01
Nu Wa
Level 65
God Stats
11W - 6L
1,678 SR
Queue Stats
13W - 12L
1,481 Elo+
Party 1
Poseidon
Poseidon
Kus-TraoLaw_Taha
Poseidon
Level 95
God Stats
4W - 3L
1,485 SR
Queue Stats
60W - 59L
1,439 Elo+
Party 1
Athena
Athena
NeonReaper2001
Athena
Level 85
God Stats
2W - 1L
1,702 SR
Queue Stats
346W - 334L
1,508 Elo+
Solo
Susano
Susano
soldieren
Susano
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 91L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkschiri23
Nemesis
12
0 / 2 / 4
7,081
417
3,757
14,187
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Gotrunks30000
Baron Samedi
14
7 / 3 / 8
9,797
576
9,804
14,628
13,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
Soken1986
Cernunnos
17
4 / 2 / 3
10,305
606
7,929
14,226
5,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
linnorm
Hercules
15
4 / 0 / 1
9,021
531
6,217
14,964
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
rodman-38
Janus
14
3 / 7 / 4
8,833
520
9,109
9,932
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 3 / 5
8,316
489
11,117
10,209
3,711
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
KursatD01
Nu Wa
15
5 / 3 / 5
9,629
566
15,637
7,670
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 3 / 7
8,175
481
8,591
9,628
4,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 8 / 4
8,187
482
7,406
20,216
20,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
soldieren
Susano
12
2 / 1 / 2
7,537
443
5,988
11,920
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
18
Kills
14
14
Deaths
18
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
5
0.83
W
Nemesis
Darkschiri23
Nemesis
0
2
4
1
W
Baron Samedi
Gotrunks30000
Baron Samedi
7
3
8
3.67
L
Nu Wa
KursatD01
Nu Wa
5
3
5
2.5
L
3
3
7
2.17
L
4
8
4
0.75
W
Cernunnos
Soken1986
Cernunnos
4
2
3
2.75
W
Hercules
linnorm
Hercules
4
0
1
4.5
W
Janus
rodman-38
Janus
3
7
4
0.71
L
Susano
soldieren
Susano
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,816
Damage
48,739
67,937
Taken
59,643
41,010
Mitigated
35,025
24,018
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,117
5,239
148
3,499
10,209
3,711
0
2,315
7,728
0
69,840
W
Nemesis
Darkschiri23
Nemesis
3,757
1,015
0
1,478
14,187
5,092
0
6,854
7,333
0
38,353
W
Baron Samedi
Gotrunks30000
Baron Samedi
9,804
1,236
1,383
3,637
14,628
13,805
36
7,244
7,384
27,171
749
L
Nu Wa
KursatD01
Nu Wa
15,637
2,521
0
429
7,670
2,534
152
3,665
3,803
68,547
2,057
L
8,591
903
0
3,018
9,628
4,350
172
2,942
6,499
52,145
0
L
7,406
1,959
223
3,499
20,216
20,344
186
5,750
14,067
27,125
867
W
Cernunnos
Soken1986
Cernunnos
7,929
5,189
0
8,951
14,226
5,674
2,627
4,447
9,779
0
92,963
W
Hercules
linnorm
Hercules
6,217
1,698
0
6,947
14,964
13,233
0
6,826
8,138
0
55,163
W
Janus
rodman-38
Janus
9,109
583
0
1,622
9,932
3,206
0
5,785
4,147
59,125
1,002
L
Susano
soldieren
Susano
5,988
1,674
0
6,695
11,920
4,086
0
3,008
8,650
0
53,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,037
Gold Earned
41,844
429
Minions Killed
424
0
Camps Cleared
0
1,448,593
Distance Traveled
1,598,998
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,316
489
114
7
0
310,821
3
W
Nemesis
7,081
417
56
3
0
330,647
0
W
Baron Samedi
9,797
576
28
2
0
291,536
9
L
Nu Wa
9,629
566
105
6
0
307,161
0
L
Poseidon
8,175
481
69
4
0
348,394
2
L
Athena
8,187
482
49
3
0
338,699
0
W
Cernunnos
10,305
606
149
9
0
269,381
0
W
Hercules
9,021
531
98
6
0
296,041
0
W
Janus
8,833
520
98
6
0
260,988
6
L
Susano
7,537
443
87
5
0
293,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role