Player Matchup

Discordia
Discordia
JustGreens
Discordia
Level 29
God Stats
6W - 15L
1,477 SR
Queue Stats
128W - 137L
1,489 Elo+
Party 1
Nike
Nike
ThePedrovitcch
Nike
Level 66
God Stats
35W - 27L
1,750 SR
Queue Stats
409W - 390L
1,634 Elo+
Solo
Olorun
Olorun
Zerdalias
Olorun
Level 124
God Stats
9W - 7L
1,563 SR
Queue Stats
446W - 412L
1,563 Elo+
Solo
Guan Yu
Guan Yu
charliecappin
Guan Yu
Level 155
God Stats
58W - 50L
1,563 SR
Queue Stats
706W - 645L
1,524 Elo+
Party 1
Nemesis
Nemesis
reallyisnt
Nemesis
Level 29
God Stats
26W - 26L
1,519 SR
Queue Stats
53W - 63L
1,411 Elo+
Party 1
Team Averages
Level 81
1,574 SR
1,524 Elo+

VS

Team Averages
Level 125
1,402 SR
1,503 Elo+
Ix Chel
Ix Chel
Allninjaa
Ix Chel
Level 127
God Stats
0W - 3L
1,131 SR
Queue Stats
70W - 83L
1,466 Elo+
Party 3
Kuzenbo
Kuzenbo
Harmonic Harbor
Kuzenbo
Level 175
God Stats
1W - 7L
1,387 SR
Queue Stats
187W - 186L
1,509 Elo+
Party 3
Artemis
Artemis
coquisha69
Artemis
Level 62
God Stats
300W - 295L
1,604 SR
Queue Stats
301W - 297L
1,546 Elo+
Solo
Geb
Geb
temp-74985256285
Geb
Level 121
God Stats
3W - 9L
1,544 SR
Queue Stats
13W - 14L
1,480 Elo+
Party 2
Awilix
Awilix
vWardo
Awilix
Level 142
God Stats
1W - 4L
1,343 SR
Queue Stats
15W - 14L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JustGreens
Discordia
11
3 / 0 / 2
6,608
551
6,063
3,874
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 2
7,333
611
8,136
7,781
5,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Zerdalias
Olorun
14
1 / 0 / 1
8,156
680
4,511
3,558
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
12
0 / 0 / 0
7,247
604
6,406
10,754
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
reallyisnt
Nemesis
11
1 / 1 / 1
5,958
497
3,474
6,565
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Allninjaa
Ix Chel
10
0 / 4 / 0
5,597
466
1,461
5,840
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
5,646
471
2,371
10,009
10,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
coquisha69
Artemis
10
0 / 2 / 0
5,253
438
4,135
7,785
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 2 / 0
5,365
447
1,775
9,407
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
vWardo
Awilix
13
0 / 0 / 0
6,082
507
1,333
7,585
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Allninjaa
Ix Chel
0
4
0
0
L
1
0
0
1
W
Discordia
JustGreens
Discordia
3
0
2
4
W
3
0
2
4
W
Olorun
Zerdalias
Olorun
1
0
1
1.5
W
Guan Yu
0
0
0
0
L
Artemis
coquisha69
Artemis
0
2
0
0
W
Nemesis
reallyisnt
Nemesis
1
1
1
1.5
L
0
2
0
0
L
Awilix
vWardo
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
11,075
32,532
Taken
40,626
17,363
Mitigated
22,053
11,985
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Allninjaa
Ix Chel
1,461
38
255
1,391
5,840
1,550
0
2,212
3,628
31,548
0
L
2,371
1,001
0
2,146
10,009
10,412
0
555
9,454
29,866
0
W
Discordia
JustGreens
Discordia
6,063
178
0
458
3,874
1,191
27
1,573
2,109
43,228
869
W
8,136
1,028
0
2,927
7,781
5,240
0
1,195
6,562
0
25,688
W
Olorun
Zerdalias
Olorun
4,511
2,933
0
1,875
3,558
1,517
830
131
3,427
73,925
1,137
W
Guan Yu
6,406
1,019
524
5,012
10,754
7,042
0
2,373
8,381
0
58,494
L
Artemis
coquisha69
Artemis
4,135
752
0
3,505
7,785
1,852
0
3,475
4,310
0
29,428
W
Nemesis
reallyisnt
Nemesis
3,474
1,006
0
1,189
6,565
2,373
0
387
6,150
0
41,779
L
1,775
190
0
2,567
9,407
5,290
0
3,101
6,306
10,863
0
L
Awilix
vWardo
Awilix
1,333
387
0
1,176
7,585
2,949
0
1,196
6,389
0
55,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
27,943
433
Minions Killed
322
0
Camps Cleared
0
1,320,477
Distance Traveled
1,194,120
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,597
466
84
7
0
242,626
2
L
Kuzenbo
5,646
471
51
4
0
214,018
0
W
Discordia
6,608
551
78
7
0
248,602
4
W
Nike
7,333
611
25
2
0
269,866
4
W
Olorun
8,156
680
153
13
0
237,064
0
W
Guan Yu
7,247
604
108
9
0
271,530
2
L
Artemis
5,253
438
58
5
0
225,320
0
W
Nemesis
5,958
497
69
6
0
293,415
0
L
Geb
5,365
447
8
1
0
228,673
1
L
Awilix
6,082
507
121
10
0
283,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role